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  1. #201
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by Oxarhamar View Post
    the Lag related to Archons had absolutely nothing to do with Rainbow

    It had everything to do with those major lag factors specifically in Deathwyrm, the Devs couldn't figure out how to reduce lag in that monster (they nerfed it quite a few time & its still laggy) Archons we found to cause lag in there so they nerfed them in the process. End of story.
    & its still laggy!

    You've sunk your own argument with that remark!

    Archons being a major cause of lag simply does not hold water!

    Quote Originally Posted by Oxarhamar View Post
    Please getting a group for Vale flagging is as easy as putting up an LFM. Those quests are still great XP (much better than LoD Chain)
    Then why did my 1st Life Pale Master have to ATTEMPT to solo Sleeping Dust the other week and was in there for close to an hour before the Hireling decided it wasn't worth healing the Queen and the Quest failed AND NOT ONE PERSON HIT THE LFM THAT WAS UP FOR ALL THAT TIME?

    I've had to solo Vale Quests multiple times over the years EVEN when it was much easier to get a group.
    And I can tell you that groups are much less popular now for this content!


    P.S. No this has nothing to do with me being unpopular - That Pale Master is so rarely played that the number of people who know it's me will number on the fingers of one hand!
    I'll give you that looking at the guildname would be a big clue but that doesn't show up on the LFM page and who goes looking at the Who list to see which guild an LFM leader is in anyway?

  2. #202
    Community Member Oxarhamar's Avatar
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    Quote Originally Posted by FranOhmsford View Post
    & its still laggy!

    You've sunk your own argument with that remark!

    Archons being a major cause of lag simply does not hold water!



    Then why did my 1st Life Pale Master have to ATTEMPT to solo Sleeping Dust the other week and was in there for close to an hour before the Hireling decided it wasn't worth healing the Queen and the Quest failed AND NOT ONE PERSON HIT THE LFM THAT WAS UP FOR ALL THAT TIME?

    I've had to solo Vale Quests multiple times over the years EVEN when it was much easier to get a group.
    And I can tell you that groups are much less popular now for this content!


    P.S. No this has nothing to do with me being unpopular - That Pale Master is so rarely played that the number of people who know it's me will number on the fingers of one hand!
    I'll give you that looking at the guildname would be a big clue but that doesn't show up on the LFM page and who goes looking at the Who list to see which guild an LFM leader is in anyway?
    That's right they nerfed Archon lights due to lag & there is still lag because, the Archon was not the root of the problem just a complication .


    Your problems filling Sleeping dust on your Pale master are your own

    I've never had a issue filling Vale, put up the LFM for a full Shroud Flagging run on Elite go IP in whichever quest and fill the party does, EVERYTIME & EVERYLIFE.

  3. #203
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    I believe that it is completely clear from past comments made by the developers that they do not know what the code for DDO does. Severlin's comment about not knowing that adding a +1 crit range via Holy Sword would result in a +2 crit range due to the effects of Improved Critical illustrates this phenomenon.

    The development team has no idea why there is lag in DDO. They understand that it must be with things like graphics and AI pathing but they do not know how or why or what to do to fix the problems. As a result, they nerf things that fall into those arenas that they think they understand in the mistaken belief that those nerfs will have an impact.

    As an example, I was in a low level quest grouped with a first life character. While not a reliable indicator, first life characters often suggest a new or relatively inexperienced player. They were summoning a cleric hire in each quest. At one point, after the hire died for the 2d time, the player asked, "Why is the hireling AI worse than the monster AI?" Well, the answer is because AI pathing is a lag issue and dumbing down hires is better than dumbing down mobs.

    The observable fact that lag does not appear to have improved suggests that any "we did it because of lag" argument that is put forth might be true but is also a ridiculous response since the lag problem did not get better.

    So, not only is the argument that archons were nerfed because 1 quest was made trivial proof of wasted developer time and effort but the attempts to improve lag have also been a waste of time and effort.

    And all of it goes back to the same root cause -- lack of developer understanding of how DDO works.

    Now, I honestly believe, and have for years, that the problem is that when DDO was young and relatively small the developers were exceptionally lazy and did not clean up their code. You only have to look at the multiple layers of drawings and how they are stacked one on top of the other to create any scene to recognize that your graphic card has to go through 5 times the work to render every image.

    Take that laziness and then introduce almost constant turnover in the production and development team since the game's inception -- and what you have is a mess. And nobody at Turbine seems to have the desire or the skill to step through every part of the code to learn what really goes on.

    I can't say that I blame them particularly. The time needed to do that probably represents the entire time that they will be with the company -- and then they too will be off chasing the next opportunity.

  4. #204
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    Regarding Vale, it is commonly played by L18 characters holding levels until L20 -- at least on Orien. I find groups posted for Vale to be much more common than those posted for Eveningstar.

  5. #205
    Community Member HungarianRhapsody's Avatar
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    Quote Originally Posted by Oxarhamar View Post
    except the Archon was not changed because, of one quest. It was changed because, of lag, lights & shadows can be laggy graphic wise.

    It was changed because they hoped that dropping it would reduce lag.

    It didn't.
    No one in the world ever gets what they want
    And that is beautiful
    Everybody dies frustrated and sad
    And that is beautiful

  6. #206
    Community Member KrisuvialArcana's Avatar
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    Unhappy

    Quote Originally Posted by HAL View Post
    Nah, that announcement just means I for-sure won't be playing Tera. I like knowing that if I decide to go back to one of my old games my characters will still be there for me and they won't have some stupid placeholder name.

    What games need to start doing is identifying characters with a secondary method besides first name so that more than one character can have the same name like in RL. I believe Neverwinter does this.
    I agree with that, especially now with rumors of my Home Server, Wayfinder, being merged...wonder if that's why Gally keeps going down...I don't want to "lose" my identities...le sigh
    Quote Originally Posted by Spoonwelder View Post
    To quote the sage - Freakers gonna freak freak freak.

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