I think there are lots of neato ways to build a stealth toon. You can even make a pure arty stealthy. I've never tried a thrower build before. I might try all the builds here on a future life on the toon below. My current stealthy toon is a Shadar Kai that I put an arty spin on.
I wanted a repeater build with Endless Fuselodge and Conjure Bolts (you will get + from the xbow, so don’t worry about the bolts being only +2. The + on the bolt and xbow do not stack), to go along with the
Shadar Kai (race) features.
I kept my DEX (Hide, Move Silently, Open Lock, and Tumble) and INT (Search and Disable Device) Skills maxed, plus UMD (CHA based) for Invisibility and Blur scrolls. I use wands to heal as well, and for some other trickery (fireball, etc.) I don’t always need 100% chance to activate to be successful, but I do strive for 90% on some items. Of course 100% is preferred, but not necessary.
Usually I don't splash my toons, but I wanted to start at L15 and solo with it for the most part and try something different. My first lifer with stock gear survives on stealth, sniper attacks (Endless Fuselodge) with xbow, scrolls and wands, etc. Tumble is good for old school damage avoidance (moving out of the way of a fireball or lightning bolt : ) but not necessary. You can still move out of the way of incoming attacks without it. Also, you can use terrain to your advantage in many ways as well.
Comparing the classes/feats on DDO Wiki (Shadar Kai (
rouge) and
Articifer) you will see why I took only the 1st four levels of arty and the rest rouge. The main thing that I wanted was access to both the arty, rouge, and Shadar Kai Enhancement trees. I want stealth, xbow, and self-sufficiency. I crawl dungeons sometimes. I want to be able to get all the chests and optionals (search, open lock and disable device) and live to tell about it.
The feats can vary and you may or may not have to make some difficult choices depending on your play style. On my current L15 Shadar Kai that I just started I consider these key feats to have based on what I plan to do:
• Dodge
• Improved Critical Ranged Weapons
• Improved Uncanny Dodge
• Point Blank Shot
• Power Critical, Precise Shot
• Rapid Reload
• Rapid Shot
• Weapons Focus Ranged Weapons
As I level up I do plan to add
Improved Precise Shot (line up baddies and stack them kills) and a few other key feats. Don’t fear the
Fred. I swap feats on main toons all the time when my mood/playstyle preference changes. Don’t be afraid to experiment with the Shadar Kai race. You can fix mistakes at Fred for the most part regarding feats.
I do have Evasion and Improved Evasion. They are not listed, because I feel they are unessecary. Run a pure arty and you will learn why. Most trap boxes are on the other side of the trap. All you need is timing and good RL human reflexes at the keyboard. I took them here, because I plan to mostly solo and I typically don’t use hires, so I need to stay alive long enough to either heal myself or make it to a shrine.
More importantly, I feel it's how you play the toon that can matter most. I stealth run instead of stealth sneak, although I do allot of sneaking too. You can do more actions now in DDO without breaking your sneak/invis, like Jump and click on Explorers. I use invisibility allot. The Shadar Kai chain whips don’t break your invisibility
Invis run to an area and then sneak in and unleash. The
Shadar Kai Enhancement tree has these great features and many others to help you ninja quests:
- Shadow Phase : You become invisible and are able to move through monsters as if you were ethereal for six seconds. (Cooldown: 1 minute)
- Shadow Jaunt : You become invisible and charge forward. During the jaunt, you are able to move through monsters as if you were ethereal. These effects last for six seconds. (Cooldown: 1 minute)
Like MalkavianX I use traps allot. Also, you can lure the baddies thru dungeon traps and let the dungeon do the work for you. I use the repeater to draw the baddies to me thru the traps.
My toon is not uber and stock for the most part. I swapped out the stock Shadar Kai armor for
Light Blue Dragonhide to help with my spells. The
Artificer spells that I’m running are:
• Conjure Bolt (most important for ease in having ammo to fire the xbow with)
• Enchant Weapon (Increases the Enhancement Bonus of your target's currently equipped weapons or shields by 1.)
• Curative Admixture (Cure Moderate Wounds) ~ can be thrown at other players and NPCs to heal them.
• Lucky Cape (+1 luck bonus to saving throws)
You won’t have allot of spell options on this build, since it only has 4 levels of arty. Keep in mind you have Inscribe Scroll from the arty class. You can change your mind and learn another spell. Same deal as Wizards spells. Spells can be swapped easily in taverns based on quest or set-up.
Lastly there are some cons that you have to realize ,or adapt to, like any build. For example, your arty dog will only be level 4 on this class split, and thus can only wear level 4 docents and collars. Basically relegating your do to just a distractor (ninja/stealth technique) and level puller.