Quote Originally Posted by Albinosaurus View Post
The fact that you believe this is a solution, or that anyone wants to play like that, just shows a complete lack of understanding of the player base and its motivations. These "solutions" are boring, cheap, and rely on players working the system rather than enjoying the game. Also, there actually is a difference between loot from normal to hard, and hard to elite, even if it is only a few points here and there. If they want to get rid of the normal/hard versions of gear and only have the elite version of it from quests, then maybe that would address one of the symptoms of people's outrage, but ultimately the core cause of the problem will still drive people away--it's just frustrating to play like this.
Actually, they got rid of tiered N/H/E loot a few updates ago and they have no intention of bringing it back.
Random loot hasnt been of significant value in a very long time.


The entire "play an easier difficulty" argument simply doesn't hold up, because people are used to the game how it was, and suddenly changing it this radically simply feels like a different--and not fun--game. Try to justify it anyway you want, but players ARE already leaving because of this, while others are staying temporarily in the hopes that it is corrected, and will probably leave in the next week or two if it isn't. Trying to appease the "elitists" at the cost of everyone else means at the cost of everyone else.
And "I like it that way because thats the way its always been" doesn't hold up IMO.