The sohei were medieval Japanese warrior monks; it's also a D&D base class from Oriental Adventures which gained divine spells like a paladin or ranger. A monk 6 / pally 14 split is probably closer to the sohei class as described. But I needed a name for this build and couldn't come up with a better one - "Ninja Warpriest" is accurate, yet somehow silly - so deal with it.
I think I first mentioned this build concept in my Tempest Warpriest thread a few months ago. The core concept was a centered TWF toon with a heavy divine caster focus for a mix of melee DPS & spells. I'm certainly not the first to come up with this split and I've seen a few other builds posted already. But a couple of folks have asked to see my take on it, so here it is.
Build goals include:
- Good melee DPS using short swords - 90% offhand procs (GTWF + Deft Strikes), IC:Pierce, Power Atk/CL/GC/Overwhelming Crit chain, Smite Foe and Righteous Weapons (Warpriest), drow racial bonuses, Master Earth stance for crit bonus, Poison + sneak atk bonuses from Ninja
- Some light DPS from Wrathful Weapons, Divine Vessel, Light Guard, and FvS spells (mostly Divine Punishment)
- Debuffs from Smite Weakness, Burden of Sin, Shield of Condemnation (which also boosts light dmg vulnerability)
- Good survivability - Evasion, Divine Grace, Shadow Form, +CON & PRR from Earth stance (boosted w/Iron Skin), divine buffs
- Plenty of healing - Fists of Light, Ameliorating Strike, Cures & Heal; can be further augmented thru EDs w/Rejuvenation Cocoon, Light the Dark, and Renewal
It's also designed to take advantage of the fact that Fists of Light can cause Magic Backlash to proc; see the Akuma for details.
My level-ups are staggered out to max out skills: 23 ranks of Concentration and Spellcraft, 21 ranks of Heal, and 11 ranks of UMD. There's probably a better order to take things - for one thing, I should take the pally lvls together to get Divine Grace ASAP - but I haven't worked it out yet.Code:Character Plan by DDO Character Planner Version 04.20.02 DDO Character Planner Home Page Level 28 Lawful Good Drow Female (2 Paladin \ 6 Monk \ 12 Favored Soul \ 8 Epic) Hit Points: 340 Spell Points: 1812 BAB: 15\15\20\25\25 Fortitude: 22 Reflex: 20 Will: 16 Starting Feat/Enhancement Abilities Base Stats Modified Stats (28 Point) (Level 1) (Level 28) Strength 16 25 Dexterity 16 17 Constitution 12 14 Intelligence 12 14 Wisdom 8 8 Charisma 14 16 Tomes Used +1 Tome of Dexterity used at level 3 +2 Tome of Intelligence used at level 7 +2 Tome of Strength used at level 20 +2 Tome of Constitution used at level 20 +2 Tome of Charisma used at level 20 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 28) Balance 3 14 Bluff 2 11 Concentration 4 33 Diplomacy 2 11 Disable Device n/a n/a Haggle 2 11 Heal 1 28 Hide 3 11 Intimidate 2 11 Jump 3 17 Listen -1 9 Move Silently 3 11 Open Lock n/a n/a Perform n/a n/a Repair 1 10 Search 1 12 Spellcraft 3 33 Spot -1 9 Swim 3 15 Tumble 4 14 Use Magic Device 4 22 Level 1 (Monk) Skill: Concentration (+3) Skill: Heal (+2) Skill: Spellcraft (+2) Skill: Tumble (+1) Skill: Use Magic Device (+2) Feat: (Selected) Cleave Feat: (Monk Bonus) Power Attack Level 2 (Favored Soul) Skill: Spellcraft (+3) Feat: (Deity) Follower of Vulkoor Level 3 (Favored Soul) Skill: Heal (+2) Skill: Spellcraft (+1) Feat: (Selected) Quicken Spell Level 4 (Monk) Ability Raise: STR Skill: Concentration (+3) Skill: Use Magic Device (+1) Feat: (Monk Bonus) Two Weapon Fighting Level 5 (Favored Soul) Skill: Heal (+1) Skill: Spellcraft (+2) Level 6 (Favored Soul) Skill: Heal (+2) Skill: Spellcraft (+1) Feat: (Selected) Great Cleave Level 7 (Favored Soul) Skill: Heal (+2) Skill: Spellcraft (+1) Feat: (Favored Soul Bonus) Energy Resistance: Fire Level 8 (Monk) Ability Raise: STR Skill: Concentration (+2) Skill: Use Magic Device (+2) Feat: (Monk Path) Path of Harmonious Balance: Fists of Light Level 9 (Monk) Skill: Concentration (+4) Skill: Use Magic Device (+1) Feat: (Selected) Improved Two Weapon Fighting Level 10 (Favored Soul) Skill: Heal (+1) Skill: Spellcraft (+3) Level 11 (Favored Soul) Skill: Heal (+3) Skill: Spellcraft (+1) Level 12 (Favored Soul) Ability Raise: STR Skill: Concentration (+1) Skill: Heal (+2) Skill: Spellcraft (+1) Feat: (Selected) Improved Critical: Piercing Weapons Level 13 (Monk) Skill: Concentration (+2) Skill: Use Magic Device (+2) Level 14 (Paladin) Skill: Concentration (+2) Skill: Heal (+2) Level 15 (Monk) Skill: Balance (+1) Skill: Concentration (+1) Skill: Spellcraft (+1) Skill: Use Magic Device (+1) Feat: (Monk Bonus) Deflect Arrows Feat: (Selected) Greater Two Weapon Fighting Level 16 (Favored Soul) Ability Raise: STR Skill: Heal (+1) Skill: Spellcraft (+3) Level 17 (Paladin) Skill: Concentration (+1) Skill: Heal (+1) Skill: Use Magic Device (+1) Level 18 (Favored Soul) Skill: Concentration (+2) Skill: Spellcraft (+2) Feat: (Favored Soul Bonus) Energy Resistance: Electricity Feat: (Selected) Master of Forms Level 19 (Favored Soul) Skill: Concentration (+1) Skill: Spellcraft (+1) Skill: Use Magic Device (+1) Level 20 (Favored Soul) Ability Raise: STR Skill: Concentration (+1) Skill: Heal (+2) Skill: Spellcraft (+1) Enhancement: Warpriest (Fvs) - Smite Foe (Rank 1) Enhancement: Warpriest (Fvs) - Resilience of Battle (Rank 1) Enhancement: Warpriest (Fvs) - Sanctuary (Rank 1) Enhancement: Warpriest (Fvs) - War Domain: Blur (Rank 1) Enhancement: Warpriest (Fvs) - Divine Might (Rank 1) Enhancement: Warpriest (Fvs) - Divine Might (Rank 2) Enhancement: Warpriest (Fvs) - Divine Might (Rank 3) Enhancement: Warpriest (Fvs) - Righteous Weapons (Rank 1) Enhancement: Warpriest (Fvs) - Smite Weakness (Rank 1) Enhancement: Warpriest (Fvs) - Wall of Steel (Rank 1) Enhancement: Warpriest (Fvs) - Wall of Steel (Rank 2) Enhancement: Warpriest (Fvs) - Wall of Steel (Rank 3) Enhancement: Warpriest (Fvs) - Righteous Weapons (Rank 1) Enhancement: Warpriest (Fvs) - Inflame (Rank 1) Enhancement: Warpriest (Fvs) - Inflame (Rank 2) Enhancement: Warpriest (Fvs) - Burden of Sin (Rank 1) Enhancement: Warpriest (Fvs) - Burden of Sin (Rank 2) Enhancement: Warpriest (Fvs) - Burden of Sin (Rank 3) Enhancement: Warpriest (Fvs) - Righteous Weapons (Rank 1) Enhancement: Warpriest (Fvs) - Ameliorating Strike (Rank 1) Enhancement: Warpriest (Fvs) - Light Guard (Rank 1) Enhancement: Warpriest (Fvs) - Light Guard (Rank 2) Enhancement: Warpriest (Fvs) - Light Guard (Rank 3) Enhancement: Warpriest (Fvs) - Righteous Weapons (Rank 1) Enhancement: Warpriest (Fvs) - Divine Vessel (Rank 1) Enhancement: Warpriest (Fvs) - Divine Vessel (Rank 2) Enhancement: Warpriest (Fvs) - Divine Vessel (Rank 3) Enhancement: Warpriest (Fvs) - Wrathful Weapons (Rank 1) Enhancement: Warpriest (Fvs) - Magic Backlash (Rank 1) Enhancement: Warpriest (Fvs) - Magic Backlash (Rank 2) Enhancement: Warpriest (Fvs) - Magic Backlash (Rank 3) Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1) Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1) Enhancement: Ninja Spy (Mnk) - Shadow Veil (Rank 1) Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1) Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1) Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 2) Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1) Enhancement: Ninja Spy (Mnk) - Fists of Iron (Rank 1) Enhancement: Ninja Spy (Mnk) - Sting of the Ninja (Rank 1) Enhancement: Angel of Vengeance (Fvs) - Font of Power (Rank 1) Enhancement: Angel of Vengeance (Fvs) - Shield of Condemnation (Rank 1) Enhancement: Angel of Vengeance (Fvs) - Aura of Menace (Rank 1) Enhancement: Angel of Vengeance (Fvs) - Summon Archon (Rank 1) Enhancement: Angel of Vengeance (Fvs) - Scourge (Rank 1) Enhancement: Angel of Vengeance (Fvs) - Scourge (Rank 2) Enhancement: Angel of Vengeance (Fvs) - Scourge (Rank 3) Enhancement: Angel of Vengeance (Fvs) - Animus (Rank 1) Enhancement: Angel of Vengeance (Fvs) - Animus (Rank 2) Enhancement: Angel of Vengeance (Fvs) - Animus (Rank 3) Enhancement: Angel of Vengeance (Fvs) - Smiting (Rank 1) Enhancement: Angel of Vengeance (Fvs) - Just Reward (Rank 1) Enhancement: Angel of Vengeance (Fvs) - Just Reward (Rank 2) Enhancement: Angel of Vengeance (Fvs) - Just Reward (Rank 3) Enhancement: Angel of Vengeance (Fvs) - Smiting (Rank 1) Enhancement: Angel of Vengeance (Fvs) - Articles of Faith (Rank 1) Enhancement: Angel of Vengeance (Fvs) - Smiting (Rank 1) Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1) Enhancement: Shintao (Mnk) - Protection from Tainted Creatures (Rank 1) Enhancement: Shintao (Mnk) - Deft Strikes (Rank 1) Enhancement: Shintao (Mnk) - Deft Strikes (Rank 2) Enhancement: Shintao (Mnk) - Deft Strikes (Rank 3) Level 21 (Epic) Feat: (Selected) Empower Healing Spell Level 22 (Epic) Level 23 (Epic) Level 24 (Epic) Ability Raise: STR Feat: (Selected) Epic: Overwhelming Critical Level 25 (Epic) Level 26 (Epic) Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting Level 27 (Epic) Feat: (Selected) Epic: Blinding Speed Level 28 (Epic) Ability Raise: STR Feat: (Epic Destiny) Epic Destiny: First Blood
I'm on the fence about how many APs to invest in AoV. I like the idea of having an archon, but it may be wiser to invest, say, more APs into Shintao for Iron Skin or into drow & Ninja for more DPS. That's an easy tweak to make, though.
A couple of variant ideas:
- Shurikens: since drow get Shuriken Expertise for free, you might want to consider investing in some ranged feats instead of the CL/GC/OC chain. At a minimum I would want Quick Draw and 10K Stars (probably instead of Deflect Arrows); after that perhaps Point Blank Shot and IC:Thrown. You'll probably also want to invest in more WIS for higher proc chances from 10K. It's not a central focus of this build, but just a way of augmenting ranged DPS.
- CHA-based: STR-based is better melee DPS, but CHA-based would mean higher saves & more SPs. It would also have synergies with CHA-based ED SLAs like Energy Burst, Soundburst, and Avenging Light, if you wanted to focus more on the caster DPS side of things.