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  1. #1
    Community Member nytethrash's Avatar
    Join Date
    Nov 2010
    Posts
    6

    Default anti-barb barbarian idea

    I had this idea while trying to figure out how to get the barb life without running a barb. The main hook for this one is tenser's and rage with UMD and self-heals/buffing. I added the open lock skill because I don't like closed doors and/or chests and sometimes a rogue is just not around. Since this is a plan of a future TR I used the tomes and past lives of the toon i'm planning it for. Feedback appreciated.

    Code:
    Character Plan by DDO Character Planner Version 04.20.02
    DDO Character Planner Home Page
    
    t 
    Level 28 True Neutral Warforged Male
    (11 Barbarian \ 4 Rogue \ 5 Wizard \ 8 Epic) 
    Hit Points: 594
    Spell Points: 272 
    BAB: 16\16\21\26\26
    Fortitude: 18
    Reflex: 13
    Will: 9
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength             16                 27                   29
    Dexterity            14                 18                   18
    Constitution         18                 22                   26
    Intelligence         12                 16                   16
    Wisdom                6                 10                   10
    Charisma             12                 16                   16
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Strength used at level 11
    +3 Tome of Dexterity used at level 11
    +3 Tome of Constitution used at level 11
    +3 Tome of Intelligence used at level 11
    +3 Tome of Wisdom used at level 11
    +3 Tome of Charisma used at level 11
    +4 Tome of Strength used at level 15
    +4 Tome of Dexterity used at level 15
    +4 Tome of Constitution used at level 15
    +4 Tome of Intelligence used at level 15
    +4 Tome of Wisdom used at level 15
    +4 Tome of Charisma used at level 15
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               6                  8                   16
    Bluff                 1                  3                   11
    Concentration         6                 31                   39
    Diplomacy             1                  3                   11
    Disable Device        5                  7                   16
    Haggle                1                  3                   11
    Heal                 -2                  0                    8
    Hide                  2                  4                   12
    Intimidate            5                 25                   33
    Jump                  7                 13                   21
    Listen               -2                  0                    8
    Move Silently         2                  4                   12
    Open Lock             6                 27                   35
    Perform               n/a               n/a                  n/a
    Repair                1                  3                   13
    Search                5                  7                   16
    Spellcraft            1                  3                   11
    Spot                 -2                  0                    8
    Swim                  3                  9                   17
    Tumble                6                  8                   16
    Use Magic Device      5                 26                   38
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Concentration (+2)
    Skill: Disable Device (+4)
    Skill: Intimidate (+4)
    Skill: Jump (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Past Life) Past Life: Artificer
    Feat: (Past Life) Past Life: Druid
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Monk
    Feat: (Past Life) Past Life: Paladin
    Feat: (Selected) Toughness
    Feat: (Automatic) Attack
    Feat: (Automatic) Composite Plating
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Light Fortification
    Feat: (Automatic) Martial Weapon Proficiency: Rapier
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sneak Attack
    Feat: (Automatic) Trapfinding
    Feat: (Automatic) Warforged Traits
    
    
    Level 2 (Barbarian)
    Skill: Intimidate (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Dismiss Rage
    Feat: (Automatic) Fast Movement
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Rage
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    
    
    Level 3 (Wizard)
    Skill: Concentration (+3)
    Feat: (Wizard Bonus) Extend Spell
    Feat: (Selected) Power Attack
    Feat: (Automatic) Dismiss Charm
    Feat: (Automatic) Inscribe Wizard Scroll
    Feat: (Automatic) Magical Training
    Spell (1): Acid Spray
    Spell (1): Burning Hands
    Spell (1): Cause Fear
    Spell (1): Charm Person
    Enhancement: Warforged - Improved Fortification (Rank 1)
    Enhancement: Warforged - Construct Toughness (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Eldritch Strike (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 3)
    Enhancement: Frenzied Berserker (Bar) - Die Hard (Rank 1)
    
    
    Level 4 (Wizard)
    Ability Raise: STR
    Skill: Concentration (+2)
    Skill: Use Magic Device (+0.5)
    Spell (1): Nightshield
    Spell (1): Repair Light Damage
    
    
    Level 5 (Wizard)
    Skill: Concentration (+1)
    Skill: Use Magic Device (+1)
    Spell (1): Chill Touch
    Spell (1): Detect Secret Doors
    
    
    Level 6 (Wizard)
    Skill: Concentration (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Cleave
    Spell (1): Disrupt Undead
    Spell (1): Expeditious Retreat
    
    
    Level 7 (Barbarian)
    Skill: Concentration (+1)
    Skill: Use Magic Device (+1.5)
    Feat: (Automatic) Damage Reduction
    Enhancement: Warforged - Warforged Constitution (Rank 1)
    Enhancement: Warforged - Improved Fortification (Rank 1)
    Enhancement: Warforged - Construct Toughness (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Spellsword: Flame (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Strength (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Extra Rage (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Extra Rage (Rank 2)
    
    
    Level 8 (Rogue)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Open Lock (+6)
    Skill: Use Magic Device (+2)
    Feat: (Automatic) Evasion
    
    
    Level 9 (Wizard)
    Skill: Concentration (+1)
    Skill: Open Lock (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Improved Heroic Durability
    
    
    Level 10 (Barbarian)
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Skill: Open Lock (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Trap Sense
    
    
    Level 11 (Barbarian)
    Skill: Concentration (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Uncanny Dodge
    Feat: (Automatic) Uncanny Dodge (Dodge Bonus)
    
    
    Level 12 (Barbarian)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Critical: Slashing Weapons
    Enhancement: Warforged - Warforged Constitution (Rank 1)
    Enhancement: Warforged - Construct Toughness (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Wand and Scroll Mastery (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Wand and Scroll Mastery (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Arcane Barrier (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Arcane Barrier (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Arcane Barrier (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Elemental Resistance (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Elemental Resistance (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Elemental Resistance (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Critical Accuracy (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Critical Accuracy (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Critical Accuracy (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Critical Damage (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Critical Damage (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Critical Damage (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Strength (Rank 1)
    
    
    Level 13 (Barbarian)
    Skill: Concentration (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 14 (Barbarian)
    Skill: Concentration (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 15 (Barbarian)
    Skill: Concentration (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Great Cleave
    Feat: (Automatic) Improved Uncanny Dodge
    
    
    Level 16 (Rogue)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Intimidate (+6)
    Skill: Open Lock (+2)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Trap Sense
    Enhancement: Warforged - Improved Fortification (Rank 1)
    Enhancement: Warforged - Mechanist (Rank 1)
    Enhancement: Warforged - Construct Toughness (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Wand and Scroll Mastery (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Tenser's Transformation (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Toughness (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Extra Rage (Rank 3)
    Enhancement: Frenzied Berserker (Bar) - Power Rage (Rank 1)
    Enhancement: Occult Slayer (Bar) - Weapon Bond (Rank 1)
    Enhancement: Occult Slayer (Bar) - Extend Rage (Rank 1)
    Enhancement: Occult Slayer (Bar) - Extend Rage (Rank 2)
    Enhancement: Occult Slayer (Bar) - Extend Rage (Rank 3)
    Enhancement: Occult Slayer (Bar) - Parrying Bond (Rank 1)
    
    
    Level 17 (Barbarian)
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 18 (Barbarian)
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Skill Focus: Use Magic Device
    
    
    Level 19 (Barbarian)
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Greater Rage
    
    
    Level 20 (Rogue)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Intimidate (+7)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Trapmaking
    Enhancement: Occult Slayer (Bar) - Resistance (Rank 1)
    Enhancement: Occult Slayer (Bar) - Elemental Defense (Rank 1)
    Enhancement: Occult Slayer (Bar) - Parrying Bond (Rank 2)
    Enhancement: Occult Slayer (Bar) - Parrying Bond (Rank 3)
    Enhancement: Occult Slayer (Bar) - Guarding Bond (Rank 1)
    Enhancement: Occult Slayer (Bar) - Guarding Bond (Rank 2)
    Enhancement: Occult Slayer (Bar) - Guarding Bond (Rank 3)
    Enhancement: Occult Slayer (Bar) - Lessons of Travel (Rank 1)
    Enhancement: Occult Slayer (Bar) - Lessons of Travel (Rank 2)
    Enhancement: Occult Slayer (Bar) - Lessons of Travel (Rank 3)
    Enhancement: Occult Slayer (Bar) - Kinetic Bond (Rank 1)
    Enhancement: Occult Slayer (Bar) - Kinetic Bond (Rank 2)
    Enhancement: Occult Slayer (Bar) - Kinetic Bond (Rank 3)
    Enhancement: Occult Slayer (Bar) - Constitution (Rank 1)
    Enhancement: Occult Slayer (Bar) - Constitution (Rank 1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Epic: Epic Toughness
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Holy Strike
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Epic Destiny: Pierce Damage Reduction (Silver)

  2. #2
    Community Member Munkenmo's Avatar
    Join Date
    Oct 2009
    Posts
    0

    Default

    pastlifenmo seems more efficient, quick google search will find the build.

  3. #3
    Community Member Soulfurnace's Avatar
    Join Date
    Dec 2012
    Posts
    541

    Default

    I'm boring, I'd probably just do 9/9/2 barb/fighter/arti.

    Nothing interesting, arti for no-effort heals (umd class skill, +75% scroll mastery), healing stick+heal scrolls, greataxe until cap.
    Arti at 1, barb at 2, then fighter/arti until 12, then barb 'till cap.

    pastlifenmo works too, but I don't like it much.

  4. #4
    Community Member mkmcgw17's Avatar
    Join Date
    Dec 2009
    Posts
    147

    Default

    Quote Originally Posted by nytethrash View Post
    I had this idea while trying to figure out how to get the barb life without running a barb. The main hook for this one is tenser's and rage with UMD and self-heals/buffing. I added the open lock skill because I don't like closed doors and/or chests and sometimes a rogue is just not around. Since this is a plan of a future TR I used the tomes and past lives of the toon i'm planning it for. Feedback appreciated.

    Code:
    Character Plan by DDO Character Planner Version 04.20.02
    DDO Character Planner Home Page
    
    t 
    Level 28 True Neutral Warforged Male
    (11 Barbarian \ 4 Rogue \ 5 Wizard \ 8 Epic) 
    Hit Points: 594
    Spell Points: 272 
    BAB: 16\16\21\26\26
    Fortitude: 18
    Reflex: 13
    Will: 9
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 28)           (Level 28)
    Strength             16                 27                   29
    Dexterity            14                 18                   18
    Constitution         18                 22                   26
    Intelligence         12                 16                   16
    Wisdom                6                 10                   10
    Charisma             12                 16                   16
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Strength used at level 11
    +3 Tome of Dexterity used at level 11
    +3 Tome of Constitution used at level 11
    +3 Tome of Intelligence used at level 11
    +3 Tome of Wisdom used at level 11
    +3 Tome of Charisma used at level 11
    +4 Tome of Strength used at level 15
    +4 Tome of Dexterity used at level 15
    +4 Tome of Constitution used at level 15
    +4 Tome of Intelligence used at level 15
    +4 Tome of Wisdom used at level 15
    +4 Tome of Charisma used at level 15
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 28)          (Level 28)
    Balance               6                  8                   16
    Bluff                 1                  3                   11
    Concentration         6                 31                   39
    Diplomacy             1                  3                   11
    Disable Device        5                  7                   16
    Haggle                1                  3                   11
    Heal                 -2                  0                    8
    Hide                  2                  4                   12
    Intimidate            5                 25                   33
    Jump                  7                 13                   21
    Listen               -2                  0                    8
    Move Silently         2                  4                   12
    Open Lock             6                 27                   35
    Perform               n/a               n/a                  n/a
    Repair                1                  3                   13
    Search                5                  7                   16
    Spellcraft            1                  3                   11
    Spot                 -2                  0                    8
    Swim                  3                  9                   17
    Tumble                6                  8                   16
    Use Magic Device      5                 26                   38
    
    Level 1 (Rogue)
    Skill: Balance (+4)
    Skill: Concentration (+2)
    Skill: Disable Device (+4)
    Skill: Intimidate (+4)
    Skill: Jump (+4)
    Skill: Open Lock (+4)
    Skill: Search (+4)
    Skill: Tumble (+4)
    Skill: Use Magic Device (+4)
    Feat: (Past Life) Past Life: Artificer
    Feat: (Past Life) Past Life: Druid
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Monk
    Feat: (Past Life) Past Life: Paladin
    Feat: (Selected) Toughness
    Feat: (Automatic) Attack
    Feat: (Automatic) Composite Plating
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Light Fortification
    Feat: (Automatic) Martial Weapon Proficiency: Rapier
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sneak Attack
    Feat: (Automatic) Trapfinding
    Feat: (Automatic) Warforged Traits
    
    
    Level 2 (Barbarian)
    Skill: Intimidate (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Dismiss Rage
    Feat: (Automatic) Fast Movement
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Rage
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    
    
    Level 3 (Wizard)
    Skill: Concentration (+3)
    Feat: (Wizard Bonus) Extend Spell
    Feat: (Selected) Power Attack
    Feat: (Automatic) Dismiss Charm
    Feat: (Automatic) Inscribe Wizard Scroll
    Feat: (Automatic) Magical Training
    Spell (1): Acid Spray
    Spell (1): Burning Hands
    Spell (1): Cause Fear
    Spell (1): Charm Person
    Enhancement: Warforged - Improved Fortification (Rank 1)
    Enhancement: Warforged - Construct Toughness (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Eldritch Strike (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Toughness (Rank 3)
    Enhancement: Frenzied Berserker (Bar) - Die Hard (Rank 1)
    
    
    Level 4 (Wizard)
    Ability Raise: STR
    Skill: Concentration (+2)
    Skill: Use Magic Device (+0.5)
    Spell (1): Nightshield
    Spell (1): Repair Light Damage
    
    
    Level 5 (Wizard)
    Skill: Concentration (+1)
    Skill: Use Magic Device (+1)
    Spell (1): Chill Touch
    Spell (1): Detect Secret Doors
    
    
    Level 6 (Wizard)
    Skill: Concentration (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Cleave
    Spell (1): Disrupt Undead
    Spell (1): Expeditious Retreat
    
    
    Level 7 (Barbarian)
    Skill: Concentration (+1)
    Skill: Use Magic Device (+1.5)
    Feat: (Automatic) Damage Reduction
    Enhancement: Warforged - Warforged Constitution (Rank 1)
    Enhancement: Warforged - Improved Fortification (Rank 1)
    Enhancement: Warforged - Construct Toughness (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Spellsword: Flame (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Improved Mage Armor (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Improved Shield (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Strength (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Extra Rage (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Extra Rage (Rank 2)
    
    
    Level 8 (Rogue)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Open Lock (+6)
    Skill: Use Magic Device (+2)
    Feat: (Automatic) Evasion
    
    
    Level 9 (Wizard)
    Skill: Concentration (+1)
    Skill: Open Lock (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Improved Heroic Durability
    
    
    Level 10 (Barbarian)
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Skill: Open Lock (+0.5)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Trap Sense
    
    
    Level 11 (Barbarian)
    Skill: Concentration (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Uncanny Dodge
    Feat: (Automatic) Uncanny Dodge (Dodge Bonus)
    
    
    Level 12 (Barbarian)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Improved Critical: Slashing Weapons
    Enhancement: Warforged - Warforged Constitution (Rank 1)
    Enhancement: Warforged - Construct Toughness (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Wand and Scroll Mastery (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Wand and Scroll Mastery (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Arcane Barrier (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Arcane Barrier (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Arcane Barrier (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Elemental Resistance (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Elemental Resistance (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Elemental Resistance (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Critical Accuracy (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Critical Accuracy (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Critical Accuracy (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Critical Damage (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Critical Damage (Rank 2)
    Enhancement: Eldritch Knight (Wiz) - Critical Damage (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Strength (Rank 1)
    
    
    Level 13 (Barbarian)
    Skill: Concentration (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 14 (Barbarian)
    Skill: Concentration (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 15 (Barbarian)
    Skill: Concentration (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Great Cleave
    Feat: (Automatic) Improved Uncanny Dodge
    
    
    Level 16 (Rogue)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Intimidate (+6)
    Skill: Open Lock (+2)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Trap Sense
    Enhancement: Warforged - Improved Fortification (Rank 1)
    Enhancement: Warforged - Mechanist (Rank 1)
    Enhancement: Warforged - Construct Toughness (Rank 1)
    Enhancement: Eldritch Knight (Wiz) - Wand and Scroll Mastery (Rank 3)
    Enhancement: Eldritch Knight (Wiz) - Tenser's Transformation (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Toughness (Rank 1)
    Enhancement: Frenzied Berserker (Bar) - Extra Rage (Rank 3)
    Enhancement: Frenzied Berserker (Bar) - Power Rage (Rank 1)
    Enhancement: Occult Slayer (Bar) - Weapon Bond (Rank 1)
    Enhancement: Occult Slayer (Bar) - Extend Rage (Rank 1)
    Enhancement: Occult Slayer (Bar) - Extend Rage (Rank 2)
    Enhancement: Occult Slayer (Bar) - Extend Rage (Rank 3)
    Enhancement: Occult Slayer (Bar) - Parrying Bond (Rank 1)
    
    
    Level 17 (Barbarian)
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    
    
    Level 18 (Barbarian)
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    Feat: (Selected) Skill Focus: Use Magic Device
    
    
    Level 19 (Barbarian)
    Skill: Concentration (+1)
    Skill: Intimidate (+1)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Greater Rage
    
    
    Level 20 (Rogue)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Intimidate (+7)
    Skill: Open Lock (+1)
    Skill: Use Magic Device (+1)
    Feat: (Automatic) Trapmaking
    Enhancement: Occult Slayer (Bar) - Resistance (Rank 1)
    Enhancement: Occult Slayer (Bar) - Elemental Defense (Rank 1)
    Enhancement: Occult Slayer (Bar) - Parrying Bond (Rank 2)
    Enhancement: Occult Slayer (Bar) - Parrying Bond (Rank 3)
    Enhancement: Occult Slayer (Bar) - Guarding Bond (Rank 1)
    Enhancement: Occult Slayer (Bar) - Guarding Bond (Rank 2)
    Enhancement: Occult Slayer (Bar) - Guarding Bond (Rank 3)
    Enhancement: Occult Slayer (Bar) - Lessons of Travel (Rank 1)
    Enhancement: Occult Slayer (Bar) - Lessons of Travel (Rank 2)
    Enhancement: Occult Slayer (Bar) - Lessons of Travel (Rank 3)
    Enhancement: Occult Slayer (Bar) - Kinetic Bond (Rank 1)
    Enhancement: Occult Slayer (Bar) - Kinetic Bond (Rank 2)
    Enhancement: Occult Slayer (Bar) - Kinetic Bond (Rank 3)
    Enhancement: Occult Slayer (Bar) - Constitution (Rank 1)
    Enhancement: Occult Slayer (Bar) - Constitution (Rank 1)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Epic: Epic Toughness
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Holy Strike
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Epic Destiny: Pierce Damage Reduction (Silver)
    I really like the new barb trees u can do alot with them i have a 14/2 barb/rogue i did a similar build last life played him to 28. Seems like you'll miss some of the good core enhancements on the barb trees but self healings nice now days. I went half elf this life and took fvs dilletante so i can use scrolls and wands as lvl 10 fvs and i took locks as well. Looks cool probably play well.
    Theleb Karna

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