Greetings, all!
I figured people were doing this to benefit from Past Lives (especially Completionist). What are the best builds and strategies for this, assuming I'm starting on my first life? What else should I know?
Greetings, all!
I figured people were doing this to benefit from Past Lives (especially Completionist). What are the best builds and strategies for this, assuming I'm starting on my first life? What else should I know?
The order you do them in makes a difference. There is a best order, but I cant recall it now. I would get the melee classes out of the way first. Probably go fighter, Barbarian, then Pally.
All three of those past life feats will benefit any classes you take later. Ranger is a good class to do before artificer, because it gives you +2 to ranged damage. Wizard Beyond that, I can't really recall the order. Take a good look at the wiki on past life feats, and it should be pretty easy to figure out a good order.
One good tip, is to do Barbarian and Pally early. They can be difficult classes to go back to after you've player other overpowered classes. I just finished up my 16th life, and it was my first Pally. I hated it so much! Prior to that, I was a pale master wizard, then a druid. Two classes which can easily one shot kill things with their spells. Having to go from that to a poor dps pally was no fun!
Lots of people don't like doing that barbarian lives either, but I actually enjoyed it.
Play around, and have a good time. But I would strongly recommend getting the classes out of the way first that you dont want to play
Thanks!
What's the optimum quest order/XP gain order to efficiently get through a life for TR purposes?
Also, how many levels of a class do I need to be counted as a member of that class for past life purposes?
You never miss one of these!
And for the OP, the "optimal" road can get rather tedious to be honest. I personally got bored of farming the best things over and over again a long time ago. Back when it was pretty much required to cap a TR life. I found that I enjoy running every quest on the way once a lot more than farming things over and over. If you enjoy diversity, you can cap a life without any trouble that way on an elite streak.
As for the builds, I did not follow any specific order myself, I kept it interesting by just randomly picking one off the list of what was left to do. Honestly, the past lives don't give that much power anymore, especially if you're just doing one of each class and not three. I used pastlifenmo for a couple lives and it was very good, not sure how it has evolved since the enhancement pass but knowing him I'm sure he came up with something pretty **** good. For the other lives I just invented something new for each life. Having fun trying out new things all the time.
Basically, it's a long road, find a way that won't get you bored halfway through.
Unless boxes.
Completionist = meh
Yeah +2 to stats and skills but that much grind and giving up a feat to get the benifits can be bad.
If where you want to end up is a feat starved class complete stinks.
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I suggest choosing what you want to be in the end and taking past lives from there.
Want an instakill or Cc caster? then you want to look at doing some FvS & Wizard past lives for the spell pen.
Acid sorcerer well 3 cleric PLs for conj DC is in order.
Something like my current TR project a healing amp monk ? 3 paladin for heal amp, 3 fighter for tactics DCs , 3 monk for extra damage. Sure I could add a couple rogue for trap Saves but I'm a monk. Or a few Barbarian but I don't want to grind a whole life for a couple extra HP much less have to not be able to do a bunch of monk levels since that is my cup of tea.
For Pastlifenmo, what is meant by Past Life 1-9 as the last 9 levels?
Why is this such a strong build?
Druid was the last class added to the game, ergo, on a 9druid/2monk/9x split, that x class you invested 9 levels in will always be your pastlife (unless turbine oneday adds another new class to the game)
ie, 9druid levels, 2monk levels, 9levels of which ever past life you want.
It's a strong build cause I made it
Really though, druids are amazingly frontloaded for heroic levels, they've got good self healing, & useful buffs, good synergies with most melee classes, they play nice with stunning fist (which is the best heroic melee tactical feat).
They've got an enhanmcenet that keeps giving 10temp sp per crit (virtually unlimited self healing) Reaving roar will do 5d6 aoe sonic damage every time you kill an enemy your level or greater.
you can cast your own resists, fom, deathward. It frees up some inventory space since you don't need disease, resto or poison pots, saves a few scrolls since you can light / extinguish torches with spells too.
I've got 2 completionists, plenty of 36pt builds, from my own experience this build is the easiest melee build I've ever acquired pastlives on. I do find casters (arti excluded) easier to level, which is why I preface the thread saying it's a melee template.
On my second completionist I used this build to get all my melee lives before switching to sprintboosting casters.
Last edited by fTdOmen; 04-19-2014 at 05:18 PM.