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  1. #1
    Community Member
    Join Date
    Oct 2013
    Posts
    166

    Default Bladeforged EK solo survivability build - advice needed

    For soloing, I'm trying to make a (first life) build that can sit at max level for doing high-level stuff while my Completionist-hunter is still a lowbie. I've ended up looking at a Bladeforged Sorcerer12/Paladin6/Fighter2 (though possibly that should be Sor12/Ftr6/Pal2, or even Sor12/Ftr8 or Sor14/Pal-or-Ftr6, I'm not really sure ), for semi-tankiness, immunities and some decent bladed-object-swinging damage with a greatsword (and also convenience like Dimension Door and Teleport).

    When I created one and leveled it to 15 last night, it looked promising, but I'm sure there are things I'm missing. I went for gTHF, Great Cleave, IC:Slash and Extend feats-wise, and I'm not really sure where it would go post-20. Any advice (on 15-20 or 20+) would be appreciated! (Things like an Int tome to raise both Concentration and Spellcraft will be easy to achieve given the current Anniversary event. )

    Code:
    Character Plan by DDO Character Planner Version 04.20.02
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Bladeforged Male
    (2 Fighter \ 6 Paladin \ 12 Sorcerer) 
    Hit Points: 228
    Spell Points: 983 
    BAB: 14\14\19\24
    Fortitude: 19
    Reflex: 8
    Will: 12
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             18                    25
    Dexterity             6                     6
    Constitution         16                    17
    Intelligence          8                     8
    Wisdom                6                     6
    Charisma             16                    16
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance              -2                    -5
    Bluff                 3                     3
    Concentration         7                    12
    Diplomacy             3                     3
    Disable Device       n/a                   n/a
    Haggle                3                     3
    Heal                 -2                    -2
    Hide                 -2                    -7
    Intimidate            3                     4
    Jump                  4                     2
    Listen               -2                    -2
    Move Silently        -2                    -7
    Open Lock            n/a                   n/a
    Perform               n/a                   n/a
    Repair               -1                     0
    Search               -1                    -1
    Spellcraft           -1                    13
    Spot                 -2                    -2
    Swim                  4                    -3
    Tumble               n/a                   n/a
    Use Magic Device      n/a                   n/a
    
    Level 1 (Paladin)
    Feat: (Selected) Adamantine Body
    Feat: (Deity) Follower of the Lord of Blades
    
    
    Level 2 (Paladin)
    
    
    Level 3 (Paladin)
    Feat: (Selected) Power Attack
    
    
    Level 4 (Paladin)
    
    
    Level 5 (Paladin)
    
    
    Level 6 (Paladin)
    Feat: (Selected) Cleave
    
    
    Level 7 (Sorcerer)
    
    
    Level 8 (Sorcerer)
    
    
    Level 9 (Sorcerer)
    Feat: (Selected) Great Cleave
    
    
    Level 10 (Sorcerer)
    
    
    Level 11 (Sorcerer)
    
    
    Level 12 (Sorcerer)
    Feat: (Selected) Extend Spell
    
    
    Level 13 (Sorcerer)
    
    
    Level 14 (Sorcerer)
    
    
    Level 15 (Sorcerer)
    Feat: (Selected) Two Handed Fighting
    
    
    Level 16 (Sorcerer)
    
    
    Level 17 (Sorcerer)
    
    
    Level 18 (Sorcerer)
    Feat: (Selected) Improved Two Handed Fighting
    
    
    Level 19 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    
    
    Level 20 (Fighter)
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    Enhancement: Bladeforged - Improved Fortification (Rank 1)
    Enhancement: Bladeforged - Inscribed Armor (Rank 1)
    Enhancement: Bladeforged - Inscribed Armor (Rank 2)
    Enhancement: Bladeforged - Inscribed Armor (Rank 3)
    Enhancement: Bladeforged - Construct Stability (Rank 1)
    Enhancement: Bladeforged - Communion of Scribing (Rank 1)
    Enhancement: Bladeforged - Communion of Scribing (Rank 2)
    Enhancement: Bladeforged - Communion of Scribing (Rank 3)
    Enhancement: Bladeforged - Communion of Warding (Rank 1)
    Enhancement: Bladeforged - Communion of Warding (Rank 2)
    Enhancement: Bladeforged - Communion of Warding (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Eldritch Strike (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Spellsword: Acid (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Spellsword: Frost (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Spellsword: Flame (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Toughness (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Toughness (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Toughness (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Battlemage (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Light Armor Proficiency (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Martial Training (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Arcane Barrier (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Arcane Barrier (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Arcane Barrier (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Elemental Resistance (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Elemental Resistance (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Elemental Resistance (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Strength (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Medium Armor Proficiency (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Strength (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Tenser's Transformation (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Eldritch Tempest (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Eldritch Tempest (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Eldritch Tempest (Rank 3)
    Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1)
    Enhancement: Sacred Defender (Pal) - Divine Righteousness (Rank 1)
    Enhancement: Sacred Defender (Pal) - Sacred Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 3)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 1)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 2)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 3)
    Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 1)
    Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 2)
    Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 3)
    Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 3)
    Enhancement: Sacred Defender (Pal) - Resistance Aura (Rank 1)
    Enhancement: Sacred Defender (Pal) - Resistance Aura (Rank 2)
    Enhancement: Sacred Defender (Pal) - Resistance Aura (Rank 3)
    Enhancement: Sacred Defender (Pal) - Constitution (Rank 1)
    Enhancement: Sacred Defender (Pal) - Reinforced Armor (Rank 1)
    Enhancement: Sacred Defender (Pal) - Reinforced Armor (Rank 2)
    Enhancement: Sacred Defender (Pal) - Reinforced Armor (Rank 3)

  2. #2
    Community Member
    Join Date
    Apr 2013
    Posts
    374

    Default

    What are you trying to do, cast spells? Or beat things up.

    edit: You seem hung up on sorc/pali class combo that everyone and their brothers sisters uncle seem to think is the best way to go. Have you considered an EK that is NOT focused on casting?

    Quote Originally Posted by GrantAnderson View Post
    For soloing, I'm trying to make a (first life) build that can sit at max level for doing high-level stuff while my Completionist-hunter is still a lowbie. I've ended up looking at a Bladeforged Sorcerer12/Paladin6/Fighter2 (though possibly that should be Sor12/Ftr6/Pal2, or even Sor12/Ftr8 or Sor14/Pal-or-Ftr6, I'm not really sure ), for semi-tankiness, immunities and some decent bladed-object-swinging damage with a greatsword (and also convenience like Dimension Door and Teleport).

    When I created one and leveled it to 15 last night, it looked promising, but I'm sure there are things I'm missing. I went for gTHF, Great Cleave, IC:Slash and Extend feats-wise, and I'm not really sure where it would go post-20. Any advice (on 15-20 or 20+) would be appreciated! (Things like an Int tome to raise both Concentration and Spellcraft will be easy to achieve given the current Anniversary event. )

    Code:
    Character Plan by DDO Character Planner Version 04.20.02
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Bladeforged Male
    (2 Fighter \ 6 Paladin \ 12 Sorcerer) 
    Hit Points: 228
    Spell Points: 983 
    BAB: 14\14\19\24
    Fortitude: 19
    Reflex: 8
    Will: 12
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             18                    25
    Dexterity             6                     6
    Constitution         16                    17
    Intelligence          8                     8
    Wisdom                6                     6
    Charisma             16                    16
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance              -2                    -5
    Bluff                 3                     3
    Concentration         7                    12
    Diplomacy             3                     3
    Disable Device       n/a                   n/a
    Haggle                3                     3
    Heal                 -2                    -2
    Hide                 -2                    -7
    Intimidate            3                     4
    Jump                  4                     2
    Listen               -2                    -2
    Move Silently        -2                    -7
    Open Lock            n/a                   n/a
    Perform               n/a                   n/a
    Repair               -1                     0
    Search               -1                    -1
    Spellcraft           -1                    13
    Spot                 -2                    -2
    Swim                  4                    -3
    Tumble               n/a                   n/a
    Use Magic Device      n/a                   n/a
    
    Level 1 (Paladin)
    Feat: (Selected) Adamantine Body
    Feat: (Deity) Follower of the Lord of Blades
    
    
    Level 2 (Paladin)
    
    
    Level 3 (Paladin)
    Feat: (Selected) Power Attack
    
    
    Level 4 (Paladin)
    
    
    Level 5 (Paladin)
    
    
    Level 6 (Paladin)
    Feat: (Selected) Cleave
    
    
    Level 7 (Sorcerer)
    
    
    Level 8 (Sorcerer)
    
    
    Level 9 (Sorcerer)
    Feat: (Selected) Great Cleave
    
    
    Level 10 (Sorcerer)
    
    
    Level 11 (Sorcerer)
    
    
    Level 12 (Sorcerer)
    Feat: (Selected) Extend Spell
    
    
    Level 13 (Sorcerer)
    
    
    Level 14 (Sorcerer)
    
    
    Level 15 (Sorcerer)
    Feat: (Selected) Two Handed Fighting
    
    
    Level 16 (Sorcerer)
    
    
    Level 17 (Sorcerer)
    
    
    Level 18 (Sorcerer)
    Feat: (Selected) Improved Two Handed Fighting
    
    
    Level 19 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    
    
    Level 20 (Fighter)
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    Enhancement: Bladeforged - Improved Fortification (Rank 1)
    Enhancement: Bladeforged - Inscribed Armor (Rank 1)
    Enhancement: Bladeforged - Inscribed Armor (Rank 2)
    Enhancement: Bladeforged - Inscribed Armor (Rank 3)
    Enhancement: Bladeforged - Construct Stability (Rank 1)
    Enhancement: Bladeforged - Communion of Scribing (Rank 1)
    Enhancement: Bladeforged - Communion of Scribing (Rank 2)
    Enhancement: Bladeforged - Communion of Scribing (Rank 3)
    Enhancement: Bladeforged - Communion of Warding (Rank 1)
    Enhancement: Bladeforged - Communion of Warding (Rank 2)
    Enhancement: Bladeforged - Communion of Warding (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Eldritch Strike (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Spellsword: Acid (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Spellsword: Frost (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Spellsword: Flame (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Toughness (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Toughness (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Toughness (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Battlemage (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Light Armor Proficiency (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Martial Training (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Arcane Barrier (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Arcane Barrier (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Arcane Barrier (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Elemental Resistance (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Elemental Resistance (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Elemental Resistance (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Strength (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Medium Armor Proficiency (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Strength (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Tenser's Transformation (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Eldritch Tempest (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Eldritch Tempest (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Eldritch Tempest (Rank 3)
    Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1)
    Enhancement: Sacred Defender (Pal) - Divine Righteousness (Rank 1)
    Enhancement: Sacred Defender (Pal) - Sacred Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 3)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 1)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 2)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 3)
    Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 1)
    Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 2)
    Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 3)
    Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 3)
    Enhancement: Sacred Defender (Pal) - Resistance Aura (Rank 1)
    Enhancement: Sacred Defender (Pal) - Resistance Aura (Rank 2)
    Enhancement: Sacred Defender (Pal) - Resistance Aura (Rank 3)
    Enhancement: Sacred Defender (Pal) - Constitution (Rank 1)
    Enhancement: Sacred Defender (Pal) - Reinforced Armor (Rank 1)
    Enhancement: Sacred Defender (Pal) - Reinforced Armor (Rank 2)
    Enhancement: Sacred Defender (Pal) - Reinforced Armor (Rank 3)

  3. #3
    Community Member
    Join Date
    Oct 2013
    Posts
    166

    Default

    Quote Originally Posted by Scrag View Post
    What are you trying to do, cast spells? Or beat things up.

    edit: You seem hung up on sorc/pali class combo that everyone and their brothers sisters uncle seem to think is the best way to go. Have you considered an EK that is NOT focused on casting?
    I wanted an iconic build, and for soloing, I wanted self healing, which suggested bladeforged and its handy Reconstruct SLA. That meant at least one level of paladin. If going sorcerer, then one more level of paladin gives a solid saving throw boost. At least 8 levels of sorcerer for decent buffs and utility (I'm not looking to do DC casting nor nuking), but 12 gives another -ASF core in EK. That puts me at Pal2/Sor12, with 6 levels to pay with.

    As I mentioned, I thought about taking 6 fighter levels, or 4 more paladin and 2 fighter; I wasn't sure how many feats I'd need to be sufficiently damaging with a greatsword.

    I guess Wizard as a base is an option, I'd be trading saves for skill points and spell versatility. After bladeforged, EK and either fighter or paladin tanking tree, AP are in short supply, though, so not much room for pale master.
    Last edited by GrantAnderson; 03-10-2014 at 10:36 PM.

  4. #4
    Community Member
    Join Date
    May 2013
    Posts
    248

    Default Your build seem's good

    Quote Originally Posted by GrantAnderson View Post
    For soloing, I'm trying to make a (first life) build that can sit at max level for doing high-level stuff while my Completionist-hunter is still a lowbie. I've ended up looking at a Bladeforged Sorcerer12/Paladin6/Fighter2 (though possibly that should be Sor12/Ftr6/Pal2, or even Sor12/Ftr8 or Sor14/Pal-or-Ftr6, I'm not really sure ), for semi-tankiness, immunities and some decent bladed-object-swinging damage with a greatsword (and also convenience like Dimension Door and Teleport).

    When I created one and leveled it to 15 last night, it looked promising, but I'm sure there are things I'm missing. I went for gTHF, Great Cleave, IC:Slash and Extend feats-wise, and I'm not really sure where it would go post-20. Any advice (on 15-20 or 20+) would be appreciated! (Things like an Int tome to raise both Concentration and Spellcraft will be easy to achieve given the current Anniversary event. )

    Code:
    Character Plan by DDO Character Planner Version 04.20.02
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Bladeforged Male
    (2 Fighter \ 6 Paladin \ 12 Sorcerer) 
    Hit Points: 228
    Spell Points: 983 
    BAB: 14\14\19\24
    Fortitude: 19
    Reflex: 8
    Will: 12
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             18                    25
    Dexterity             6                     6
    Constitution         16                    17
    Intelligence          8                     8
    Wisdom                6                     6
    Charisma             16                    16
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance              -2                    -5
    Bluff                 3                     3
    Concentration         7                    12
    Diplomacy             3                     3
    Disable Device       n/a                   n/a
    Haggle                3                     3
    Heal                 -2                    -2
    Hide                 -2                    -7
    Intimidate            3                     4
    Jump                  4                     2
    Listen               -2                    -2
    Move Silently        -2                    -7
    Open Lock            n/a                   n/a
    Perform               n/a                   n/a
    Repair               -1                     0
    Search               -1                    -1
    Spellcraft           -1                    13
    Spot                 -2                    -2
    Swim                  4                    -3
    Tumble               n/a                   n/a
    Use Magic Device      n/a                   n/a
    
    Level 1 (Paladin)
    Feat: (Selected) Adamantine Body
    Feat: (Deity) Follower of the Lord of Blades
    
    
    Level 2 (Paladin)
    
    
    Level 3 (Paladin)
    Feat: (Selected) Power Attack
    
    
    Level 4 (Paladin)
    
    
    Level 5 (Paladin)
    
    
    Level 6 (Paladin)
    Feat: (Selected) Cleave
    
    
    Level 7 (Sorcerer)
    
    
    Level 8 (Sorcerer)
    
    
    Level 9 (Sorcerer)
    Feat: (Selected) Great Cleave
    
    
    Level 10 (Sorcerer)
    
    
    Level 11 (Sorcerer)
    
    
    Level 12 (Sorcerer)
    Feat: (Selected) Extend Spell
    
    
    Level 13 (Sorcerer)
    
    
    Level 14 (Sorcerer)
    
    
    Level 15 (Sorcerer)
    Feat: (Selected) Two Handed Fighting
    
    
    Level 16 (Sorcerer)
    
    
    Level 17 (Sorcerer)
    
    
    Level 18 (Sorcerer)
    Feat: (Selected) Improved Two Handed Fighting
    
    
    Level 19 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    
    
    Level 20 (Fighter)
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    Enhancement: Bladeforged - Improved Fortification (Rank 1)
    Enhancement: Bladeforged - Inscribed Armor (Rank 1)
    Enhancement: Bladeforged - Inscribed Armor (Rank 2)
    Enhancement: Bladeforged - Inscribed Armor (Rank 3)
    Enhancement: Bladeforged - Construct Stability (Rank 1)
    Enhancement: Bladeforged - Communion of Scribing (Rank 1)
    Enhancement: Bladeforged - Communion of Scribing (Rank 2)
    Enhancement: Bladeforged - Communion of Scribing (Rank 3)
    Enhancement: Bladeforged - Communion of Warding (Rank 1)
    Enhancement: Bladeforged - Communion of Warding (Rank 2)
    Enhancement: Bladeforged - Communion of Warding (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Eldritch Strike (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Spellsword: Acid (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Spellsword: Frost (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Spellsword: Flame (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Improved Mage Armor (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Toughness (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Toughness (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Toughness (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Battlemage (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Improved Shield (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Light Armor Proficiency (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Martial Training (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Arcane Barrier (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Arcane Barrier (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Arcane Barrier (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Elemental Resistance (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Elemental Resistance (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Elemental Resistance (Rank 3)
    Enhancement: Eldritch Knight (Sor) - Strength (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Medium Armor Proficiency (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Strength (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Tenser's Transformation (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Eldritch Tempest (Rank 1)
    Enhancement: Eldritch Knight (Sor) - Eldritch Tempest (Rank 2)
    Enhancement: Eldritch Knight (Sor) - Eldritch Tempest (Rank 3)
    Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1)
    Enhancement: Sacred Defender (Pal) - Divine Righteousness (Rank 1)
    Enhancement: Sacred Defender (Pal) - Sacred Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 3)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 1)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 2)
    Enhancement: Sacred Defender (Pal) - Sacred Armor Mastery (Rank 3)
    Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 1)
    Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 2)
    Enhancement: Sacred Defender (Pal) - Bulwark Aura (Rank 3)
    Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 3)
    Enhancement: Sacred Defender (Pal) - Resistance Aura (Rank 1)
    Enhancement: Sacred Defender (Pal) - Resistance Aura (Rank 2)
    Enhancement: Sacred Defender (Pal) - Resistance Aura (Rank 3)
    Enhancement: Sacred Defender (Pal) - Constitution (Rank 1)
    Enhancement: Sacred Defender (Pal) - Reinforced Armor (Rank 1)
    Enhancement: Sacred Defender (Pal) - Reinforced Armor (Rank 2)
    Enhancement: Sacred Defender (Pal) - Reinforced Armor (Rank 3)
    Your splash Build seem's good with 2 levels of fighter for haste boost, extra martial feats, some extra reflex save and extra action boost, paladin stance for Prr, divine might and saves, and 12 sorcerer for reconstruct sla with buffs, tenser and even some spell damage potential.

    A few changes I would do are getting maximice spell feat and maybe empower spell for damage spells like eladar and niac biting for doting bosses, magic/chain missiles, ice storm + solid fog for waves of enemies, firewall, etc. (I would get maximice before taking Improved and greater two handed figthing). At epic levels Overwhelming critical is very good for your meele damage, also can take there the remaining two handed fighting features, at level 26 perfect two handed fighting, at level 27 Ruin is great for boss dps and at lvl 28 first blood, hellball or some epic spell power of your choice.

    For enhancements seems ok, just don't forget to take haste boost and extra action boost from kensai tree.

    For epic destinies Master Blitz from Legendary dreadnought destiny is the best for soloing but no worries if have to level first through fatesinger, draconic or Sentinel because anyway you will want to earn some fatepoints for twists slots once you get to legendary dreadnought.
    Last edited by elcagador; 03-15-2014 at 01:00 PM. Reason: corrections

  5. #5
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    Quote Originally Posted by GrantAnderson View Post
    I wanted an iconic build, and for soloing, I wanted self healing, which suggested bladeforged and its handy Reconstruct SLA. That meant at least one level of paladin. If going sorcerer, then one more level of paladin gives a solid saving throw boost. At least 8 levels of sorcerer for decent buffs and utility (I'm not looking to do DC casting nor nuking), but 12 gives another -ASF core in EK. That puts me at Pal2/Sor12, with 6 levels to pay with.

    As I mentioned, I thought about taking 6 fighter levels, or 4 more paladin and 2 fighter; I wasn't sure how many feats I'd need to be sufficiently damaging with a greatsword.

    I guess Wizard as a base is an option, I'd be trading saves for skill points and spell versatility. After bladeforged, EK and either fighter or paladin tanking tree, AP are in short supply, though, so not much room for pale master.

    Well, the option exists to play a henshin monk; Henshin and EK overlap in that both provide +force and +fire spell power. It sticks you with a requirement for a lr+1 to fix your build, but ends up like this 2fighter/5wiz/13 monk

    fwwwwwmmmmmmmmmmmmfm

    You get full bab from perma tensors, impressive cleaves everywhere, and way more than enough damage to run in EH. I am running in legendary dreadnaught with only dance with flowers twisted for my staff. I could twist something else, but do not see the need. I have imp crit blud, cleave, gc, pa, extend (yes, really neccesary), the +spellpoint feat, grandmaster (master already available from 12 levels of monk), and a bunch of other junk. Because EK and henshin give you bonuses to fire/force, your incinerating wave does a good bit of damage. Mine runs about 200 with a chance for multi-hit, split evenly between force and fire, over a looooooooooooooooooong range to everything in a very wide line of fire. You also get impressive 200 point cleaves from your entry level ek cleave, and your tier 5 can hit for as much as 500 to everything around you. While it isn't like, 2000 point magic missile, it is constant damage. Moreover, its kind of like free damage, since you are pumping out so much damage from LD attacks anyway.

    The caveat is that you NEED a greensteel +spellpoint item at 15. You can suffer by without it for a while, but suffer is the right word. On the bright side, you can get by with just an epic artificers ring and dont need any repair bonuses to heal effectively. I sit at 650hp/703sp and an ac of 78-88 (depends on equipment), 24 prr, and 22% dodge. Short of being stupid, I find that this bizarre build is more than durable enough to wade into chaotic combat.

    edit: extend is for blur/rage/sla mage armor/sla shield

  6. #6
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    Survivability = BF 2 Monk 2 Pali, then go from there.

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