
Originally Posted by
Loriac
Niacs is conjuration not evocation. My sorc at that time was human, not WF.
Cha: 18 + 1 level + 1 tome + 3 item + 1 enhancement = 24, for +7
Most sorcs should take SF:conjuration at level 1, with a view to swap it out for evoc at around level 6 (if going anything other than earth savant).
DC 19, and ogres have bad reflex saves. I think I may even have had heighten, but its a while now so I can't remember the feat order (first feats were SF:conj, Maximise, then probably heighten - I don't tend to take toughness or empower until later).
Not my recollection tbh, but ymmv.
You could try reading what I wrote - the 200-250 I was stating was with maximised on. I suspect thinking back that this toon was before the spellpower changes were made, and I could certainly accept that the raw damage on the current game is closer to 160-180 non crit. At level 4 you can be casting at level 5 with lesser arcane augmentation (veteran status gear).
Btw, the way that works is:
150 (maximise) + 50 (enhancements) + 40ish (items) = 240, so 3.4x 50 = 170damage (without even needing to empower the bolt). On crits, you're looking at 300+ damage.
If by useful you mean he could do traps, then sure, he was more useful. That utility doesn't make the arty more powerful however (in my opinion).
Edit: this side discussion of sorc vs. arty is missing the point really. Even on TR3 you hit level 6 within hours of play.
If I was to summarise my experiences of sorc and arty based on having played about 5 lives worth of both classes to cap, it would be:
i. I find artys more fun than sorcs, as they have more things they can do
ii. Solo, artys can complete everything (and more) a sorc can, but its a lot slower
iii. Sorcs really shine when you need to put out obscene amounts of damage quickly
iv. If you have the gear, your low level sorc can be ridiculously overpowered - in particular, the vibrant purple ioun stone is a game changer for a level 5 sorc, you can throw meta'd nukes around without really caring about sp conservation at all
I actually much prefer the arty from a playstyle perspective, but I definitely see them being weak on burst damage, and also on consistent damage vs. other classes at high level.
This thread seems intended to ask for a nerf for artys, and I don't think thats warranted. There is also no point investing time and effort into 'balancing' the low level game, as you can steamroll through it on pretty much anything. At endgame, I doubt anyone would seriously suggest that artys are overpowered. The OP basically hasn't played an arty at that level, and yet is asking for the class to be nerfed (by implication rather than directly coming out and saying it).