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  1. #21
    Community Member wtorchia's Avatar
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    Quote Originally Posted by Kza View Post
    My whole idea of getting 2 pally is to get great saves even on ee GH.
    So i started like this: defence/heals good enuff for ee. (and for me the saves are a key, if they get too high i can
    swap in other things as twists and get more dps/healage that way.)

    offence: good enough melee(+dot) so i can solo gh eh wo falling asleep (i hope this will be
    true 99% it will be decent, but toon only 19 right now).

    I took fighter instead of wizard (1 lvl) for haste boosts, and Tower shield prof if i need to
    respec up my defences til shieldmastery*2, this was very hard decision not sure yet if
    17cleric 2 pally 1 wiz had been better, just for some better bbs when soloing en and so.

    (my main my completionist will probably be 17cleric2monk1wiz and that makes the builds a tad more different also, or so will he be a bard argh i can never decide, he knocking of all spellpene lives Before final build)

    conclusion: 2 pally was a key for me, more than 17 cleric not needed and then if 1 fighter or 1 wizard.... ok im still not sure i did right.
    That make sense to me. It is all up to how you want to build the char. I have looked at 2 pal or 2 pal 1 fight my self.

  2. #22
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    If you are worried about saves do you have a few Heroism items to click for +2 to saves for 5 minutes?
    Greater Heroism necklace for +4 to saves for 11 minutes from TOD?

    Superior Parry Bracers from 5 Villager commendations for exceptional saves +4?
    Or auction house Bracers with Sup Parry for +4.

    Resistance +6 or +7 item?
    Cleric commendation armor or auction house cloaks are easy to get.
    Wizwar robe.

    __________________________________________________ _____________________________________________

    If a Cleric is not a Spell Penetration build I can't see much sense not to splash 3 levels. WIZ1 gives you more force spell power and WIZ umd for the easiest greater arcane item from Wizwar staff commendations. Another feat for Spell Focus for ED enhancements. Master's Touch for you at low level and your friendly pure divines.

    I guess the main reason is more lvl9 spells?
    but Clerics can swap them out. True rez and Mass heal is nice for raid healing but mass heal is rarely used in 6 man groups, and you can get by without True rez, so you can have Implosion all the time. Just do regular Resurrection and a heal scroll and have Raise Dead to stack with Rez on cool down. So it is just whether you want energy drain or mass heal really. Really you just give up True Rez for WIZ1.

    Pally is good for a CHR Divine build, but I dump CHR. I can't see doing CLR17(18)/Pal2 with less than CHR16 and CHR+2 tome or CHR14 and CHR+4 tome. But heck. Just go Fav Soul if own it you are worried about saves if you have it, and the old mantra of staying Pure Fav is over with so much power from Epic Desitinies. Then skip Pal2 and splash something more powerful like FTR2 or MNK2 or FTR1/WIZ1 (yes the Force Manip1 stacks with Fav Soul Prestige, but I never tried it. On forums)

    ______________________________________
    Last edited by firemedium_jt; 03-09-2013 at 11:21 AM.
    Your lack of healing amp not my problem. Please buy and use your own remove curse pots in combat, so I don't waste mana. Not my job.

  3. #23
    Community Member Kza's Avatar
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    "If you are worried about saves do you have a few Heroism items to click for +2 to saves for 5 minutes?
    Greater Heroism necklace for +4 to saves for 11 minutes from TOD?

    Superior Parry Bracers from 5 Villager commendations for exceptional saves +4?
    Or auction house Bracers with Sup Parry for +4.

    Resistance +6 or +7 item?
    Cleric commendation armor or auction house cloaks are easy to get.
    Wizwar robe."

    Ofcourse i have them :-) all that kind of basics is covered. Favored soul is a different build altogether in my book, i want atleast 2 lvl9 slots as divine, and i love the utility of swapping spells so i dont like them so much (except wings those i love). And radiant servant makes healing so easy, i like the game easy ;-)

    My aim is a rocket high reflex save (for being a cleric), so i can be in the middle of things and not sitting on my back. So i Think 2 pally lvls very good for lil me. Its more if 1 wiz or 1 fighter that was my biggest problem with build.

    (I started 14 cha + 4 tome + 8 item +2 enhancements + 2 insight = 30 cha = +10 in all saves, so 7 more in reflex vs 2 monk splash and 5 more if 1 feat go to Lightning reflexex and 4 more if you use the stat Points on cha to boost dex from 14 to more.) (can get +3 insight and +1 exc for 1 more but i dont have that in immediate future)

    (in some destinies being way more)

    - to play a fav soul splashed 2 other is sacrificing mass heal. Suddenly you are not a pug raid healer, that is one thing this build must be able to do.
    - That you are so hardcore about that 2 monk or 2 fighter is more powerful... I say it isnt it is different builds with different goals. I lose 2 feats so i lost some melee dps (ithf gthf), and for that i get higher saves. Different goals different builds, not so that 1 is "auto" better.
    - I agree that 1 wiz might been better so 1 wiz 2 pal 17 cleric for stronger bbs instead of 1 fig for a haste boost.
    Last edited by Kza; 03-09-2013 at 04:08 PM.

  4. #24
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    With those items you have enough reflex for Heroic lvls. IMHO

    For Epic saves are more important.
    What about the reflex saves from Epic Destinies?

    Unyielding Sentinal can have some nice twists to help your survivability with hitpoints and some minor boosts to saves.

    Magister and Draconic have a Tier 1 Reflex save boost that is easy to twist.
    Rank 3 is +6 reflex,
    and tumble phasing!
    or Fort saving on a 1.

    A much better investment for you than Heroic lvl splashing Pally for just Reflex. And Pally is a boost to the other saves as well, but if that is not your concern? then you are better off splashing something else maybe?

    You are a Cleric. You have things for a reason including lower reflex. Be what you can be, and don't be what you can't be It is all about expectations, and for the Devs and other players... balance.
    Last edited by firemedium_jt; 03-10-2013 at 10:16 AM.
    Your lack of healing amp not my problem. Please buy and use your own remove curse pots in combat, so I don't waste mana. Not my job.

  5. #25
    Community Member Kza's Avatar
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    I will have +6 reflex and then brace for impact slotted for +8 aim is to get all saves even on ee as cleric on a 2.
    Why? Cause i can :-)

    And yes in ee i probably will go sentient for max defence and in all else whatever for most dps.

    That and being able to raid heal everuthing in any diff is like no1.
    After that its like getting most dps as possible via melee/dots.

    If im right i will get 57+ selfbuffed in all saves wo any significant effort (relative, i play very much). And that i Think is enough even for ee saves in gh on a 2. If not i can get it even higher some. (but then it start cost like hefty, i want to be able slot absorb items wo losing saves)

    21 now, and having a good time. But wont stress test build yet, i want to be 25 first so have all gear avail.

    And what devs and other ppl have for expectations on a cleric, well my expectations on my cleric is that he never dies and will be able to heal through more or less whatever. That im pretty sure build will do, and hopefully dps will be good enough in fury or dread so its fun playing in easier than ee also. Othervise i got atleast
    1 extra pl cleric :-)

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