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  1. #41
    The Hatchery psteen1's Avatar
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    /signed

  2. #42

    Default Revamp all of the old epics

    All of the old epics should be revamped to be like Faerun and Gianthold - items drop, they are better if you run it on epic elite than if you run it on epic hard.

    And all the scrolls, shards and seals should be tradeable for augments - for example, 3 shards -> 1 ruby augment of various kinds, three seals -> 1 topaz... or something like that.

    The loot grind for epics was needed as a way to keep powergamers happy in the pre-epic-destiny world. But its time has passed.

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  3. #43
    Community Member Elaril's Avatar
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    Quote Originally Posted by psykopeta View Post
    that means this:

    players need to get seal/shard/scroll/item for the EN version, and then run eh/ee for a higher version? rofl

    i would give ee version to all that have completed that PITA, mainly it's far more difficult than dropping any other EE item ingame, period
    No. Rofl.

    EH and EE should drop generic item upgrades so you can upgrade your en/eh items. Older epics should stop using shard seal and scroll system and go to en eh ee system with eh and ee also dropping upgrade tokens.
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  4. #44
    2015 DDO Players Council Seikojin's Avatar
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    Quote Originally Posted by JayDubya View Post
    All of the old epics should be revamped to be like Faerun and Gianthold - items drop, they are better if you run it on epic elite than if you run it on epic hard.

    And all the scrolls, shards and seals should be tradeable for augments - for example, 3 shards -> 1 ruby augment of various kinds, three seals -> 1 topaz... or something like that.

    The loot grind for epics was needed as a way to keep powergamers happy in the pre-epic-destiny world. But its time has passed.
    I am sure that is an inevitability Mr Anderson. Give it time.

  5. #45
    Community Member HungarianRhapsody's Avatar
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    Whatever the change is, I do think something needs to change.

    The amount of grind needed to get items that are now just "leveling" items - and will be even more so when the level cap jumps to 28.

    3-for-1 trade = good.
    "whole item" drop (similar to new epics) = good.
    Even a significantly increased drop rate by itself would be helpful, but with so very many Desert items, even that would be a limited benefit.
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  6. #46
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    Quote Originally Posted by LordPiglet View Post
    Them killing the drop rates for seals doesn't help and I completely agree, something needs to be done with epic dq items.
    Its our fault for not taking the hint and giving up on old content that we paid for, and that we should just buy all the new content that is being provided.

  7. #47
    Community Member Cetus's Avatar
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    Quote Originally Posted by Thar View Post
    How do you propose to resolve those people with bits and pieces of gear now? not fair to throw all that away for someone that just needs one piece to put together the set? EN/EH/EE versions don't work here without some compensation for those partial sets. An upgrade for scroll/seal/shard to a higher version of the item would work. ie pull en version, use shard you have to upgrade to eh, and scroll to ee or grind for ee version directly
    at this point..who cares

  8. #48
    Hero
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    Quote Originally Posted by JayDubya View Post
    All of the old epics should be revamped to be like Faerun and Gianthold - items drop, they are better if you run it on epic elite than if you run it on epic hard.
    That's a long term solution. The short term/stopgap solution is to remove "bound to account" from seals and shards so they are tradeable/auctionable.
    Last edited by Carpone; 04-02-2013 at 01:14 PM.
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  9. #49
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    When I TR and hit level 11 I get to pull out all my GS and DQ raid items and it feels like christmas, same thing happens when I hit 20 with all those legacy epic items. Don't really want to see that move to the new flavor of the month system with 3 different versions of the same item where the upgrades aren't always upgrades.

    Just make seals/shards tradable.

  10. #50
    Community Member Purkilius's Avatar
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    Quote Originally Posted by Bacab View Post
    This
    and again
    Argo: Hilmir - Purkilius - Jinu - Vignir

  11. #51
    Community Member Purkilius's Avatar
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    Quote Originally Posted by Carpone View Post
    That's a long term solution. The short term/stopgap solution is to remove "bound to account" from seals and shards so they are tradeable/auctionable.
    and why not most of the stuff will be used for a few levels mostly...
    Argo: Hilmir - Purkilius - Jinu - Vignir

  12. #52
    Hero QuantumFX's Avatar
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    Personally, I would like to see the loot revamped to work like Fall of Truth rewards and use the Scroll/Shard/Seal mechanics as a way to do upgrades.

    Ex. Sword of Shadows*

    Heroic Normal:
    • Acquired by looting from HN VoN6
    • Base Damage 1[2d6]
    • Threat Range 18-20
    • Critical Multiplier x3
    • Enhancement Bonus: +5
    • Material: Adamantine


    Heroic Hard:
    • Acquired by looting from HH VoN6
    • Base Damage 1.25[2d6]
    • Threat Range 18-20
    • Critical Multiplier x3
    • Enhancement Bonus: +5
    • Material: Adamantine


    Heroic Elite:
    • Acquired by looting from HE VoN6
    • Base Damage 1.5[2d6]
    • Threat Range 18-20
    • Critical Multiplier x3
    • Enhancement Bonus: +5
    • Material: Adamantine


    Epic Normal:
    • Acquired by looting from EN VoN6 or upgrading the Heroic version with a Scroll.
    • Base Damage 2.0[2d6]
    • Threat Range 18-20
    • Critical Multiplier x3
    • Enhancement Bonus: +6
    • Material: Adamantine


    Epic Hard:
    • Acquired by looting from EH VoN6 or upgrading the EN version with a Seal.
    • Base Damage 2.25[2d6]
    • Threat Range 18-20
    • Critical Multiplier x3
    • Enhancement Bonus: +8
    • Material: Adamantine
    • Colorless Augment Slot


    Epic Elite:
    • Acquired by looting from EE VoN6, upgrading the EH version with a Shard or clearing the augment slots from a current eSoS*.
    • Base Damage 2.5[2d6]
    • Threat Range 18-20
    • Critical Multiplier x3
    • Enhancement Bonus: +10
    • Material: Adamantine
    • Colorless Augment Slot
    • Red Augment Slot


    * This means that the current version of the eSoS would probably become ML:22. But, I figure most players won’t even notice.
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

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