Improved Sunder can be helpful against trash and bosses, every other tactical feat only against trash. IS has a self-perpetuating mechanic by targeting and reducing Fort saves, none of the others do. A paladin is a bit behind in raw tactics scores (no enhancements, somewhat lower Strength), making the raw tactics less appealing. That's my reasoning anyway.Making the Int requirement for CE is no joke, especially on a TWF paladin of all builds. Fighter splash also has costs in no capstone.Originally Posted by Dolphious