Page 2 of 2 FirstFirst 12
Results 21 to 27 of 27
  1. #21
    Community Member Zarquine's Avatar
    Join Date
    Aug 2010
    Posts
    110

    Default

    Just checked, DoS doesn't say it either, but Combat Expertise does.

    And one more way to get raged while in a defensive stance are the Fabricator's Bracers.

  2. #22
    Community Member Devilteck's Avatar
    Join Date
    Mar 2010
    Posts
    331

    Default

    Quote Originally Posted by sirgog View Post
    The text should be clarified so that this question stops coming up.

    Most rage effects increase your damage taken in some way (-10% fortification, -2 AC, or some other similar effect). As such it shouldn't be much of a surprise that Defenders are immune to these effects when in a defensive stance.

    The 6 Str and 6 Con attached to tier 3 stances is meant to make up for the loss of 2 Str and 2 Con from the Rage spell (the only one of the Rage effects that players generally have active more than half the time at level cap).
    And I agree 100% that it should not affect SD or other stances for this reason, I started this discusion to determine whether it was WAI or bad code, but this thread just got side tracked with me having to prove to them that it says nothing in the descriptions at all. We now know that it is WAI and that the verbage just s****, one line in the combat log(which I turn off to reduce lag) is not enough. Thanks for any posative responses to the op.


    The sleeper has awakened

    Krakonos The Ancient One Guild leader of Guardians of the Game Khyber

    KrakenHeads(L20 WF THF) Ftr, KrakenSkulzz(L20 WF TWF), KrakenKills(L24 Drow Assisin), Spydraxis, KrakenSouls(L25 Human Fvs), KrakenHealz(L24 Human Cleric), KrakenTunes(L18 Drow Bard/Crafter A150/D150/E150)

  3. #23
    Community Member
    Join Date
    Jan 2011
    Posts
    1,133

    Default

    Quote Originally Posted by Zarquine View Post
    Just checked, DoS doesn't say it either, but Combat Expertise does.

    And one more way to get raged while in a defensive stance are the Fabricator's Bracers.
    The bracers don't actually specify that they are a "rage" effect, have you actually tested that in game to see if the defensive stances block/remove the effect?

  4. #24
    Community Member Devilteck's Avatar
    Join Date
    Mar 2010
    Posts
    331

    Default

    Quote Originally Posted by shadereaper33 View Post
    The bracers don't actually specify that they are a "rage" effect, have you actually tested that in game to see if the defensive stances block/remove the effect?
    I have them on my SD and it does not block this effect but I think you have it right I don't think it's a rage effect.....*runs to wiki to check* lmao


    The sleeper has awakened

    Krakonos The Ancient One Guild leader of Guardians of the Game Khyber

    KrakenHeads(L20 WF THF) Ftr, KrakenSkulzz(L20 WF TWF), KrakenKills(L24 Drow Assisin), Spydraxis, KrakenSouls(L25 Human Fvs), KrakenHealz(L24 Human Cleric), KrakenTunes(L18 Drow Bard/Crafter A150/D150/E150)

  5. #25
    Community Member goodspeed's Avatar
    Join Date
    Mar 2010
    Posts
    3,479

    Default

    yep it sucks but the stances are about discipline and patience and all that. So rage is basically the very exact opposite of it.

    I tried lots of combo's but rage just would not work with it. Which sucks to cause can you imagine a barb with defender and berserker? Which also makes the WF class as well as the dwarf class null and void for barbarians if they ever get around to the racial pre's.

    I mean you could still use them but it would be nothing more then a severe waste of a pre.

    Oh also if you notice, that stance is also unaffected by the inspire recklessness song. I found that out on my bard splash.
    Through avarice, evil smiles; through insanity, it sings.

  6. #26
    Hero
    Join Date
    Nov 2009
    Posts
    4,487

    Default

    Many tooltips and in-game descriptions are incorrect. I wouldn't hold my breath waiting for Turbine to fix them. For example, the description for Amrath clickies stated 50% bonuses for 2 years, even though the actual bonus was 75%. At one point it was fixed, and then later mysteriously reverted to the old/incorrect text before the U14 spellpower revamp.
    Khyber: Ying-1, Kobeyashi, Nichevo-1 | 75 million Reaper XP

  7. #27
    The Hatchery sirgog's Avatar
    Join Date
    Apr 2007
    Posts
    11,175

    Default

    Quote Originally Posted by Carpone View Post
    Many tooltips and in-game descriptions are incorrect. I wouldn't hold my breath waiting for Turbine to fix them. For example, the description for Amrath clickies stated 50% bonuses for 2 years, even though the actual bonus was 75%. At one point it was fixed, and then later mysteriously reverted to the old/incorrect text before the U14 spellpower revamp.
    I used to bug report that one weekly, it drove me insane.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload