going on my 3rd life on this toon, i planned to get a monk. since i still have plenty of btc gear from pally first life and some useful stuff from barbarian second life, i was intrigued by a defensive build which can swap between trash beater and main tank. despite a light monk would better fit the archetype, i rather stick with dark monk for shadowfade and touch of death, better fitting my playstile. need some feedback from you before i undergo the TR process eventually.
race: horc
helpful STR boost - useful hate boost enhancement - cool look
allignment: lawful neutral
less dmg from unholy sources - no problem with tainted items
past life: pally, barbarian
nice insightful heal amp and more hp via past life feat, also enabling racial toughness line enhancement.
build (36p)
STR 16 (19)
DEX 15 (18)
CON 16 (19)
INT 10 (13)
WIS 15 (17)
CHA 6 (8)
tomes: all +3 except WIS and CHA +2 (working atm on a wis +3 and all the +4 i can get)
ending unbuffed stats without EDs:
STR 30
DEX 27
CON 30 (34 in stance)
INT 13
WIS 36
CHA 8
ability increase:
lev 4, 8, 12 into WIS
lev 16, 20 into CON
lev 24 into WIS
path: dark
touch of death for dps and trashkiller - ninja spy for shadowfade (dodge bonus for tanking) and waterstride (abbot)
feats:
1) 2wf, dodge
2) mobility
3) past life: berserker fury, dark monk path
6) spring attack, stunning fist
9) imp 2wf
12) combat expertise
15) whirlwind attack
18) greater 2wf
21) epic toughness
24) undecided yet (thinking about imp crit blunt or bulwark of defense or imp martial arts)
enhancements:
horc STR I and II
monk WIS I, II, III
monk imp recovery I, II
ninja spy I, II (+ prerequisutes)
grandmaster of mountain
touch of death (+ prerequisites)
monk capstone
racial toughness I, II
horc brutish fighting I, II, III, IV
way of tortoise I, II, III, IV
gear at lev 20+
head: crystal cove hat (nat armor +5, intim +15)
trinket: greater nimble (permablur, dodge 1%, +1 attack)
goggles: GS minII (+45 hp, protection +5, heavy fort)
neck: epic grim (STR +7, dodge 3%, greater false life slotted)
armor: spiderspun (have to decide which version yet, dex or wis and base or insightful. probably wis +8)
bracers: epic claw / villagers bracers (+7 wis, +2 ins CON) / shield clicky
gloves: epic claw / epic brawling gloves
cloak: epic cloak of night (dodge 2%, ghostly, dblock, DR 5/good)
belt: villagers belt (+7 CON, +2 ins WIS)
ring1: seal of dun'robar (dodge 4%, ins STR +2, tendon slice 10%)
ring2: seal of avithoul (DEX +7 or +2 ins, sneak line) / ToD ring with 20% heal amp slotted
boots: cannith / madstone / boots of the woodsman
wraps: need hints here, have some metalline of [uselessness] / silver of [something] and i dont wanna lose sleep over shadow crypt farming. have an epic staff of naat gann tho. still, pls help.
hp lev20 unbuffed: 645 (685 in stance, around 750 at lev 21).
AC standing unbuffed: 10 base +9 dex, +13 wis, +15 centered, +9 armor, +5 deflection, +5 natural = 66
AC standing unbuffed in stance: 65 +20% stance +10% CE = 85/86 (+4 if bulwark of defense and +4 shield clicky 5 mins 3x rest)
permanent dodge standing: 25% +20% blurry +10% ghostly = 46% (0.75*0.8*0.9)
overall review:
a decent 90/100 AC without considering EDs boosts (sentinel, shadowdancer, grandmaster)
a very nice 50ish% permadodge, boostable further via shadowfade and EDs
permanent shadowfade while fighting due to high ki generation
good HP
very high stun DC
decent dps
easy glancing blows on touch of death
hate generation +70% from stance, +25% from horc, +20% from eclaw set
high survivability and versatility
whirlwind attack hitting 4 times each + glancings in 360' with 4[W] (a blast when surrounded)
not the ultimate monk build but fits my playstyle and fun to play. what would you suggest me to improve the build?