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    Community Member Nephilia's Avatar
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    Sep 2009
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    Default Benedictha Jocast rebuilded! More Str, More Life, More all!

    Hello all
    Since the changes involving AC (which is a lot less effective than pre U14), the introduction of PRR, Epic Destinies, Epic Levels and such and with the availability of a free lesser reincarnation, i thought to rebuild my benedictha a little bit to be more effective.
    I want to point out that the feat progression is NOT optimal for someone who want to grow it up from lv 1 to 20 since this is just LR!

    Code:
    Character Plan by DDO Character Planner Version 03.14.02 
    DDO Character Planner Home Page  
    
    Level 20 True Neutral Human Male 
    (20 Fighter) 
    Hit Points: 486 
    Spell Points: 0 
    
    BAB: 20/20/25/30/30 
    Fortitude: 18 
    Reflex: 7 
    Will: 6 
    
                  Starting    Feat/Enhancement 
    Abilities    Base Stats    Modified Stats 
    (36 Point)    (Level 1)      (Level 20) 
    Strength           18                30 
    Dexterity          10                13 
    Constitution       18                22 
    Intelligence       10                13 
    Wisdom              8                10 
    Charisma            8                11 
    
    Tomes Used 
    +1 Tome of Strength used at level 3 
    +1 Tome of Dexterity used at level 3 
    +1 Tome of Constitution used at level 3 
    +1 Tome of Intelligence used at level 3 
    +1 Tome of Wisdom used at level 3 
    +1 Tome of Charisma used at level 3 
    +2 Tome of Strength used at level 7 
    +2 Tome of Dexterity used at level 7 
    +2 Tome of Constitution used at level 7 
    +2 Tome of Intelligence used at level 7 
    +2 Tome of Wisdom used at level 7 
    +2 Tome of Charisma used at level 7 
    +3 Tome of Strength used at level 11 
    +3 Tome of Dexterity used at level 11 
    +3 Tome of Constitution used at level 11 
    +3 Tome of Intelligence used at level 11 
    +3 Tome of Charisma used at level 11 
     
    Level 1 (Fighter) 
    Skill: Balance (+1) 
    Skill: Intimidate (+4) 
    Skill: Tumble (+1) 
    Skill: Use Magic Device (+2) 
    Feat: (Past Life) Past Life: Barbarian 
    Feat: (Past Life) Past Life: Paladin 
    Feat: (Human Bonus) Toughness 
    Feat: (Human Bonus) Toughness 
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons 
     
    Level 2 (Fighter) 
    Skill: Balance (+0.5) 
    Skill: Intimidate (+1) 
    Skill: Use Magic Device (+0.5) 
    Feat: (Fighter Bonus) Power Attack 
     
    Level 3 (Fighter) 
    Skill: Balance (+0.5) 
    Skill: Intimidate (+1) 
    Skill: Use Magic Device (+0.5) 
    Feat: (Selected) Cleave 
     
    Level 4 (Fighter) 
    Ability Raise: STR 
    Skill: Balance (+0.5) 
    Skill: Intimidate (+1) 
    Skill: Use Magic Device (+0.5) 
    Feat: (Fighter Bonus) Shield Mastery 
     
    Level 5 (Fighter) 
    Skill: Balance (+0.5) 
    Skill: Intimidate (+1) 
    Skill: Use Magic Device (+0.5) 
     
    Level 6 (Fighter) 
    Skill: Balance (+0.5) 
    Skill: Intimidate (+1) 
    Skill: Use Magic Device (+0.5) 
    Feat: (Selected) Toughness 
    Feat: (Fighter Bonus) Two Handed Fighting 
     
    Level 7 (Fighter) 
    Skill: Balance (+0.5) 
    Skill: Intimidate (+1) 
    Skill: Use Magic Device (+0.5) 
     
    Level 8 (Fighter) 
    Ability Raise: STR 
    Skill: Balance (+1) 
    Skill: Intimidate (+1) 
    Skill: Use Magic Device (+0.5) 
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons 
     
    Level 9 (Fighter) 
    Skill: Balance (+1) 
    Skill: Intimidate (+1) 
    Skill: Use Magic Device (+0.5) 
    Feat: (Selected) Weapon Specialization: Slashing Weapons 
     
    Level 10 (Fighter) 
    Skill: Balance (+0.5) 
    Skill: Intimidate (+1) 
    Skill: Jump (+1) 
    Skill: Use Magic Device (+0.5) 
    Feat: (Fighter Bonus) Great Cleave 
     
    Level 11 (Fighter) 
    Skill: Balance (+0.5) 
    Skill: Intimidate (+1) 
    Skill: Jump (+1) 
    Skill: Use Magic Device (+0.5) 
     
    Level 12 (Fighter) 
    Ability Raise: STR 
    Skill: Balance (+0.5) 
    Skill: Intimidate (+1) 
    Skill: Jump (+1) 
    Skill: Use Magic Device (+0.5) 
    Feat: (Fighter Bonus) Combat Expertise 
    Feat: (Selected) Greater Weapon Specialization: Slashing Weapons 
     
    Level 13 (Fighter) 
    Skill: Balance (+0.5) 
    Skill: Intimidate (+1) 
    Skill: Jump (+1) 
    Skill: Use Magic Device (+0.5) 
     
    Level 14 (Fighter) 
    Skill: Balance (+0.5) 
    Skill: Intimidate (+1) 
    Skill: Jump (+1) 
    Skill: Use Magic Device (+0.5) 
    Feat: (Fighter Bonus) Improved Shield Mastery 
     
    Level 15 (Fighter) 
    Skill: Balance (+0.5) 
    Skill: Intimidate (+1) 
    Skill: Jump (+1) 
    Skill: Use Magic Device (+0.5) 
    Feat: (Selected) Past Life: Berserker's Fury 
     
    Level 16 (Fighter) 
    Ability Raise: STR 
    Skill: Balance (+0.5) 
    Skill: Intimidate (+1) 
    Skill: Jump (+1) 
    Skill: Use Magic Device (+0.5) 
    Feat: (Fighter Bonus) Improved Two Handed Fighting 
     
    Level 17 (Fighter) 
    Skill: Balance (+0.5) 
    Skill: Intimidate (+1) 
    Skill: Jump (+1) 
    Skill: Use Magic Device (+0.5) 
     
    Level 18 (Fighter) 
    Skill: Balance (+0.5) 
    Skill: Intimidate (+1) 
    Skill: Jump (+1) 
    Skill: Use Magic Device (+0.5) 
    Feat: (Fighter Bonus) Improved Trip 
    Feat: (Selected) Past Life: Soldier of the Faith 
     
    Level 19 (Fighter) 
    Skill: Balance (+0.5) 
    Skill: Intimidate (+1) 
    Skill: Jump (+1) 
    Skill: Use Magic Device (+0.5) 
     
    Level 20 (Fighter) 
    Ability Raise: STR 
    Skill: Intimidate (+1) 
    Skill: Jump (+3) 
    Feat: (Fighter Bonus) Greater Two Handed Fighting 
    
    Enhancement: Fighter Armor Class Boost I 
    Enhancement: Fighter Armor Class Boost II 
    Enhancement: Fighter Armor Class Boost III 
    Enhancement: Fighter Haste Boost I 
    Enhancement: Fighter Haste Boost II 
    Enhancement: Fighter Haste Boost III 
    Enhancement: Fighter Haste Boost IV 
    Enhancement: Fighter Armor Mastery I 
    Enhancement: Fighter Stalwart Defender I 
    Enhancement: Fighter Stalwart Defender II 
    Enhancement: Fighter Stalwart Defender III 
    Enhancement: Human Adaptability Strength I 
    Enhancement: Human Greater Adaptability Constitution I 
    Enhancement: Human Improved Recovery I 
    Enhancement: Human Improved Recovery II 
    Enhancement: Human Improved Recovery III 
    Enhancement: Human Versatility I 
    Enhancement: Human Versatility II 
    Enhancement: Human Versatility III 
    Enhancement: Human Versatility IV 
    Enhancement: Fighter Item Defense I 
    Enhancement: Fighter Item Defense II 
    Enhancement: Racial Toughness I 
    Enhancement: Racial Toughness II 
    Enhancement: Improved Intimidate I 
    Enhancement: Improved Intimidate II 
    Enhancement: Fighter Strength I 
    Enhancement: Fighter Strength II 
    Enhancement: Fighter Strength III 
    Enhancement: Fighter Toughness I 
    Enhancement: Fighter Toughness II 
    Enhancement: Fighter Toughness III
    EPIC LEVELS:

    For epic lv I'm thinking about epic toughness and overwhelming critical
    The epic destinies I chose to fulfill are: Dreadnought (dps) and Sentinel (tank).

    Dreadnought :
    Str (2)
    Extra Action Boost (2)
    Improved Power Attack
    Improved Combat Expertise (nice to twist while in sentinel stance)
    Momentum Swing (1)
    Lay Waste
    Critical Damage (3)
    Volcano's Edge
    Devasting Critical
    Advancing Blows
    Master's Blitz

    Sentinel :
    Costitution (6)
    Shield Prowess (3)
    Legendary Shield Mastery (3)
    Purify Weapon
    Hardened (2)
    Undying Vanguard

    I'm a little bit uncertain about what get with twist of fate but surely I'll get Primal Scream from fury of the wild in both situations and Improved Combat Expertise, as said, when in tank mode.

    AC:
    Said that once u hit some lv of AC its increment of effectiveness drastically go down, I'll try to stay as up as I can without sacrifice too much.
    A rough count is here (wish I didn't mess it up too much!):

    10 base
    13 shield (I've a levik's atm but I wish to get a better one soon... but for now... :\)
    * 18 with S.D. 40% increment
    ** 24 with Shield Prowess 50% increment (I counted +6 from base shield stat)
    27 armor (Cavalry)
    * 37 with S.D. 40% increment
    5 dex
    6 natural
    3 S.D.
    4 S.D. stance
    2 stone rituals
    3 abishai
    3 ship
    2 S.D. Set
    5 Sacred Natural Armor from sentinel
    6 untyped from sentinel
    ____________________
    113 AC
    +10% more from Combat Expertise feat
    ____________________
    123 +/- AC

    STATS:

    Str : 18 start+5 lv up+3tome+3 abi+2ship+4 enhanc+6 item+6stance+2epic+2yugo+2exc+5primal = 58 Str
    Cos : 18 start+1enhanc+3tome+7item+6stance+2ship+5primal= 42 Cos

    HP:
    250 levels
    450 cos
    40 GFL
    45 shroud
    50 enhanc
    10 draconic
    20 heroic
    20 toughness item
    86 feats (toughs x 3 / barb active pl)
    75 stance
    _______________
    1046 hp
    +20% S.D. stance
    _______________
    1255 hp

    I can add more life with yugo pots and I'll get some more from both destinies (roughly 60+20% from dreadnought and 100/150+20% from sentinel) but I think this is a nice amount anyway ^^

    HEAL AMPLIFICATION:

    Simply a lot:
    +5% from pl
    +10% from sentinel stance
    +30% from human enhancement
    +30% AT LEAST from item (Glove's of the claw)

    EQUIPMENT :
    Some swap will be necessary from tank situations and dps situation (in blue tank, in red dps)

    Head : Epic Helm of Frost
    Goggles : Crafted +2 dodge/ Large slot (20 hp)
    Bracers : Bracers of the Wind (+3 dodge, crafted +1 dodge)
    Boots : Epic Boots of Corrosion
    Gloves : Epic Gloves of the Claw
    Belt : Shroud Min II 45 hp
    Cloak : Epic Envenomed Cloak
    Necklace : Stalwart set
    Trinket : Epic Gem of Many Facet
    Ring1 : Stalwart set (+2exc cos or +20 heal amp)
    Ring2 : Epic seal of earth (or random +6 natural armor&+6 dex)
    Armor : Cavarly plate (+1 AC slotted)
    Shield : Leviks atm
    Weapon : Got an Epic Chimera's Fang but not sure if it's worthed without the dragonmarks


    Thinking about using a seal of dun-robar for +4% dodge instead of seal of earth and a wall of wood for +5 nat. armor, 20% heal amp (so i could slot +2 cos on stalwart ring) and pretty much the same AC/DR than a leviks!!

    Head : Epic Helm of Frost
    Goggles : , Tharnes' goggle
    Bracers : Fabricator Bracers
    Boots : Epic Boots of Corrosion
    Gloves : Epic Gloves of the Claw
    Belt : Shroud Min II 45 hp
    Cloak : Epic Envenomed Cloak
    Necklace : Shintao set
    Trinket : Epic Gem of Many Facet
    Ring1 : , Shintao set (+2exc str)
    Ring2 : , Epic Ring of the Stalker
    Armor : Cormyrian Red-Dragon something Armor
    Weapon : Epic Sword of Shadow (good slotted)



    That's all I think
    For whatever questions, comment, suggestions, idea etc feel free to leave a post on the thread
    The forum's str is in put ideas all together to work for something always better
    Ty all for viewing
    Last edited by Nephilia; 08-29-2012 at 09:35 AM.
    ALL HAIL TO ITS SQUISHY-MAJESTY SIR KNORR, LORD OF OOZES AND MASTER OF SLIME
    http://forums.ddo.com/showthread.php?t=386688

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