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  1. #21
    The Hatchery karl_k0ch's Avatar
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    Quote Originally Posted by Quetzacoala View Post
    This is simply balderdash.

    If you know what you are doing, you can do just fine by starting with 12 constitution. The notion that somehow having two more constitution is the difference between being gimped and being acceptable is ridiculous.
    This. Especially considering the fact that a single feat can make up for more than 2 points of con missing. I know that pallies are feat-starved, but your statement is simply refuted by the existence of the toughness feat.

    Here's a thought for the OP: Did you consider 18/2 (monk or fighter)? You will miss the Capstone, but you will be a lot more relaxed on the Stats - a mere 15 Cha is enough to get to the highest tier of DM available, and the two extra feats can be used to compensate for not enough HP, OC prereqs, or other nifty things.
    Toons on Orien: Meinir // Flodur // Twiddler // Thorkar // Impetor // Juliacantor // Minor all Soko Irrlicht
    Quote Originally Posted by Vargouille View Post
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  2. #22
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    Quote Originally Posted by Kinerd View Post
    Cleaves turn off the offhand for TWFing.

    If we take as granted that Power Attack's one feat is worth +5 damage (knowing that this in fact multiplies out and is therefore worth more), then we can calculate pretty readily what base damage you need to make Overwhelming's three feats worth it: We gain 1 * base on 2 swings per 20 swings, or 1/10 base. Therefore our base damage needs to be (more than) 150. It is not -> OC is of arguable worth for 3 feat slots.

    Obviously it's more complicated than this, but the main point is not to be blown away by a number just because it's a number bigger than the number used to be.
    I'm sorry -- this must be the biggest BS post I've ever seen on this forums til date!
    Camp Naughty Bad Fun
    Jichael Mackson

  3. #23
    Community Member maddmatt70's Avatar
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    Quote Originally Posted by 78mackson View Post
    I'm sorry -- this must be the biggest BS post I've ever seen on this forums til date!
    Yeah its off and really the number do not support it.

    Think of Cleave/great cleave and momentum/lay waste in another way. A guildy of mine has a two weapon fighting khopesh bard who is an LD. He tried out the Drow Weapon Master Great Axe on his bard and is going with that now. Really Cleave/Great Cleave momentum/lay waste leads to the inescapable conclusion of change your two weapon fighting melee to a two hander fighting character because two handers do LD lay waste/momentum/Cleave/Great Cleave better. I do not want to change my two weapon fighting melee so I am looking for alternatives or shelving some of my characters. Rogues definitely are an alternative so I plan to tr my 14 bard 4 rogue 2 fighter into one.
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  4. #24
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    Quote Originally Posted by maddmatt70 View Post
    so I plan to tr my 14 bard 4 rogue 2 fighter into one.
    Hopefully, there will be some more work done on the ED's, and they have every opportunity in the world to do so, would be so boring to just have monks and barbarians as the real viable option. Rogues are really strong (and looks like fun gameplay!) imho, but they also have some drawbacks... which every good class should have, but sadly don't.....
    Camp Naughty Bad Fun
    Jichael Mackson

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