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  1. #1
    Community Member maddmatt70's Avatar
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    Default DPS Oriented Pally Gear U15

    Let me know what you all think and if you have any suggestions especially regarding the gear. Below is a brief outline of the build and gear.

    I have a human level 20 knight of the chalice which will either be Dreadnaught or Fury of the Wild probably Dreadnaught. Stats: 16 str (level ups), 16 con 16 cha (+4 tome for 20), 14 dex (+3 tome for 17), 8 int, 8 wis. Current feats which will change at least a little:
    Barbarian Past Life
    two weapon fighting
    Improved Two Weapon Fighting
    Greater Two Weapon Fighting
    Power Attack
    I crit Slash (this feat could change as I get more CITW raid weapons)
    I crit Bludg
    Quicken
    Maximize (trying out as long as do not have endless hands might keep)
    Toughness (plan to change - not sure what yet, quick draw and qualifiers for overwhelming critical possiblities.)
    Can self cure serious for over 250 and have lay on hands as well as about a 60 intimidate with the gear below, but can get 70+ with different gear.

    Gear:
    Head: Purple Dragon Helm
    Goggles: Charisma +8 w/lg guild slot w hp slotted. *only have +7 charisma atm.
    Trinket: +3 insight constitution trinket Planar Focus of Prowress
    Cloak: Adamantine Cloak of the Wolf * do not have yet.
    Necklace: Epic Torque w/+1 charisma
    Armor: Terror Chitin Breastplate +3 insight strength
    Bracer: Epic bracer of hunter w/gfl
    Gloves: Purple Dragon Knight
    Belt: Ravager
    Ring 1: oremi (+6 wis +1 con) w/78 devotion
    Ring 2: Ravager (+6 str +1 str) w/20%healing amp
    Boots: shroud mineral 2 +45 hit points, heavy fort, etc.

    Currently: have 1 morhn hammer and a collection of khopeshes that I use.
    Last edited by maddmatt70; 08-21-2012 at 03:20 PM.
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  2. #2
    Words! pie2655's Avatar
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    Roll a sorcerer
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  3. #3
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    No khopesh feat?
    Personal d000m level: 83%

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  4. #4
    Community Member maddmatt70's Avatar
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    Quote Originally Posted by Ape_Man View Post
    No khopesh feat?
    Fair comment, but it does not appear that I need it for to hit in game really because not seeing many misses. Prior to update 14 I had the shintao set and raven sight goggles set which gives +6 to hit. Now I have raid set and purple dragon knight which gives +7 to hit so up one there but down -4 with khopeshes so at -3. Really though not seeing many misses in game, but yeah could swap that toughness for khopesh. Really thinking from a long term perspective 2 morhns if dreadnaught or 1 raid rapier/1 morhn for other destinies would be great at least comparable to dual wield khopesh and then could have another dps feat instead of khopesh.
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  5. #5

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    One of the less-recognized side effects of the recent combat modifications is that to-hit penalties mean a lot less than they used to. Old school, if you weren't "hitting on a 2", then each -1 to-hit translated to 5% more misses. Now, if your to-hit is, say, around 50, and you're not "hitting on a 2", -1 to-hit translates to more like 1/50 = ~2% more misses. I'm oversimplifying the math a bit, but not much.
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  6. #6
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    Quote Originally Posted by maddmatt70 View Post
    Fair comment, but it does not appear that I need it for to hit in game really because not seeing many misses. Prior to update 14 I had the shintao set and raven sight goggles set which gives +6 to hit. Now I have raid set and purple dragon knight which gives +7 to hit so up one there but down -4 with khopeshes so at -3. Really though not seeing many misses in game, but yeah could swap that toughness for khopesh. Really thinking from a long term perspective 2 morhns if dreadnaught or 1 raid rapier/1 morhn for other destinies would be great at least comparable to dual wield khopesh and then could have another dps feat instead of khopesh.
    it's no -4 to-hit, it's -25% if not proficient.
    Personal d000m level: 83%

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  7. #7
    Community Member Purkilius's Avatar
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    I like it

    For my taste I would splash 2 lvls of rogue for more umd and evasion, even monk as the pally is so feat starved.

    Just a thought maybe ring of the stalker instead oremi´s!

    It is a shame that the Ravager set is better then the KotC set for a pally, but in long boss fights the KotC set might be a little better.

    Edit: I would also do the change the goggle slot to Shroud Concordant Opposition: wizardry 6, 150 sp, 6 wisdom, +5 umd but you would need a charisma ring then.
    Last edited by Purkilius; 08-21-2012 at 05:05 PM.

  8. #8
    Community Member maddmatt70's Avatar
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    Quote Originally Posted by Ape_Man View Post
    it's no -4 to-hit, it's -25% if not proficient.
    hmm is that new with update 15 because it was always -4 to hit? I just swapped in maximize for khopesh so could swap back in khopesh for the extra toughness.
    Last edited by maddmatt70; 08-21-2012 at 05:12 PM.
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  9. #9
    Community Member maddmatt70's Avatar
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    Quote Originally Posted by Purkilius View Post
    I like it

    For my taste I would splash 2 lvls of rogue for more umd and evasion, even monk as the pally is so feat starved.

    Just a thought maybe ring of the stalker instead oremi´s!

    It is a shame that the Ravager set is better then the KotC set for a pally, but in long boss fights the KotC set might be a little better.
    Well on evil outsider fights the kotc set is better for a kotc, but ravager is still good. On non evil outsiders the ravager obviously is better and that is the vast majority of content so I could make the kotc set a swap set especially for evil outsider bosses and I will do that since I have the kotc set as well.

    The reason for the oremi's besides the +6 wisdom and +1 exceptional con is the devotion 78. It is extremely hard to slot devotion on a non weapon/shield on any character really and tower ring is actually one of the best places to do so especially on a ranger/paladin type where healing is slightly less important then on a cleric/fvs/druid/bard. I get the sneak attack damage from the epic bracer of the hunter and the seeker +10 from tharnes and +5 exceptional sneaker from the cloak of the wolf so not bad there.
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  10. #10
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    Quote Originally Posted by maddmatt70 View Post
    hmm is that new with update 15 because it was always -4 to hit? I just swapped in maximize for khopesh so could swap back in khopesh for the extra toughness.
    Changed with MOTU, as far as I know. If you're proficient with a weapon, you hit +25% of the time. If you're not, you don't.
    (I think that's the proper interpretation, never entirely sure nowadays)
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  11. #11
    Community Member Blank_Zero's Avatar
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    Proficiency is important now. I noticed a significant increase in misses on Smrti when I didn't have it, and she's max-geared with Favored enemy:Elf /EO and 60 str fulltime running in quests. It's seriously that important now.

    I am currently lookig at going Khopesh fulltime with Balizarde offhand for the Planar Conflux bonus, but that is on my fighter split.
    Smrti on Khyber

  12. #12
    Community Member wax_on_wax_off's Avatar
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    Quote Originally Posted by Ape_Man View Post
    it's no -4 to-hit, it's -25% if not proficient.
    There's a dev post somewhere saying that proficiency is +20% and not 25% actually.

    Yes, proficiency is absolutely important now as the +% style of proficiency bonus moves the curve thatcher than slides along it so +20% ~= 4 more hits out of every 20 vs some enemies.

    That said, I leveled an archer while the proficiency bug was going on and was fine for most of the life except in some specific situations but I had max gear and +10% to hit from PBS/Precision.
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  13. #13
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    Quote Originally Posted by Blank_Zero View Post
    Proficiency is important now. I noticed a significant increase in misses on Smrti when I didn't have it, and she's max-geared with Favored enemy:Elf /EO and 60 str fulltime running in quests. It's seriously that important now.

    I am currently lookig at going Khopesh fulltime with Balizarde offhand for the Planar Conflux bonus, but that is on my fighter split.

    Monster's to-hit vs Player: (AB + 10.5)/ AC / 2
    Player's to-hit vs Monster: (AB + 10.5)/ AC / 2 + 25% nearest 5%

    I think the proficiency is the "+25%". So that is a big difference.
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  14. #14
    Community Member maddmatt70's Avatar
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    Quote Originally Posted by wax_on_wax_off View Post
    There's a dev post somewhere saying that proficiency is +20% and not 25% actually.

    Yes, proficiency is absolutely important now as the +% style of proficiency bonus moves the curve thatcher than slides along it so +20% ~= 4 more hits out of every 20 vs some enemies.

    That said, I leveled an archer while the proficiency bug was going on and was fine for most of the life except in some specific situations but I had max gear and +10% to hit from PBS/Precision.
    I was running a CITW and I can tell the misses where definitely less then 25%. 20% seems possible but even that seemed high. I will be swapping that toughness feat for khopesh regardless because missing is a bad thing really, but I am skeptical that the numbers are as high as the posters here state.
    Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.

  15. #15
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    Quote Originally Posted by maddmatt70 View Post
    I was running a CITW and I can tell the misses where definitely less then 25%. 20% seems possible but even that seemed high. I will be swapping that toughness feat for khopesh regardless because missing is a bad thing really, but I am skeptical that the numbers are as high as the posters here state.

    If you check the post above you:

    Quote Originally Posted by emptysands View Post
    Monster's to-hit vs Player: (AB + 10.5)/ AC / 2
    Player's to-hit vs Monster: (AB + 10.5)/ AC / 2 + 25% nearest 5%

    I think the proficiency is the "+25%". So that is a big difference.
    You get the answer.

    If you want to hit the same ac non-proficient with the same chance as a proficient guy, you will need higher AB. I don't say this can't be done, but it's rather tedious. The exact amount is half of the enemy AC, so for 10 AC, you will need 5 more AB, for 40, 20 more AB, for 80, 40 AB, and so on.

    The effect is negligible on low levels, however it is extremely important on high levels. So taking kopesh feat up at lvl15 is fine, not taking up at all and wanting to run EE -> gimping yourself in situations when DPS would be paramount. You probably can scrape by on EN without the proficiency, as everyone's AB is just an overkill there. However when hitting starts to be an issue, you would have to work extremely hard (to the point of impossible against high-AC mobs).

    To put it into another perspective, let's say you have 60 AB, and going against a 30, 60 and 80 AC mob.

    Against 30 AC, proficient or not you will have 95% hit chance.
    Against 60 AC, you have 85% hit chance with proficiency and 60% unproficient, you roughly lose 30% dps.
    Against 80 AC, you have 70% hit chance with proficiency and 45% unproficient, you rougly lose 36% dps.
    Last edited by Lord_WC; 08-22-2012 at 09:54 AM.

  16. #16
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    Quote Originally Posted by maddmatt70 View Post
    I was running a CITW and I can tell the misses where definitely less then 25%. 20% seems possible but even that seemed high. I will be swapping that toughness feat for khopesh regardless because missing is a bad thing really, but I am skeptical that the numbers are as high as the posters here state.
    Actually one post commented that it's actually +20% not +25% on Live at the moment.
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  17. #17
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    Quote Originally Posted by wax_on_wax_off View Post
    There's a dev post somewhere saying that proficiency is +20% and not 25% actually.
    Had no idea about this, but it makes sense -- Turbine at its best, inconsistent; you can count on us!

    Thanks for the information!
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