I got a guildie bugging me to TR already but I now realize just how badly I have no idea what I'm doing. I am positive I did the ability scores wrong but I don't know what would be right. I do want to try to make this thing a tank. Even if it's just as practice for when it will be a real tank in the next life. I'll switch to dark monk when I can get touch of death. I'm pretty sure I'm forgetting something. I always forget something.

I will be leveling with a guildie who will be doing a pure arti TR. So I won't need to worry about any rogue skills or the sacrificial dog. He is usually pretty squishy though so the intimidate will probably be a lifesaver. And we will use the stone of xp to skip the mid levels.

I'll figure out the enchantments as I go.

Code:
Character Plan by DDO Character Planner Version 03.14.01
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Tinskin 
Level 20 Lawful Good Warforged Male
(10 Paladin \ 9 Monk \ 1 Rogue) 
Hit Points: 308
Spell Points: 129 
BAB: 16\16\21\26\26
Fortitude: 20
Reflex: 17
Will: 13

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(34 Point)       (Level 1)             (Level 20)
Strength             14                    22
Dexterity            15                    17
Constitution         16                    19
Intelligence         12                    14
Wisdom               10                    12
Charisma             12                    14

Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+3 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+3 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               6                    13
Bluff                 1                     2
Concentration         3                    26
Diplomacy             1                     2
Disable Device        n/a                   n/a
Haggle                5                     6
Heal                  0                     1
Hide                  6                     7
Intimidate            5                    25
Jump                  2                     9
Listen                0                     1
Move Silently         6                     7
Open Lock             6                     7
Perform               n/a                   n/a
Repair                1                     2
Search                1                     2
Spot                  4                     5
Swim                  2                     6
Tumble                6                     7
Use Magic Device      5                    25

Level 1 (Rogue)
Feat: (Past Life) Past Life: Barbarian
Feat: (Selected) Two Weapon Fighting


Level 2 (Monk)
Feat: (Monk Bonus) Stunning Fist


Level 3 (Monk)
Feat: (Selected) Past Life: Berserker's Fury
Feat: (Monk Bonus) Power Attack


Level 4 (Paladin)


Level 5 (Paladin)


Level 6 (Monk)
Feat: (Selected) Combat Expertise
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light


Level 7 (Monk)


Level 8 (Paladin)


Level 9 (Monk)
Feat: (Selected) Improved Two Weapon Fighting


Level 10 (Paladin)


Level 11 (Monk)
Feat: (Monk Bonus) Improved Sunder


Level 12 (Paladin)
Feat: (Selected) Improved Critical: Bludgeoning Weapons


Level 13 (Paladin)


Level 14 (Monk)


Level 15 (Monk)
Feat: (Selected) Greater Two Weapon Fighting


Level 16 (Monk)


Level 17 (Paladin)


Level 18 (Paladin)
Feat: (Selected) Stunning Blow


Level 19 (Paladin)


Level 20 (Paladin)