Page 1 of 2 12 LastLast
Results 1 to 20 of 25

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Community Member
    Join Date
    Oct 2009
    Posts
    163

    Default So what are new AC benchmarks?

    Didn't have much time to dig around last night, but jumped on my SD to see where he stood - somewhere around -
    95AC
    8% dodge
    67 physical resistance

    I thought from the lamania forums that the numbers were going way up? Am I missing something or totally gimp? Really need to dig through and figure out right feats/gearset/enhancements for the new system.
    Snuffles - lvl 20 fighter - Platinum Knights on Cannith

  2. #2
    Community Member HeartOfSteel's Avatar
    Join Date
    Jun 2010
    Posts
    13

    Default

    My SD tank was actually based on Sirgog's build and it seems to be quite ok even with the new changes.

    Stats are something like :

    - 116 AC ( nearly 75 % chance of defense at level)
    - 10 % dodge
    - 72 PRR ( around 33-34 % damage mitigation)

    Btw most of the Ac bonus comes from armors and shields, for example dropping the insight +4 Ac results in a 2 % change of the defense's chance with my stats.
    Sdrumo - human Barbarian
    Quorthon - Dwarf tank Fighter
    Belthamas - Human PM

  3. #3
    Community Member wax_on_wax_off's Avatar
    Join Date
    Feb 2010
    Posts
    6,512

    Default

    I think the real trick is going to be working out an ideal accepted % miss chance to aim for on different builds that maximises the return on investment.

    Perhaps at level 20 something like:
    Casters/Barbarians: 40%
    Regular DPS: 55%
    Monks/Rogues/High AC DPS: 65%
    Tanks: 70%
    (this can include reasonable party buffs like shield of faith and barkskin)

    The % is only based on your level and above level 20 most builds won't see an increase in AC so the % is going to drop. Is it reasonable for the above build styles to get those % miss chances without making significant sacrifices in other areas? Drop 10% off for level 25? (which still leaves tanks at 75% miss chance in combat expertise before other factors, right?)
    Quote Originally Posted by Feather_of_Sun View Post
    Welcome to Dungeons and Dragons Online, and thanks for playing!
    Build Index

  4. #4
    Community Member
    Join Date
    Sep 2009
    Posts
    968

    Default

    I was looking at the character sheet and couldnt figure out where to find the dodge% and the PPR.. where should I look?

  5. #5
    Hero QuantumFX's Avatar
    Join Date
    Feb 2006
    Posts
    2,079

    Default

    Quote Originally Posted by aurum1 View Post
    I thought from the lamania forums that the numbers were going way up?
    They’re going to scale up. But, the spreadsheet gurus are also including stuff like epic gear and epic destinies. So, everybody will probably suck for a while. (ex. Running Epic Elite Beyond the Rift will probably be a lot better in a group of geared L25's rather than the “What was considered ‘uber’ on 6/24/12” L20's.)\

    Quote Originally Posted by RS-Makk View Post
    I was looking at the character sheet and couldnt figure out where to find the dodge% and the PPR.. where should I look?
    Your character sheet, on the mouseover for your AC breakdown. It's at the bottom of the popup.
    Things worthy of Standing Stone going EXTREME PREJUDICE™ on.:
    • Epic and Legendary Mysterious ring upgrades, please.
    • Change the stack size of filigree in the shared bank to 50. The 5 stack makes the shared bank worthless for storing filigree in a human usable manner.
    • Fixing why I don't connect to the chat server for 5 minutes when I log into a game world.
    • Fixing the wonky Lightning Sphere and Tactical Det firing by converting them to use alchemist spell arcing.
    • Redoing the drop rates of tomes in generic and raid loot tables.

  6. #6
    Community Member
    Join Date
    Sep 2009
    Posts
    57

    Default

    PRR is listed next to the elemental resistances. Dodge is listed when you mouse over AC. When it gives the defense chance at level though it doesn't include dodge in the % (I think. A rogue or barb could probably confirm by hitting uncanny dodge and then mousing over again to see if that changes).

  7. #7
    Community Member sephiroth1084's Avatar
    Join Date
    Jan 2008
    Posts
    7,412

    Default

    PRR is at the end of the row that has your Energy Resistances.
    Dodge is found at the bottom of the tooltip when you're looking at your AC on the character sheet.

    My paladin is at 118 AC I think with Combat Expertise on and without any buffs (he's a couple levels into Unyielding Sentinel with 3 ranks in Shield Prowess, and the Defensive Bulwark epic feat...or whatever it's called), and is somewhere in the 70s for miss chance. PRR is in the 60s, but I only have Shield Mastery right now, no Improved. Still trying to figure out what to do with my feats.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  8. #8
    Community Member
    Join Date
    Oct 2009
    Posts
    163

    Default

    Ok so having CE off accounts for much of my AC question. Still need to take aa deep dive into enhancements, feats, and gear. I think having the T3 cav plate and epic kundarak shield not be 'heavy' in the new system hurts. Probably best to replace most of the gear with lvl 21 lootgen I fear.
    Snuffles - lvl 20 fighter - Platinum Knights on Cannith

  9. #9
    Community Member
    Join Date
    Mar 2009
    Posts
    19

    Default

    20 Fighter/Stalwart III. 135 AC, 102 PRR.

  10. #10
    Community Member sephiroth1084's Avatar
    Join Date
    Jan 2008
    Posts
    7,412

    Default

    Quote Originally Posted by XCubertx View Post
    20 Fighter/Stalwart III. 135 AC, 102 PRR.
    I'd like to see a breakdown on that if possible.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  11. #11
    Community Member SSFWEl's Avatar
    Join Date
    Apr 2011
    Posts
    414

    Default

    with the AC changes, as a Rogue, I hit now 43 AC with my epic utility vest. I can slot another 4 to a ring from natural. It's supposed to be not "all or nothing" anymore, so is this worth it?

    Should I spend a slot on the +4 natural armor to hit 47? This is with only a +1 dodge.
    ~~ Adrunil - Rogue. Halfling, big guy you can't miss him. ~~
    ~~ Adrunel - Monkcher. (Moncher?) ~~
    Robodoc - FvS Evoker-Healer. Post 19: Ended up LRing into 13/7 forc
    Orien server.

  12. #12
    Community Member Kinerd's Avatar
    Join Date
    Mar 2010
    Posts
    5,087

    Default

    The whole point of the change is that there aren't really hard benchmarks anymore. My cleric with a 50something AC and no dodge has a 40something% defense chance at level 20, whereas before she had a 5% defense chance in anything higher than Gianthold.

    The old system: no return on investment, no ROI, no ROI, no ROI, sudden huge ROI
    The new system: no ROI, a little ROI, a lot of ROI, a little ROI, very tiny ROI

    Several of my guildies made high AC characters before u14. I polled them all to check out their defense chances, and was frankly disgusted at how little their work amounted to. The big losers were the characters who put huge effort into tiny increments at the very high end. The big winners were the characters who were running around in plate mail and shields anyway, for instance divines. They suddenly got significant AC and significant PRR.

  13. #13
    Community Member
    Join Date
    Oct 2009
    Posts
    163

    Default

    Quote Originally Posted by Kinerd View Post
    The whole point of the change is that there aren't really hard benchmarks anymore. My cleric with a 50something AC and no dodge has a 40something% defense chance at level 20, whereas before she had a 5% defense chance in anything higher than Gianthold.

    The old system: no return on investment, no ROI, no ROI, no ROI, sudden huge ROI
    The new system: no ROI, a little ROI, a lot of ROI, a little ROI, very tiny ROI

    Several of my guildies made high AC characters before u14. I polled them all to check out their defense chances, and was frankly disgusted at how little their work amounted to. The big losers were the characters who put huge effort into tiny increments at the very high end. The big winners were the characters who were running around in plate mail and shields anyway, for instance divines. They suddenly got significant AC and significant PRR.
    For a true tank there are still benchmarks.
    In the old system I knew what I needed to hit to make Lob or ToD or any tankable raid much easier. With the new system there will still be important levels where healing a tank is easier than powering through with DPS, it just isn't clear yet what those values are.
    Snuffles - lvl 20 fighter - Platinum Knights on Cannith

  14. #14
    Community Member sephiroth1084's Avatar
    Join Date
    Jan 2008
    Posts
    7,412

    Default

    Quote Originally Posted by Kinerd View Post

    Several of my guildies made high AC characters before u14. I polled them all to check out their defense chances, and was frankly disgusted at how little their work amounted to. The big losers were the characters who put huge effort into tiny increments at the very high end. The big winners were the characters who were running around in plate mail and shields anyway, for instance divines. They suddenly got significant AC and significant PRR.
    Yeah, I'm not thrilled with how little all the gear I had matters compared to someone slightly less geared, especially in light of many of the new items (even random loot) that can bring someone fairly close to my AC and PRR values. I feel like the drop-off in return is much too harsh, though it means that at some point, a little more AC is simply worth less than other values, freeing up some item slots, AP or feats.

    I do like that in content where my AC was previously useless (or almost useless), it is now quite noticeably effective alongside PRR.

    I'm wondering whether I should ditch my Dodge items on my paladin and fill those slots with other things...I could, for instance, ditch my Epic Grim's Bracelet and Tharaak Bracelet, move my GS HP helm to my neck (or drop it entirely) and equip both the new Purple Dragon Knight 3 piece set and the 3 piece Abishai set (Cloak, Boots, Bracers) for +3 to-hit, +3 damage, +3 Str, +6 AC, but I'm still also trying to figure out where I can fit a Devotion item...
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  15. #15
    Community Member Xyfiel's Avatar
    Join Date
    Feb 2006
    Posts
    0

    Default

    I am thinking a good place to start is x armor + y prr = 200. I have a feeling this will hit 250-300 on the uber tank builds, but it should be plenty before getting every feat/gear slot/enhancement to perfection. And going from 200-300 isn't going to be that much due to the ROI.

  16. #16
    Community Member
    Join Date
    Sep 2009
    Posts
    120

    Default

    Currently my pally is 107 AC, 6% dodge (capped), 67 PRR self buffed. 71% chance def at lvl

    I am using Crystal Cove plate with alch def on it, Hound Towershield (master touch scrolls) alch def on it as well and epic chimira fang and crown full dragon marks.

    In lvl 21 content my health seldom drops more than 50 points.

    edit: 1st life toon http://my.ddo.com/character/khyber/sylphi/
    Last edited by shadowspeaker; 06-27-2012 at 06:00 PM.

  17. #17
    The Hatchery sirgog's Avatar
    Join Date
    Apr 2007
    Posts
    11,175

    Default

    Initial thoughts: The #1 benchmark now for a fighter tank is something that might surprise people. It's 40 Reflex save raidbuffed.

    You will get hammered with spell damage and at a much higher DC than pre-MOTU. We pegged Epic Elite Lailat's save DCs as between 47 and 52 in the test server completion (they were 42 on pre-U14 Epic) and there is a big difference between taking 100 from Efreeti DBFs and taking 260 (or from Lailat's Chain Lightning which is even more damaging, don't get me started on the Cometfall).

    The difference between 115 AC and 118 AC is pretty small (~2% difference in physical damage taken), whereas if Lailat's save DC is 50, the difference between a 38 and 40 Reflex save would be about a 7% difference in spell damage and a sharp reduction in the amount of time you spend on the ground after Cometfalls and similar.

    Giving serious thought to TRing Argental into a ½elf Paladin dilly. (I'd consider a Dwarf too with Dwarven Spell Defense but the healing amp loss is unacceptable)
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  18. #18
    The Hatchery Scraap's Avatar
    Join Date
    Oct 2009
    Posts
    1,651

    Default

    Quote Originally Posted by sirgog View Post
    Initial thoughts: The #1 benchmark now for a fighter tank is something that might surprise people. It's 40 Reflex save raidbuffed.

    You will get hammered with spell damage and at a much higher DC than pre-MOTU. We pegged Epic Elite Lailat's save DCs as between 47 and 52 in the test server completion (they were 42 on pre-U14 Epic) and there is a big difference between taking 100 from Efreeti DBFs and taking 260 (or from Lailat's Chain Lightning which is even more damaging, don't get me started on the Cometfall).

    The difference between 115 AC and 118 AC is pretty small (~2% difference in physical damage taken), whereas if Lailat's save DC is 50, the difference between a 38 and 40 Reflex save would be about a 7% difference in spell damage and a sharp reduction in the amount of time you spend on the ground after Cometfalls and similar.

    Giving serious thought to TRing Argental into a ½elf Paladin dilly. (I'd consider a Dwarf too with Dwarven Spell Defense but the healing amp loss is unacceptable)
    Pretty much why mine's still sitting at 18 while I debate whether to throw in monk in light armor for an extra couple feats. Functionally, very little difference for an S&B Defensive PRE between light and heavy armors at present. Not even when dropping the shield. But then, the lions share of it's coming from the PRE in that scenario, vs lighter inherently armored setups, like kensai, ranger, ect.
    Last edited by Scraap; 06-27-2012 at 08:43 PM.

  19. #19
    The Hatchery MRMechMan's Avatar
    Join Date
    Sep 2010
    Posts
    1,729

    Default

    Quote Originally Posted by sirgog View Post
    Initial thoughts: The #1 benchmark now for a fighter tank is something that might surprise people. It's 40 Reflex save raidbuffed.
    THIS.

    And also, fort. Guildy was getting critted by epic elite velah with 125% fort for ~450-500 damage.

  20. #20
    Community Member fco-karatekid's Avatar
    Join Date
    Jun 2010
    Posts
    1,005

    Default

    Quote Originally Posted by sirgog View Post
    ...The difference between 115 AC and 118 AC is pretty small (~2% difference in physical damage taken)...
    It's interesting you use this turn of phrase. Is THIS what the % chance to defend means - overall combined dmg mitigation? I am still trying to get a sliderule to be able to assign a single metric to this AC system...

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload