Quote Originally Posted by Saravis View Post
Which is a major issue for the sneak attack based monks, they've screwed over an entire style of play with this, popular one at that. They need to throw a bone to the other stances, if they want to remedy this.
Quote Originally Posted by redspecter23 View Post
I agree completely. I'd like adjustments to come in the form of minor buffs to air and fire and a significant buff to water, but I have a feeling it will come in the form of a massive nerf to earth first.
Air stance is still be the best DPS stance. If it gets any buffs though, perhaps ~6% dodge at the Grandmaster level? Though I'm not even sure it needs that.


Fire is still mostly useful for undergeared Monks who need more to-hit and Ki per hit (or for Monks who want the maximum possible Healing Amp). This one I would agree needs a buff, but I have no idea what sort of buff would be appropriate.


But yes, Ocean stance needs a huge buff. Maybe an increase to saves, +5% dodge (and to max dodge), and an increase to DCs (of maybe 2 or so)?