Preamble:
This is a purely theoretical build, in that I haven't actually seen a toon built like this, nor have a run a toon with this build. However, on paper, it seems like it would be pretty darn fun to play. It's not meant to be the ultimate DPS.. more of a jack-of-all trades but can still pull its weight in parties and raids.
Key strengths:
Full 2wf line granted; Evasion; Full ranks into search and DD, with almost full ranks in lock pick; AA with slayers; Full ranks into UMD, with +2 bonus from arti splash; 4 rages that last approx 2.35 mins each; Sneak attack from rogue dilly.
Weaknesses:
Due to tightness of feats, it's missing: Imp Crit; Weap foc: Slashing; OTWF; Imp Sunder - that being said, its to-hit should still be high enough for epics even without OTWF and Weap Foc.
No rogue or fighter levels means it's also missing Haste Boost. I'm addicted to Haste Boost T_T
End Game Stats:
HP - fully buffed and raged, will be just shy of 780 (including a single madstone)
Str - 50 fully buffed and raged
Dex - 25 with shrine. Bow to-hit will be boosted with eSpectrals and eThornlord.
Key Gear:
3 piece abi set (helm, boots, cloak)
Redscale armor
eClaw set
Dual khops
Verik's set
Kyosho's set
HP goggles
Assorted stat boosting gear for traps/umd
N.B.:
Please disregard my levelling choices and favoured enemy choices. Levelling because I'm focussed on end game, L20 build, only. Favoured enemies because they're subject to change. Anyway, what do you think? Could this build work?
Code:Character Plan by DDO Character Planner Version 03.12.01 DDO Character Planner Home Page Level 20 True Neutral Half-Elf Female (7 Barbarian \ 12 Ranger \ 1 Artificer) Hit Points: 408 Spell Points: 446 BAB: 19\19\24\29\29 Fortitude: 19 Reflex: 13 Will: 9 Starting Feat/Enhancement Abilities Base Stats Modified Stats (36 Point) (Level 1) (Level 20) Strength 16 24 Dexterity 14 17 Constitution 16 22 Intelligence 14 17 Wisdom 8 12 Charisma 12 15 Tomes Used +1 Tome of Strength used at level 3 +1 Tome of Dexterity used at level 3 +1 Tome of Constitution used at level 3 +1 Tome of Intelligence used at level 3 +1 Tome of Wisdom used at level 3 +1 Tome of Charisma used at level 3 +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 +3 Tome of Strength used at level 11 +3 Tome of Dexterity used at level 11 +3 Tome of Constitution used at level 11 +3 Tome of Intelligence used at level 11 +3 Tome of Wisdom used at level 11 +3 Tome of Charisma used at level 11 +4 Tome of Wisdom used at level 15 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 3 11 Bluff 1 2 Concentration 3 6 Diplomacy 1 2 Disable Device 6 26 Haggle 5 8 Heal -1 1 Hide 2 3 Intimidate 1 2 Jump 3 8 Listen -1 1 Move Silently 2 3 Open Lock 6 22 Perform n/a n/a Repair 2 3 Search 6 26 Spot -1 1 Swim 3 7 Tumble 3 4 Use Magic Device 5 25 Level 1 (Artificer) Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Rogue Feat: (Past Life) Past Life: Fighter Feat: (Past Life) Past Life: Monk Feat: (Past Life) Past Life: Monk Feat: (Selected) Toughness Level 2 (Ranger) Feat: (Favored Enemy) Favored Enemy: Undead Level 3 (Ranger) Feat: (Selected) Mental Toughness Level 4 (Ranger) Level 5 (Ranger) Level 6 (Ranger) Feat: (Selected) Exotic Weapon Proficiency: Khopesh Feat: (Favored Enemy) Favored Enemy: Elemental Level 7 (Ranger) Level 8 (Ranger) Level 9 (Ranger) Feat: (Selected) Stunning Blow Level 10 (Ranger) Level 11 (Ranger) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Level 12 (Ranger) Feat: (Selected) Power Attack Level 13 (Ranger) Level 14 (Barbarian) Level 15 (Barbarian) Feat: (Selected) Point Blank Shot Level 16 (Barbarian) Level 17 (Barbarian) Level 18 (Barbarian) Feat: (Selected) Weapon Focus: Ranged Weapons Level 19 (Barbarian) Level 20 (Barbarian) Enhancement: Ranger Sprint Boost I Enhancement: Elven Arcane Archer: Imbue Acid Arrows Enhancement: Elven Arcane Archer: Imbue Explosive Arrows Enhancement: Elven Arcane Archer: Imbue Force Arrows Enhancement: Elven Arcane Archer: Imbue Slaying Arrows Enhancement: Elven Arcane Archer: Imbue Terror Arrows Enhancement: Barbarian Extend Rage I Enhancement: Barbarian Extend Rage II Enhancement: Barbarian Extra Rage I Enhancement: Barbarian Extra Rage II Enhancement: Barbarian Hardy Rage I Enhancement: Barbarian Hardy Rage II Enhancement: Barbarian Power Attack I Enhancement: Barbarian Power Attack II Enhancement: Barbarian Power Rage I Enhancement: Barbarian Power Rage II Enhancement: Improved Rogue Dilettante I Enhancement: Improved Rogue Dilettante II Enhancement: Human Adaptability Constitution I Enhancement: Human Improved Recovery I Enhancement: Human Improved Recovery II Enhancement: Human Versatility I Enhancement: Human Versatility II Enhancement: Human Versatility III Enhancement: Human Versatility IV Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Racial Toughness III Enhancement: Ranger Favored Damage I Enhancement: Ranger Favored Damage II Enhancement: Ranger Favored Damage III Enhancement: Elven Arcane Archer: Conjure +2 Arrows Enhancement: Elven Arcane Archer: Conjure +3 Arrows Enhancement: Elven Arcane Archer: Conjure +4 Arrows Enhancement: Elven Arcane Archer: Conjure +5 Arrows Enhancement: Elven Arcane Archer I Enhancement: Barbarian Constitution I Enhancement: Barbarian Constitution II Enhancement: Barbarian Toughness I Enhancement: Barbarian Toughness II Enhancement: Barbarian Toughness III Enhancement: Half-Elf Improved Trap Sense I Enhancement: Half-Elf Improved Trap Sense II