Hey all.My wife has finally unlocked 32 points builds and vet II after capping her drow wizard.So now she wants to take a stab(no pun intended) into melees.I myself have no clue to melees except for monks and since she doesnt have monk class,i was deciding on maybe making her a paladin build to run with my TR monk on my 3rd life.Since paladins have great saves and self healing capabilities.I was leaning more towards a 18/2 pally/rogue build mainly for the saves and evasion.Could anyone point me in a direction to a specific build?my googlefu isnt powerful enuff to find such builds save Junts reference sample build.I would rather have her be a DoS as the extra HP would be useful for her.
Points to note:
1)no helf/wf race
2) access to +2 tomes
3)khopesh(i have plenty to hand down to her plus she has started doing the challenges to get the water khopeshs)
4)TWF as she wants to be all macho..lol
5)Wat feats to take?


I did come up with a build but i wasnt too sure if it would be good enuff hence im here to seek help from the master builders.




Code:
Character Plan by DDO Character Planner Version 03.12.01
DDO Character Planner Home Page

Level 20 Lawful Good Human Male
(18 Paladin \ 2 Rogue) 
Hit Points: 334
Spell Points: 230 
BAB: 19\19\24\29\29
Fortitude: 22
Reflex: 20
Will: 14

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(32 Point)       (Level 1)             (Level 20)
Strength             15                    22
Dexterity            15                    17
Constitution         14                    16
Intelligence          8                    10
Wisdom                8                    10
Charisma             16                    18

Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               6                     7
Bluff                 3                     4
Concentration         4                    21
Diplomacy             3                     4
Disable Device       n/a                    n/a
Haggle                7                     8
Heal                 -1                     0
Hide                  2                     3
Intimidate            7                    27
Jump                  6                    10
Listen               -1                     0
Move Silently         2                     3
Open Lock             6                     8
Perform               n/a                   n/a
Repair               -1                     0
Search               -1                     0
Spot                 -1                     0
Swim                  2                     6
Tumble                6                     7
Use Magic Device      7                    22

Level 1 (Rogue)
Feat: (Selected) Toughness
Feat: (Human Bonus) Two Weapon Fighting


Level 2 (Paladin)


Level 3 (Paladin)
Feat: (Selected) Exotic Weapon Proficiency: Khopesh


Level 4 (Paladin)


Level 5 (Paladin)


Level 6 (Paladin)
Feat: (Selected) Shield Mastery


Level 7 (Paladin)


Level 8 (Paladin)


Level 9 (Paladin)
Feat: (Selected) Improved Two Weapon Fighting


Level 10 (Rogue)


Level 11 (Paladin)


Level 12 (Paladin)
Feat: (Selected) Improved Critical: Slashing Weapons


Level 13 (Paladin)


Level 14 (Paladin)


Level 15 (Paladin)
Feat: (Selected) Greater Two Weapon Fighting


Level 16 (Paladin)


Level 17 (Paladin)


Level 18 (Paladin)
Feat: (Selected) Power Attack


Level 19 (Paladin)


Level 20 (Paladin)
Enhancement: Paladin Armor Class Boost I
Enhancement: Rogue Haste Boost I
Enhancement: Unyielding Sovereignty
Enhancement: Follower of the Sovereign Host
Enhancement: Human Improved Recovery I
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Human Versatility III
Enhancement: Human Versatility IV
Enhancement: Paladin Courage of Good I
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Bulwark of Good II
Enhancement: Paladin Bulwark of Good III
Enhancement: Paladin Focus of Good I
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Resistance of Good II
Enhancement: Paladin Resistance of Good III
Enhancement: Paladin Divine Righteousness I
Enhancement: Paladin Divine Sacrifice I
Enhancement: Paladin Divine Sacrifice II
Enhancement: Paladin Exalted Smite I
Enhancement: Paladin Exalted Smite II
Enhancement: Paladin Exalted Smite III
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Paladin Extra Lay on Hands II
Enhancement: Paladin Extra Smite Evil I
Enhancement: Paladin Extra Smite Evil II
Enhancement: Paladin Extra Smite Evil III
Enhancement: Paladin Extra Smite Evil IV
Enhancement: Paladin Defender of Siberys I
Enhancement: Paladin Defender of Siberys II
Enhancement: Paladin Defender of Siberys III
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Paladin Toughness I
Enhancement: Paladin Toughness II
Enhancement: Paladin Divine Might I
Enhancement: Paladin Divine Might II
Enhancement: Paladin Divine Might III
Enhancement: Rogue Wand and Scroll Mastery I

Feedback on how to improve it or why i should pick KoTC over DoS is also welcome.Please be gentle.