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  1. #1
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    Mar 2010
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    Default brainstorm: lvl 4 Elven AA fighter AA 6 paladin of the Chalice 10 Dark monk

    Hi Adventurers!

    I would like to share my idea about a particular dark monk/pala version mixed elven AA. My 2nd life toon is dark monk pala and i very like it so i dont want to choose Ranger, but I havent play AA yet and I would like to try it. Please share your opinions:

    adv.:
    - Bows as Ki weapons - AA +5 Imbue Force Burst Arrows
    - Dark monk Touch of Death, Ninja Spy I
    - Fighter Haste Boost I + 2 Feats (Manyshot, IC: Ranged*)
    - Monk Improved Evasion, Lawful strike
    - Paladin self healing/offensive dps enchantments, high saves + immunity (Lays, Divine Might/Sacrifice, Unyielding Sovereignty)
    - Paladin save bonuses + Knight of Chalice bonuses
    - Bulwark of Good/ Monk Wisdom Ac bonuses

    disadv.:
    - need 36 pts.
    - no Stunning Fist
    - only two tier 1 prest.
    - only 1st stances
    - no Umd, few skill points
    * i dont know which feat is better IC Ranged/Bludgeoing Weapon

    Code:
    Character Plan by DDO Character Planner Version 03.12.01
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Elf Male
    (4 Fighter \ 6 Paladin \ 10 Monk) 
    Hit Points: 300
    Spell Points: 270 
    BAB: 17\17\22\27\27
    Fortitude: 22
    Reflex: 19
    Will: 19
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (36 Point)       (Level 1)             (Level 20)
    Strength             17                    24
    Dexterity            16                    20
    Constitution         12                    14
    Intelligence          8                    10
    Wisdom               14                    20
    Charisma             13                    16
    
    Tomes Used
    +1 Tome of Strength used at level 4
    +1 Tome of Dexterity used at level 4
    +1 Tome of Constitution used at level 4
    +1 Tome of Intelligence used at level 4
    +1 Tome of Wisdom used at level 4
    +1 Tome of Charisma used at level 4
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               3                    30
    Bluff                 1                     3
    Concentration         5                    25
    Diplomacy             1                     3
    Disable Device       n/a                    n/a
    Haggle                1                     3
    Heal                  2                     5
    Hide                  3                     7
    Intimidate            1                     5
    Jump                  3                    15
    Listen                2                     7
    Move Silently         3                     7
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair               -1                     0
    Search               -1                     2
    Spot                  2                     7
    Swim                  3                     7
    Tumble                n/a                   n/a
    Use Magic Device      n/a                   n/a
    
    Level 1 (Paladin)
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Monk
    Feat: (Selected) Point Blank Shot
    Feat: (Automatic) Attack
    Feat: (Automatic) Aura of Good
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Elven Keen Senses
    Feat: (Automatic) Enchantment Save Bonus
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Immunity to Sleep
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Smite Evil
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    Enhancement: Elven Ranged Damage I
    Enhancement: Follower of the Sovereign Host
    
    Level 2 (Paladin)
    Feat: (Automatic) Divine Grace
    Feat: (Automatic) Lay on Hands
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Paladin Charisma I
    
    Level 3 (Paladin)
    Feat: (Selected) Zen Archery
    Feat: (Automatic) Aura of Courage
    Feat: (Automatic) Divine Health
    Feat: (Automatic) Fear Immunity
    Enhancement: Elven Dexterity I
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Bulwark of Good I
    
    Level 4 (Paladin)
    Ability Raise: STR
    Feat: (Automatic) Turn Undead
    Enhancement: Paladin Extra Smite Evil II
    Enhancement: Paladin Energy of the Templar I
    
    Level 5 (Monk)
    Feat: (Monk Bonus) Two Weapon Fighting
    Feat: (Automatic) AC Bonus
    Feat: (Automatic) Disciple of Breezes
    Feat: (Automatic) Disciple of Candles
    Feat: (Automatic) Disciple of Pebbles
    Feat: (Automatic) Disciple of Puddles
    Feat: (Automatic) Exotic Weapon Proficiency: Kama
    Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
    Feat: (Automatic) Finishing Moves
    Feat: (Automatic) Flurry of Blows
    Feat: (Automatic) Unarmed Strike
    Enhancement: Improved Jump I
    Enhancement: Improved Tumble I
    
    Level 6 (Monk)
    Feat: (Monk Bonus) Dodge
    Feat: (Selected) Weapon Focus: Ranged Weapons
    Feat: (Automatic) Evasion
    Feat: (Automatic) Meditation
    Enhancement: Monk Wisdom I
    
    Level 7 (Monk)
    Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
    Feat: (Automatic) Fast Movement
    Feat: (Automatic) Finishing Moves: Path of Harmonious Balance (ALL)
    Feat: (Automatic) Finishing Moves: Path of Inevitable Dominion (ALL)
    Feat: (Automatic) Still Mind
    
    Level 8 (Monk)
    Ability Raise: STR
    Feat: (Automatic) Ki Strike: Magic
    Feat: (Automatic) Slow Fall
    Enhancement: Static Charge
    Enhancement: Improved Jump II
    Enhancement: Improved Tumble II
    
    Level 9 (Monk)
    Feat: (Selected) Mental Toughness
    Feat: (Automatic) Ki Strike: Damage
    Feat: (Automatic) Purity of Body
    Enhancement: Elven Arcane Archer: Imbue Force Arrows
    Enhancement: Elven Dexterity II
    Enhancement: Porous Soul
    Enhancement: Elven Arcane Archer I
    
    Level 10 (Monk)
    Feat: (Monk Bonus) Power Attack
    Enhancement: Monk Ninja Spy I
    Enhancement: Winter's Touch
    
    Level 11 (Paladin)
    Enhancement: Adept of Flame
    Enhancement: Paladin Divine Sacrifice I
    Enhancement: Elven Arcane Archer: Conjure +2 Arrows
    
    Level 12 (Paladin)
    Ability Raise: STR
    Feat: (Selected) Improved Two Weapon Fighting
    Feat: (Automatic) Remove Disease
    Enhancement: Elven Arcane Archer: Imbue Acid Arrows
    Enhancement: Paladin Knight of the Chalice I
    
    Level 13 (Fighter)
    Feat: (Fighter Bonus) Greater Two Weapon Fighting
    Feat: (Automatic) Tower Shield Proficiency
    Enhancement: Unyielding Sovereignty
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Rapid Shot
    Enhancement: Fighter Haste Boost I
    Enhancement: Elven Arcane Archer: Conjure +3 Arrows
    Enhancement: Fighter Strength I
    
    Level 15 (Fighter)
    Feat: (Selected) Manyshot
    Enhancement: Monk Wisdom II
    
    Level 16 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Improved Critical: Ranged Weapons
    Enhancement: Paladin Divine Might I
    
    Level 17 (Monk)
    Feat: (Automatic) Wholeness of Body
    Enhancement: All-Consuming Flame
    
    Level 18 (Monk)
    Feat: (Selected) Past Life: Berserker's Fury
    Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows
    Enhancement: Elven Arcane Archer: Conjure +4 Arrows
    
    Level 19 (Monk)
    Feat: (Automatic) Improved Evasion
    Enhancement: Touch of Death
    
    Level 20 (Monk)
    Ability Raise: WIS
    Feat: (Automatic) Curse of the Void
    Feat: (Automatic) Ki Strike: Lawful
    Feat: (Automatic) Moment of Clarity
    Enhancement: Racial Toughness I
    Enhancement: Elven Arcane Archer: Conjure +5 Arrows
    Enhancement: Monk Wisdom III
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II

  2. #2
    Community Member Olath_Senger's Avatar
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    Apr 2010
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    Default

    Smites and Divine Sacrifice don't work with bows, if you're planning on using them together.

    Not sure I like the level split... Why not 12 Monk/6 Paladin/2 Fighter?

    I highly suggest putting points into UMD. With the decent Charisma score you'll have, it would be a shame not to use it.

    Try fitting Manyshot somewhere before level 10, or else your ranged DPS will be pretty horrible.
    Vailun, Level 6 Paladin/6 Ranger/2 Monk (Gimped/Semi-retired) || Syrtho, Level 16 Pale Master || Vologrith, Level 17 Monk || Vistentelas, Level 11 Favored Soul || Veryon, Level 5 Artificer || Katakira, Level 2 Monk/1 Fighter/1 Wizard |

  3. #3
    Community Member
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    Default

    Quote Originally Posted by Olath_Senger View Post
    Smites and Divine Sacrifice don't work with bows, if you're planning on using them together.

    Not sure I like the level split... Why not 12 Monk/6 Paladin/2 Fighter?
    +2 Fighter lvl gives +1 Feat = IC: Ranged and +1 Str
    but it could be an alternative choosing +2 Monk to get +1 stance and Abundant Step


    I highly suggest putting points into UMD. With the decent Charisma score you'll have, it would be a shame not to use it.

    Try fitting Manyshot somewhere before level 10, or else your ranged DPS will be pretty horrible.
    True.

    Thanks your opinion

  4. #4
    Build Constructionist unbongwah's Avatar
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    Aug 2009
    Posts
    19,465

    Default

    Quote Originally Posted by Olath_Senger View Post
    Smites and Divine Sacrifice don't work with bows, if you're planning on using them together.
    Only Divine Might & Divine Favor apply to ranged attacks, IIRC.

    The biggest issue for this build is lack of feats: I don't see Bow STR, Prec Shot, Imp Prec Shot, IC Blunt, or Stunning Fist. Plus you miss out on monk 12: Ninja II (+2D6 SA), tier-3 stances, etc. I take it, though, you don't want to do monk 12 / rgr 6 / ftr 2, so what about monk 12 / pally 6 / rgr 2? It's not great, but you keep the same # of feats while still getting monk 12's goodies.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  5. #5
    Community Member
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    Mar 2010
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    Default

    Thanks your advices!

    It seems 2 Ranger lvl instead of Fighter adds more benefits: Bow Strength, 1 Favored Enemy
    and 12 Monk lvl adds Abundant Step and two 2nd tier stances (you can add Ninja spy 2 if you give one stance up so you can reach two tier 1 prestiges and one tier 2)

    Code:
    Character Plan by DDO Character Planner Version 03.12.01
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Elf Male
    (6 Paladin \ 12 Monk \ 2 Ranger) 
    Hit Points: 304
    Spell Points: 299 
    BAB: 17\17\22\27\27
    Fortitude: 23
    Reflex: 22
    Will: 18
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (36 Point)       (Level 1)             (Level 20)
    Strength             16                    22
    Dexterity            15                    20
    Constitution         14                    16
    Intelligence          8                    10
    Wisdom               14                    18
    Charisma             13                    16
    
    Level 1 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Monk
    Feat: (Selected) Point Blank Shot
    Feat: (Automatic) Bow Strength
    Feat: (Automatic) Wild Empathy
    Enhancement: Elven Ranged Damage I
    Enhancement: Improved Jump I
    
    Level 2 (Ranger)
    Feat: (Automatic) Rapid Shot
    Feat: (Automatic) Two Weapon Fighting
    Enhancement: Ranger Devotion I
    Enhancement: Ranger Dexterity I
    
    Level 3 (Paladin)
    Feat: (Selected) Weapon Focus: Ranged Weapons
    Feat: (Automatic) Aura of Good
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Smite Evil
    Enhancement: Elven Dexterity I
    Enhancement: Follower of the Sovereign Host
    Enhancement: Paladin Extra Smite Evil I
    
    
    Level 4 (Paladin)
    Ability Raise: STR
    Feat: (Automatic) Divine Grace
    Feat: (Automatic) Lay on Hands
    Enhancement: Paladin Charisma I
    
    Level 5 (Paladin)
    Feat: (Automatic) Aura of Courage
    Feat: (Automatic) Divine Health
    Feat: (Automatic) Fear Immunity
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Bulwark of Good I
    
    Level 6 (Paladin)
    Feat: (Selected) Mental Toughness
    Feat: (Automatic) Turn Undead
    Enhancement: Paladin Extra Smite Evil II
    Enhancement: Paladin Energy of the Templar I
    
    Level 7 (Paladin)
    Enhancement: Paladin Divine Sacrifice I
    Enhancement: Paladin Divine Might I
    
    
    Level 8 (Paladin)
    Ability Raise: STR
    Feat: (Automatic) Remove Disease
    Enhancement: Unyielding Sovereignty
    Enhancement: Paladin Knight of the Chalice I
    Enhancement: Elven Arcane Archer I
    
    Level 9 (Monk)
    Feat: (Selected) Manyshot
    Feat: (Monk Bonus) Zen Archery
    Feat: (Automatic) AC Bonus
    Feat: (Automatic) Disciple of Breezes
    Feat: (Automatic) Disciple of Candles
    Feat: (Automatic) Disciple of Pebbles
    Feat: (Automatic) Disciple of Puddles
    Feat: (Automatic) Exotic Weapon Proficiency: Kama
    Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
    Feat: (Automatic) Finishing Moves
    Feat: (Automatic) Flurry of Blows
    Feat: (Automatic) Unarmed Strike
    Enhancement: Elven Arcane Archer: Imbue Force Arrows
    Enhancement: Improved Tumble I
    
    Level 10 (Monk)
    Feat: (Monk Bonus) Dodge
    Feat: (Automatic) Evasion
    Feat: (Automatic) Meditation
    Enhancement: Monk Wisdom I
    
    Level 11 (Monk)
    Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
    Feat: (Automatic) Fast Movement
    Feat: (Automatic) Finishing Moves: Path of Harmonious Balance (ALL)
    Feat: (Automatic) Finishing Moves: Path of Inevitable Dominion (ALL)
    Feat: (Automatic) Still Mind
    Enhancement: Elven Arcane Archer: Imbue Acid Arrows
    Enhancement: Elven Dexterity II
    Enhancement: Elven Arcane Archer: Conjure +2 Arrows
    
    Level 12 (Monk)
    Ability Raise: STR
    Feat: (Selected) Improved Two Weapon Fighting
    Feat: (Automatic) Ki Strike: Magic
    Feat: (Automatic) Slow Fall
    Enhancement: Static Charge
    Enhancement: Improved Jump II
    Enhancement: Improved Tumble II
    
    
    Level 13 (Monk)
    Feat: (Automatic) Ki Strike: Damage
    Feat: (Automatic) Purity of Body
    Enhancement: Porous Soul
    
    Level 14 (Monk)
    Feat: (Monk Bonus) Toughness
    
    Level 15 (Monk)
    Feat: (Selected) Greater Two Weapon Fighting
    Feat: (Automatic) Wholeness of Body
    Enhancement: All-Consuming Flame
    Enhancement: Monk Ninja Spy I
    Enhancement: Winter's Touch
    Enhancement: Adept of Flame
    Enhancement: Elven Arcane Archer: Conjure +3 Arrows
    Enhancement: Paladin Toughness I
    
    
    Level 16 (Monk)
    Ability Raise: STR
    Enhancement: Elven Arcane Archer: Imbue Explosive Arrows
    Enhancement: Adept of Rock
    Enhancement: Racial Toughness I
    
    Level 17 (Monk)
    Feat: (Automatic) Improved Evasion
    Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows
    Enhancement: Elven Arcane Archer: Conjure +4 Arrows
    
    Level 18 (Monk)
    Feat: (Selected) Improved Critical: Ranged Weapons
    Feat: (Automatic) Curse of the Void
    Feat: (Automatic) Ki Strike: Lawful
    Feat: (Automatic) Moment of Clarity
    Enhancement: Touch of Death
    
    Level 19 (Monk)
    Feat: (Automatic) Diamond Body
    
    Level 20 (Monk)
    Ability Raise: WIS
    Feat: (Automatic) Abundant Step
    Enhancement: Elven Arcane Archer: Imbue Slaying Arrows
    Enhancement: Elven Arcane Archer: Imbue Terror Arrows
    Enhancement: Master of Stone
    Enhancement: Master of Bonfires
    Enhancement: Paladin Exalted Smite I
    Enhancement: Elven Arcane Archer: Conjure +5 Arrows
    Last edited by mrszabo; 01-25-2012 at 05:43 PM.

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