Hey, looking for advice on my first caster. The spells chosen are what I think is best at that level, ill be getting rid of older less useful spells as I level. And no I do not own the toaster race :P
Here's the build.
Code:
Character Plan by DDO Character Planner Version 03.11.02
DDO Character Planner Home Page
Level 20 True Neutral Drow Female
(20 Sorcerer)
Hit Points: 182
Spell Points: 2061
BAB: 10\10\15\20
Fortitude: 8
Reflex: 6
Will: 11
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 10 10
Dexterity 10 10
Constitution 14 14
Intelligence 10 10
Wisdom 8 8
Charisma 20 28
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 0 6
Bluff 5 9
Concentration 4 24
Diplomacy 5 9
Disable Device n/a n/a
Haggle 5 9
Heal -1 -1
Hide 0 0
Intimidate 5 9
Jump 0 0
Listen -1 1
Move Silently 0 0
Open Lock n/a n/a
Perform n/a n/a
Repair 0 0
Search 0 2
Spot -1 1
Swim 0 0
Tumble 1 1
Use Magic Device 7 20
Level 1 (Sorcerer)
Feat: (Selected) Maximize Spell
Spell (1): Niac's Cold Ray
Spell (1): Acid Spray
Level 2 (Sorcerer)
Spell (1): Expeditious Retreat
Level 3 (Sorcerer)
Feat: (Selected) Empower Spell
Spell (1): Nightshield
Level 4 (Sorcerer)
Spell (2): Web
Level 5 (Sorcerer)
Spell (2): Blur
Level 6 (Sorcerer)
Feat: (Selected) Toughness
Spell (3): Acid Blast
Level 7 (Sorcerer)
Spell (2): Resist Energy
Spell (3): Haste
Level 8 (Sorcerer)
Spell (4): Wall of Fire
Level 9 (Sorcerer)
Feat: (Selected) Heighten Spell
Spell (3): Rage
Spell (2): Knock
Spell (4): Ice Storm
Level 10 (Sorcerer)
Spell (5): Cone of Cold
Level 11 (Sorcerer)
Spell (3): Displacement
Spell (5): Break Enchantment
Spell (4): Dimension Door
Level 12 (Sorcerer)
Feat: (Selected) Spell Focus: Conjuration
Spell (6): Flesh to Stone
Level 13 (Sorcerer)
Spell (5): Protection From Elements
Spell (4): Stoneskin
Spell (6): Disintegrate
Level 14 (Sorcerer)
Spell (7): Otto's Sphere of Dancing
Level 15 (Sorcerer)
Feat: (Selected) Spell Focus: Transmutation
Spell (5): Cloudkill
Spell (6): Acid Fog
Spell (7): Waves of Exhaustion
Level 16 (Sorcerer)
Spell (8): Otto's Irresistible Dance
Level 17 (Sorcerer)
Spell (8): Mass Repair Critical Damage
Spell (7): Finger of Death
Level 18 (Sorcerer)
Feat: (Selected) Spell Penetration
Spell (9): Power Word: Kill
Level 19 (Sorcerer)
Spell (8): Polar Ray
Spell (9): Energy Drain
Level 20 (Sorcerer)
Spell (9): Wail of the Banshee
Enhancement: Sorcerer Bloodline of Power
Enhancement: Sorcerer Improved Empowering I
Enhancement: Sorcerer Improved Empowering II
Enhancement: Sorcerer Improved Empowering III
Enhancement: Sorcerer Improved Maximizing I
Enhancement: Sorcerer Improved Maximizing II
Enhancement: Sorcerer Improved Maximizing III
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Sorcerer Earth Savant I
Enhancement: Sorcerer Earth Savant II
Enhancement: Sorcerer Earth Savant III
Enhancement: Corrosive Spellcasting I
Enhancement: Corrosive Spellcasting II
Enhancement: Corrosive Spellcasting III
Enhancement: Corrosive Spellcasting IV
Enhancement: Corrosive Spellcasting V
Enhancement: Glacial Spellcasting I
Enhancement: Deadly Acid I
Enhancement: Deadly Acid II
Enhancement: Deadly Acid III
Enhancement: Deadly Acid IV
Enhancement: Deadly Acid V
Enhancement: Deadly Ice I
Enhancement: Acid Manipulation I
Enhancement: Acid Manipulation II
Enhancement: Acid Manipulation III
Enhancement: Acid Manipulation IV
Enhancement: Acid Manipulation V
Enhancement: Acid Manipulation VI
Enhancement: Acid Manipulation VII
Enhancement: Frost Manipulation I
Enhancement: Frost Manipulation II
Enhancement: Frost Manipulation III
Enhancement: Frost Manipulation IV
Enhancement: Frost Manipulation V
Enhancement: Frost Manipulation VI
Enhancement: Frost Manipulation VII
Enhancement: Repair Manipulation I
Enhancement: Sorcerer Energy of the Dragonblooded I
Enhancement: Sorcerer Energy of the Dragonblooded II
Enhancement: Sorcerer Charisma I
Enhancement: Sorcerer Charisma II
Enhancement: Sorcerer Charisma III
Enhancement: Sorcerer Wand and Scroll Mastery I