Hey, looking for advice on my first caster. The spells chosen are what I think is best at that level, ill be getting rid of older less useful spells as I level. And no I do not own the toaster race :P
Here's the build.
Code:Character Plan by DDO Character Planner Version 03.11.02 DDO Character Planner Home Page Level 20 True Neutral Drow Female (20 Sorcerer) Hit Points: 182 Spell Points: 2061 BAB: 10\10\15\20 Fortitude: 8 Reflex: 6 Will: 11 Starting Feat/Enhancement Abilities Base Stats Modified Stats (28 Point) (Level 1) (Level 20) Strength 10 10 Dexterity 10 10 Constitution 14 14 Intelligence 10 10 Wisdom 8 8 Charisma 20 28 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 0 6 Bluff 5 9 Concentration 4 24 Diplomacy 5 9 Disable Device n/a n/a Haggle 5 9 Heal -1 -1 Hide 0 0 Intimidate 5 9 Jump 0 0 Listen -1 1 Move Silently 0 0 Open Lock n/a n/a Perform n/a n/a Repair 0 0 Search 0 2 Spot -1 1 Swim 0 0 Tumble 1 1 Use Magic Device 7 20 Level 1 (Sorcerer) Feat: (Selected) Maximize Spell Spell (1): Niac's Cold Ray Spell (1): Acid Spray Level 2 (Sorcerer) Spell (1): Expeditious Retreat Level 3 (Sorcerer) Feat: (Selected) Empower Spell Spell (1): Nightshield Level 4 (Sorcerer) Spell (2): Web Level 5 (Sorcerer) Spell (2): Blur Level 6 (Sorcerer) Feat: (Selected) Toughness Spell (3): Acid Blast Level 7 (Sorcerer) Spell (2): Resist Energy Spell (3): Haste Level 8 (Sorcerer) Spell (4): Wall of Fire Level 9 (Sorcerer) Feat: (Selected) Heighten Spell Spell (3): Rage Spell (2): Knock Spell (4): Ice Storm Level 10 (Sorcerer) Spell (5): Cone of Cold Level 11 (Sorcerer) Spell (3): Displacement Spell (5): Break Enchantment Spell (4): Dimension Door Level 12 (Sorcerer) Feat: (Selected) Spell Focus: Conjuration Spell (6): Flesh to Stone Level 13 (Sorcerer) Spell (5): Protection From Elements Spell (4): Stoneskin Spell (6): Disintegrate Level 14 (Sorcerer) Spell (7): Otto's Sphere of Dancing Level 15 (Sorcerer) Feat: (Selected) Spell Focus: Transmutation Spell (5): Cloudkill Spell (6): Acid Fog Spell (7): Waves of Exhaustion Level 16 (Sorcerer) Spell (8): Otto's Irresistible Dance Level 17 (Sorcerer) Spell (8): Mass Repair Critical Damage Spell (7): Finger of Death Level 18 (Sorcerer) Feat: (Selected) Spell Penetration Spell (9): Power Word: Kill Level 19 (Sorcerer) Spell (8): Polar Ray Spell (9): Energy Drain Level 20 (Sorcerer) Spell (9): Wail of the Banshee Enhancement: Sorcerer Bloodline of Power Enhancement: Sorcerer Improved Empowering I Enhancement: Sorcerer Improved Empowering II Enhancement: Sorcerer Improved Empowering III Enhancement: Sorcerer Improved Maximizing I Enhancement: Sorcerer Improved Maximizing II Enhancement: Sorcerer Improved Maximizing III Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Sorcerer Earth Savant I Enhancement: Sorcerer Earth Savant II Enhancement: Sorcerer Earth Savant III Enhancement: Corrosive Spellcasting I Enhancement: Corrosive Spellcasting II Enhancement: Corrosive Spellcasting III Enhancement: Corrosive Spellcasting IV Enhancement: Corrosive Spellcasting V Enhancement: Glacial Spellcasting I Enhancement: Deadly Acid I Enhancement: Deadly Acid II Enhancement: Deadly Acid III Enhancement: Deadly Acid IV Enhancement: Deadly Acid V Enhancement: Deadly Ice I Enhancement: Acid Manipulation I Enhancement: Acid Manipulation II Enhancement: Acid Manipulation III Enhancement: Acid Manipulation IV Enhancement: Acid Manipulation V Enhancement: Acid Manipulation VI Enhancement: Acid Manipulation VII Enhancement: Frost Manipulation I Enhancement: Frost Manipulation II Enhancement: Frost Manipulation III Enhancement: Frost Manipulation IV Enhancement: Frost Manipulation V Enhancement: Frost Manipulation VI Enhancement: Frost Manipulation VII Enhancement: Repair Manipulation I Enhancement: Sorcerer Energy of the Dragonblooded I Enhancement: Sorcerer Energy of the Dragonblooded II Enhancement: Sorcerer Charisma I Enhancement: Sorcerer Charisma II Enhancement: Sorcerer Charisma III Enhancement: Sorcerer Wand and Scroll Mastery I