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  1. #1
    Community Member Keylon's Avatar
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    Default Human DPS FVS any suggestions?

    While reading up the compendium lately I finally decided to roll me an FVS, I'm currently LVL 9 and loving it. It's a human melee dps FVS but not with longswords but with greatswords because I didn't want to take 3 TWF feats plus I could get considerably more damage by using an Esos rather than Min II longswords. Plus I'm sure I can hit the 32 UMD necessary to use Fireshield scrolls in TOD.

    So here is my built:
    Code:
    Character Plan by DDO Character Planner Version 03.11.02
    DDO Character Planner Home Page
    
    Level 20 True Neutral Human Male
    (20 Favored Soul) 
    Hit Points: 342
    Spell Points: 1980 
    BAB: 15\15\20\25\25
    Fortitude: 16
    Reflex: 15
    Will: 12
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (34 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             16                 23                   24
    Dexterity            14                 16                   16
    Constitution         16                 18                   19
    Intelligence         10                 12                   12
    Wisdom                8                 10                   10
    Charisma             14                 17                   21
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Charisma used at level 20
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 20)          (Level 20)
    Balance               4                 12                   12
    Bluff                 2                  5                    5
    Concentration         7                 27                   27
    Diplomacy             2                  5                    7
    Disable Device        n/a               n/a                   n/a
    Haggle                2                 14                   14
    Heal                 -1                  0                    2
    Hide                  2                  3                    3
    Intimidate            2                  5                    5
    Jump                  3                  7                    7
    Listen               -1                  0                    0
    Move Silently         2                  3                    3
    Open Lock             n/a               n/a                   n/a
    Perform               n/a               n/a                   n/a
    Repair                0                  1                    1
    Search                0                  1                    1
    Spot                 -1                  0                    0
    Swim                  3                  7                    7
    Tumble                n/a                3.5                  3.5
    Use Magic Device      4                 16                   16
    
    {\b {\ul Notable Equipment }} \par Epic Helm of Frost \par Epic Envenomed Cloak \par Colethenis's Belt \par Ring of the Ravager \par Torc of Prince Raiyum-de II \par Dragontouched Breastplate \par Epic Charged Gauntlets \par Epic Sword of Shadow \par Epic Ring of Venom \par Epic Brawn's Spirits \par Epic Infested Armor \par Kormor's Belt \par Epic Boots of Corrosion \par Supreme Tyrant Green Steel Goggles of Existential Stalemate \par Supreme Tyrant Green Steel Bracers of Smoke \par  \par Level 1 (Favored Soul)
    Skill: Balance (+2)
    Skill: Concentration (+4)
    Skill: Use Magic Device (+2)
    Feat: (Human Bonus) Empower Spell
    Feat: (Deity) Favored by the Sovereign Host
    Feat: (Selected) Maximize Spell
    Feat: (Past Life) Past Life: Cleric
    
    
    Level 2 (Favored Soul)
    Skill: Concentration (+1)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 3 (Favored Soul)
    Skill: Concentration (+1)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Martial Weapon Proficiency: Greatsword
    
    
    Level 4 (Favored Soul)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 5 (Favored Soul)
    Skill: Concentration (+1)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Favored Soul Bonus) Energy Resistance: Fire
    
    
    Level 6 (Favored Soul)
    Skill: Concentration (+1)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Toughness
    
    
    Level 7 (Favored Soul)
    Skill: Concentration (+1)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 8 (Favored Soul)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 9 (Favored Soul)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Empower Healing Spell
    
    
    Level 10 (Favored Soul)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Favored Soul Bonus) Energy Resistance: Electricity
    
    
    Level 11 (Favored Soul)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 12 (Favored Soul)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Quicken Spell
    
    
    Level 13 (Favored Soul)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 14 (Favored Soul)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 15 (Favored Soul)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Favored Soul Bonus) Energy Resistance: Cold
    Feat: (Selected) Power Attack
    
    
    Level 16 (Favored Soul)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 17 (Favored Soul)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 18 (Favored Soul)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 19 (Favored Soul)
    Skill: Balance (+0.5)
    Skill: Concentration (+1)
    Skill: Haggle (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 20 (Favored Soul)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Tumble (+0.5)
    Feat: (Deity) Favored Soul Damage Reduction: Cold Iron
    Enhancement: Favored Soul Damage Boost I
    Enhancement: Favored Soul Damage Boost II
    Enhancement: Favored Soul Ascendency: Sovereign Host
    Enhancement: Unyielding Sovereignty (Favored Soul)
    Enhancement: Favored Soul Angel of Vengeance I
    Enhancement: Favored Soul Angel of Vengeance II
    Enhancement: Human Adaptability Strength I
    Enhancement: Human Greater Adaptability Constitution I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Improved Recovery II
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Racial Toughness III
    Enhancement: Favored Soul Prayer of Smiting I
    Enhancement: Favored Soul Prayer of Smiting II
    Enhancement: Favored Soul Prayer of Life I
    Enhancement: Favored Soul Prayer of Life II
    Enhancement: Favored Soul Prayer of Life III
    Enhancement: Favored Soul Smiting I
    Enhancement: Favored Soul Smiting II
    Enhancement: Favored Soul Smiting III
    Enhancement: Favored Soul Smiting IV
    Enhancement: Favored Soul Life Magic I
    Enhancement: Favored Soul Life Magic II
    Enhancement: Favored Soul Life Magic III
    Enhancement: Favored Soul Life Magic IV
    Enhancement: Favored Soul Energy of the Scion I
    Enhancement: Favored Soul Energy of the Scion II
    Enhancement: Favored Soul Energy of the Scion III
    Enhancement: Favored Soul Charisma I
    Enhancement: Favored Soul Charisma II
    Enhancement: Favored Soul Toughness I
    Enhancement: Favored Soul Toughness II
    Enhancement: Favored Soul Toughness III
    A few things: I took a higher DEX because it seemed like it would make the low levels easier with the whole AC thing, it helps out my Balance skill, and I just didn't see a huge difference between 16 base STR and 18 base.

    STR:
    16(Base)
    5(LVL up)
    1(Human Adaptability)
    7(Epic Grim's Bracelet)
    3(Tome)
    2(Ship)
    3(Greater Might of Abishai)
    3(Exceptional)
    2(Yugo Pot)
    = 42 STR

    He should have 2800 SP and around 550+ HP. I'll most likely use the Terror and a Holy Evil Outsider Bane Greatsword until I pull my Esos. I'm really liking the way the Epic Infested Armor looks I might just get that for the +6 DR(from demonic shield), Heavy Fort, and Augment Slot. I also have all the equipment neccessary to make an Epic Mask of Comedy. Heres the equip set

    HEAD: Epic Mask of Comedy
    NECK: Torc
    TRINKET: Epic Brawn's Spirits
    CLOAK: Epic Envenomed
    BELT: Coletheni's Belt (The Raveger set)
    RING 1: Ravager Ring
    GLOVES: Epic Charged Gauntlets
    BOOTS: Epic Boots of Corrosion
    RING 2: Epic Grim's Bracelet
    BRACERS: GS HP Smoke II
    ARMOR: Epic Infested
    GOGGLES: GS SP Conc Op

    So what do u think?
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  2. #2
    Community Member wax_on_wax_off's Avatar
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    I'd suggest to be wisdom based. With appropriate gear you can get sufficient strength to contribute meaningful melee DPS and the boost to wisdom is worth much more for useful spell DCs.

    Edit: Also, no point in having 2 slots dedicated to GS. Having Conc-opp HP goggles and then use another slot (like bracers, boots or gloves) for GS +150 SP airguard, +6 charisma skills item.

    Finally, as human I wouldn't have WP:Greatsword at cap but rely on friendly MT, copping the -4 penalty or cakes.
    Last edited by wax_on_wax_off; 12-07-2011 at 11:04 PM.

  3. #3
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    grim's bracelet is too big to go on your ring finger btw. You can fit it over your head and wear it around your neck.

    I'd go with scorched bracers (for the 3 set abishi set) and brawling gloves (+7 STR enhancement)

    also I'd go with morgana's set, especially on a build like this where "to hit" is going to be an issue.
    Cannith - Noehealz, Protectorjon, Noebuffs, Mortion

  4. #4
    Community Member Keylon's Avatar
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    Quote Originally Posted by morticianjohn View Post
    grim's bracelet is too big to go on your ring finger btw. You can fit it over your head and wear it around your neck.

    I'd go with scorched bracers (for the 3 set abishi set) and brawling gloves (+7 STR enhancement)

    also I'd go with morgana's set, especially on a build like this where "to hit" is going to be an issue.
    Can't do that unfortunately, I'd loose a lot of healing ability if I put in the Epic Red Dragon Helm, The torc stays on my neck all the time not gonna swap that out, I'd loose DPS if I swapped out the Epic Charged Gauntlets due to shocking blow, and I'd loose the 7 extra damage from Ravager if I put in something other than ravager belt.
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  5. #5
    Community Member Keylon's Avatar
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    Quote Originally Posted by wax_on_wax_off View Post
    I'd suggest to be wisdom based. With appropriate gear you can get sufficient strength to contribute meaningful melee DPS and the boost to wisdom is worth much more for useful spell DCs.

    Edit: Also, no point in having 2 slots dedicated to GS. Having Conc-opp HP goggles and then use another slot (like bracers, boots or gloves) for GS +150 SP airguard, +6 charisma skills item.

    Finally, as human I wouldn't have WP:Greatsword at cap but rely on friendly MT, copping the -4 penalty or cakes.
    You'd be surprised how few casters have MT, it really baffles me as to why, but I've given up on relying on them for buffs like that. Plus what if I'm soloing?

    EDIT: great idea on the GS I never thought of that one.
    Last edited by Keylon; 12-07-2011 at 11:57 PM.
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  6. #6
    Community Member Raoull's Avatar
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    Quote Originally Posted by wax_on_wax_off View Post
    Edit: Also, no point in having 2 slots dedicated to GS. Having Conc-opp HP goggles and then use another slot (like bracers, boots or gloves) for GS +150 SP airguard, +6 charisma skills item.
    I second this recommendation... sort of. Don't put the SP item on boots, bracers or the like.... got for Neck. You don't need to regain SP from your torc when you're near max. And when you're not near max, you don't need the extra max SP from the GreenSteel. Torc & GS SP Necklace have a nice synergy, only messed up if you want Torc SP regen at the same time you really need +6 UMD. But there's always something....
    Cannith Server :Vice Sovereign of The Guild of Calamitous Intent

    Kalener (Monk) Renelak (backup band) Raoull (Mr. McStabby) Kaleray (laser heals) Kalrah (xbow rogue)

  7. #7
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    Quote Originally Posted by Keylon View Post
    Can't do that unfortunately, I'd loose a lot of healing ability if I put in the Epic Red Dragon Helm, The torc stays on my neck all the time not gonna swap that out, I'd loose DPS if I swapped out the Epic Charged Gauntlets due to shocking blow, and I'd loose the 7 extra damage from Ravager if I put in something other than ravager belt.
    You may not understand what I was saying. In your post you have grim's bracelet in a ring slot. It can't go there.

    While it may be possible to only miss on a 1 in all situations with this toon I simply don't see that happening with the current gear layout. This is why I think you should slot some +to hit items though I understand that it may come at a cost.
    Cannith - Noehealz, Protectorjon, Noebuffs, Mortion

  8. #8
    Community Member Keylon's Avatar
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    Quote Originally Posted by morticianjohn View Post
    You may not understand what I was saying. In your post you have grim's bracelet in a ring slot. It can't go there.

    While it may be possible to only miss on a 1 in all situations with this toon I simply don't see that happening with the current gear layout. This is why I think you should slot some +to hit items though I understand that it may come at a cost.
    D'oh yeah I didn't bother reading that Grim's is a necklace, I guess I'll have to use Epic Helm of the Red Dragon and ardor clickies to keep my STR high.
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  9. #9
    Community Member voodoogroves's Avatar
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    Drop that DEX a bit; you don't need so much, do you?

    If you don't want to put it in STR, CON or CHA, there's always INT ... because Teleport scrolls are better than walking.


    You may also find the Deneith Heavy Chain is easier to make than the Infested.
    Last edited by voodoogroves; 12-11-2011 at 03:01 PM.
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