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  1. #1
    Community Member Diyon's Avatar
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    Nov 2009
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    Default Phoenix of Siberys

    Okay, since the fix to healing ki, my Solar Phoenix has been more or less benched, and I've finally decided he needs to be updated into an actual tank (My Phoenix, despite the huge amp, could never really hold aggro against a decent group).

    Code:
    Character Plan by DDO Character Planner Version 03.11.02
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Human Male
    (12 Paladin \ 7 Monk \ 1 Rogue) 
    Hit Points: 460
    Spell Points: 140 
    BAB: 17\17\22\27\27
    Fortitude: 25
    Reflex: 20
    Will: 15
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength             15                    19
    Dexterity            15                    17
    Constitution         16                    23
    Intelligence         10                    12
    Wisdom                8                    11
    Charisma             14                    16
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Strength used at level 11
    +3 Tome of Wisdom used at level 11
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               6                    18
    Bluff                 2                     3
    Concentration         5                    22
    Diplomacy             2                     3
    Disable Device        n/a                   n/a
    Haggle                2                     3
    Heal                 -1                     0
    Hide                  2                     3
    Intimidate            6                    26
    Jump                  6                     8
    Listen               -1                     0
    Move Silently         2                     3
    Open Lock             6                     7
    Perform               n/a                   n/a
    Repair                0                     1
    Search                0                     1
    Spot                  3                     4
    Swim                  6                     8
    Tumble                6                     7
    Use Magic Device      6                    26
    
    Level 1 (Rogue)
    Feat: (Past Life) Past Life: Paladin
    Feat: (Human Bonus) Toughness
    Feat: (Selected) Two Weapon Fighting
    Feat: (Automatic) Attack
    Feat: (Automatic) Heroic Durability
    Feat: (Automatic) Light Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency: Rapier
    Feat: (Automatic) Martial Weapon Proficiency: Shortsword
    Feat: (Automatic) Martial Weapon Proficiency: Shortbow
    Feat: (Automatic) Simple Weapon Proficiency
    Feat: (Automatic) Sneak
    Feat: (Automatic) Sneak Attack
    Feat: (Automatic) Trapfinding
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Stunning Fist
    Feat: (Automatic) AC Bonus
    Feat: (Automatic) Defensive Fighting
    Feat: (Automatic) Disciple of Breezes
    Feat: (Automatic) Disciple of Candles
    Feat: (Automatic) Disciple of Pebbles
    Feat: (Automatic) Disciple of Puddles
    Feat: (Automatic) Exotic Weapon Proficiency: Kama
    Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
    Feat: (Automatic) Finishing Moves
    Feat: (Automatic) Flurry of Blows
    Feat: (Automatic) Martial Weapon Proficiency: Handaxe
    Feat: (Automatic) Unarmed Strike
    
    
    Level 3 (Monk)
    Feat: (Monk Bonus) Toughness
    Feat: (Monk Bonus) Toughness
    Feat: (Automatic) Evasion
    Feat: (Automatic) Meditation
    Feat: (Automatic) Sunder
    Feat: (Automatic) Trip
    
    
    Level 4 (Monk)
    Ability Raise: CON
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    Feat: (Automatic) Fast Movement
    Feat: (Automatic) Finishing Moves: Path of Harmonious Balance (ALL)
    Feat: (Automatic) Finishing Moves: Path of Inevitable Dominion (ALL)
    Feat: (Automatic) Still Mind
    
    
    Level 5 (Paladin)
    Feat: (Automatic) Aura of Good
    Feat: (Automatic) Heavy Armor Proficiency
    Feat: (Automatic) Martial Weapon Proficiency (ALL)
    Feat: (Automatic) Medium Armor Proficiency
    Feat: (Automatic) Shield Proficiency (General)
    Feat: (Automatic) Smite Evil
    
    
    Level 6 (Paladin)
    Feat: (Selected) Diehard
    Feat: (Automatic) Divine Grace
    Feat: (Automatic) Lay on Hands
    
    
    Level 7 (Paladin)
    Feat: (Automatic) Aura of Courage
    Feat: (Automatic) Divine Health
    Feat: (Automatic) Fear Immunity
    
    
    Level 8 (Paladin)
    Ability Raise: CON
    Feat: (Automatic) Turn Undead
    
    
    Level 9 (Paladin)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Paladin)
    Feat: (Automatic) Remove Disease
    
    
    Level 11 (Paladin)
    
    
    Level 12 (Paladin)
    Ability Raise: CON
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    
    
    Level 13 (Paladin)
    
    
    Level 14 (Paladin)
    
    
    Level 15 (Paladin)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Paladin)
    Ability Raise: CON
    
    
    Level 17 (Monk)
    Feat: (Automatic) Ki Strike: Magic
    Feat: (Automatic) Slow Fall
    
    
    Level 18 (Monk)
    Feat: (Selected) Power Attack
    Feat: (Automatic) Ki Strike: Damage
    Feat: (Automatic) Purity of Body
    
    
    Level 19 (Monk)
    Feat: (Monk Bonus) Toughness
    
    
    Level 20 (Monk)
    Ability Raise: CON
    Feat: (Automatic) Wholeness of Body
    Enhancement: Paladin Armor Class Boost I
    Enhancement: Rogue Haste Boost I
    Enhancement: Unyielding Sovereignty
    Enhancement: Follower of the Sovereign Host
    Enhancement: Human Adaptability Strength I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Improved Recovery II
    Enhancement: Human Improved Recovery III
    Enhancement: Human Versatility I
    Enhancement: Human Versatility II
    Enhancement: Way of the Patient Tortoise I
    Enhancement: Way of the Patient Tortoise II
    Enhancement: Monk Improved Recovery I
    Enhancement: Monk Improved Recovery II
    Enhancement: Shintao Monk I
    Enhancement: Adept of Flame
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Bulwark of Good II
    Enhancement: Paladin Focus of Good I
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Resistance of Good II
    Enhancement: Paladin Divine Righteousness I
    Enhancement: Paladin Divine Sacrifice I
    Enhancement: Paladin Divine Sacrifice II
    Enhancement: Paladin Exalted Smite I
    Enhancement: Paladin Exalted Smite II
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Paladin Extra Lay on Hands II
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Paladin Extra Smite Evil II
    Enhancement: Paladin Extra Smite Evil III
    Enhancement: Paladin Defender of Siberys I
    Enhancement: Paladin Defender of Siberys II
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Paladin Devotion I
    Enhancement: Paladin Toughness I
    Enhancement: Paladin Toughness II
    Enhancement: Paladin Divine Might I
    Enhancement: Paladin Divine Might II
    STR 30 (In stance with Epic brawling gloves or alternative)
    DEX 23 (not bothering listing an item here atm)
    CON 34 (In stance, +1, +2 exceptional)
    INT 12 (Enough)
    WIS 18 (Enough)
    CHA 22 (Enough)

    HP:
    194 Base
    240 CON
    88 Toughness
    40 Toughness enhancements
    10 Tortoise
    10 Draconic
    30 GFL
    45 GS
    20 Rage
    --
    677
    101 15% from stance
    ---
    778 HP (801 with +2 con from guild buff)

    Madstone (cuts off self healing except from healing ki, and lay on hands?)
    824/847 HP
    870/893 HP (double madstone)

    Healing Amp:
    5% Past Life
    10% DT
    20% ToD/DT
    30% Human
    20% Monk
    25% Jidz Tetka
    10% Guild
    ---
    297.297% amp
    (386.4861% with epic gloves of the claw)

    Saves:
    41 Fort
    33 Reflex
    29 Will

    Skills
    +48 intimidate (at least, this is with no good luck, enhancement bonus, or >+15 item)
    +33 UMD (only GH, can get higher)

    Strong Points:
    -Relatively high HP (778)
    -Threat generation (stance, gear, redemption, intimidate)
    -High Saves
    -Evasion
    -High healing amplification
    -Self Healing (Fists of light, healing ki, cures, heal scrolls)
    -Full UMD
    -Can open locks.
    -Haste boost, HV damage boost

    Depending on the amp amount, curse of healing should be netting back 2-5 HP, or 3-7 HP healed per hit.

    Any suggestions, comments, pointing out of glaring errors/problems are welcome.

    I want Bakup Planne to get out there and hit stuff again.

    Edit: Yes this is using handwraps.
    Last edited by Diyon; 10-05-2011 at 05:40 PM.
    Khyber: Runforr 13/6/1 Rog/Ftr/Mnk, Bakup 3/3/1 Mnk/Pal/Rog (TR Pal), Faylah 14 Mnk (TR Mnk), Janthyra 12/7/1 Brb/Rog/Ftr, Ainbthech 20 Sor, Fliethas 18/2 Fvs/Mnk, Unfilled 12/6/2 Mnk/Rgr/Ftr, Arcanemark 10 Wiz "Don't eat us dragon! We're like you, but smaller. And fly worse." - Kobold Crewman on the Heart of Wind

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