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  1. #21
    Community Member Vellrad's Avatar
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    Oh, and BTW, take a look at spells reducing mobs' saves, like despair, mind fog etc, or level drains, like power drain and excelent symbol of death (kiting required to make mobs loose as many levels as possible).
    Nerfed mobs requires less DC to have your spells landed.
    Quote Originally Posted by Originally Posted by Random Person #2 View Post
    People who exploit bugs in code are cheaters cheaters cheaters. And they are big fat ****yheads too.

  2. #22
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    My Sorc with 35 Enchantment, 36 Conjuration, 35 Necro can effectively CC the House P epics. Granted, I have a lot of experience with those epics, but you shouldn't have too much of a problem with a little practice.
    Granted, they do not actually need a whole lot . If one does not have close to 40 DC, then they're basically DPS with some added help.

  3. #23
    Community Member Tolath's Avatar
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    ok another thing without top dc you can do some cc but you need to consider mobs weak save and also use spells to lower that save.in house p dc 40 is fine and maybe a 36 dc work too considering the things i said.

    but lets say adq1 epic is a place (no rooms) that you cant cc anything no matter how high is your dc.

  4. #24

  5. #25
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    About ToD caster rings:

    1. Since there is not many desired (or even useful) caster rings, I fail to see why ring with +9 int is a bad item for a wizard. Other items with +3 exc int occupy slots that are either often swapable (weapon slot) or slot where you want to wear something else (Litany, Eardweller, maybe Stormreaver Napkin or this symbiont with +1 all schools DC etc).

    2. Rakhir set + skiver = Major Arcane Lore. It is not usefull all the time, but can be nice sometimes. Especialy if you are lazy and dont like swapping few major lore items

  6. #26
    Community Member Tolath's Avatar
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    Quote Originally Posted by TheDearLeader View Post
    This.
    this what?first some of calculations are wrong and this is not a build or something it just explains how dc can be in some occasions

    .i dont know anyone that got competionist and also tr 3 times in every class to get all this benefitss so far.but the thing here is house d pots and abish cookies and pots from store.
    you cant use this things really its just you use them you reach lets say 60 int and you get a screenshot because they last for some secs-mins you cant play like this.

    i dont think this is helpful for the guy he asking how to get 40 dc.

  7. #27
    Community Member Tolath's Avatar
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    Quote Originally Posted by Cartheron View Post
    About ToD caster rings:

    1. Since there is not many desired (or even useful) caster rings, I fail to see why ring with +9 int is a bad item for a wizard. Other items with +3 exc int occupy slots that are either often swapable (weapon slot) or slot where you want to wear something else (Litany, Eardweller, maybe Stormreaver Napkin or this symbiont with +1 all schools DC etc).

    2. Rakhir set + skiver = Major Arcane Lore. It is not usefull all the time, but can be nice sometimes. Especialy if you are lazy and dont like swapping few major lore items
    i agree with Cartheron even if you think at start that you can use other things for that +3 exc int when you get get all top items around you will see that all slots are covered and you have 1 ring slot.so tod ring is perfect.

    ofcourse there is other combinations but this one working great with all top items a wiz can have atm.

  8. #28
    Community Member TheDearLeader's Avatar
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    Quote Originally Posted by Tolath View Post
    this what?first some of calculations are wrong and this is not a build or something it just explains how dc can be in some occasions

    .i dont know anyone that got competionist and also tr 3 times in every class to get all this benefitss so far.but the thing here is house d pots and abish cookies and pots from store.
    you cant use this things really its just you use them you reach lets say 60 int and you get a screenshot because they last for some secs-mins you cant play like this.

    i dont think this is helpful for the guy he asking how to get 40 dc.
    ...I'ma sigh real quick.

    /sigh.

    Okay, I'm good. Let's chat.

    The thread we're talking about, indeed, is about Max Int/DC/Spell Pen on a Wizard. It's not specifically about Realistic/Sustained/Feasible.

    That is to say, it is not a Roadmap. It is not a build. Rather than a Roadmap, however, it is more like a Menu.

    You read the Menu. You say "oh that looks good", or "no that won't do for me".

    Maybe you set an arbitrary goal like "I want 42 Int stepping into the quest, with ship buffs". Or "I want a DC 40 Web, and DC 40 Wail."

    That thread gives you the very base tools necessary to achieve these goals.

    Re:Completionist, and Multiple Caster Past Lives. - Think there was a Sorc who did so, actually. And certainly, I know a Caster on life 11'ish that's nearly done getting all his Sorc/Wizard/FvS/Cleric lives built up. Some people are just that dang crazy about it.

    The OP asks "how". How to get a specific number of DC in a specific school. Any time I've thought that I might be missing something on my Sorc/Bard, or when hashing over my guildie and his Wizards? I refer to that thread, and see what I'm missing.

    So... This.

  9. #29
    The Hatchery Enoach's Avatar
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    At level 18 only 4 of the 5 Level ups are possible
    +7 Int items not available until level 20
    +2 Tome used, however it is possible a +4 Tome is in play

    18 Base (non-human/half elf)
    ======================
    18 base
    4 level ups
    2 Tome
    6 Int Item
    3 Exceptional Int Item
    3 Enhancements
    = 36 Int or +13 Modifier

    18 (human/half elf)
    ===============
    18 base
    4 level ups
    2 Tome
    6 Int Item
    3 Exceptional Int Item
    4 Enhancements
    = 37 Int or +13 Modifier

    20 (Drow)
    =========
    20 base
    4 level ups
    2 Tome
    6 Int Item
    3 Exceptional Int Item
    3 Enhancements
    = 38 Int or +14 Modifier

    Spells cast @ 18th level with Heighten are considered 9th level spells for DC

    DC = 10 base + 9 spell level + 13 int bonus + 2 Both Focus Feats + 2 Greater Focus Item = 36

    Drow would be at 37...

    Now what makes up the missing 3 to 4 points of DC?

    ==============================================
    PrE Bonus
    -------------
    +2 Main School for Archmage
    +1 Secondary School for Archmage
    +2 Necromancy Lich form (+1 Necro DC and +2 Int bonus)
    +1 All Other Schools Lich form (+2 Int bonus)

    Equipment/Perm Consumable
    -------------------------------
    +3 Tome for Human/Half Elf could be +1
    +4 Tome is +1 DC over a +2 Tome

    +1 Profane bonus to Attributes Litany of the Dead = +1 Could be +1 for someone at an Odd int

    Limited Time Buffs
    ------------------
    +2 Int from Ship Buffs could be +1 (60 minutes - not sustained through death)
    +2 Int from Yugoloth Potion would be +1 <- This requires Favor to achieve (15 minutes)
    +2 Int from Store Potions (TP) would be +1
    +1 to 3 Int from House D. Alch. Potions

  10. #30
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    thanks for all the input, since posting i've already added 1 to my enchantment DC and got the cove trinket almost finished off. BTW (not that it matters much this late in the post) but im NOT TR. toon is WF archmage lvl 18... and judging by the comments I feel like im on the right track.... now if i could just break a barrel and find a +9 int item...


    one thing, ppl are talking about ToD and/or VoD gear...what specifically. and any docents i should look out for?

  11. #31
    Community Member gloopygloop's Avatar
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    Quote Originally Posted by elgaeb View Post
    thanks for all the input, since posting i've already added 1 to my enchantment DC and got the cove trinket almost finished off. BTW (not that it matters much this late in the post) but im NOT TR. toon is WF archmage lvl 18... and judging by the comments I feel like im on the right track.... now if i could just break a barrel and find a +9 int item...


    one thing, ppl are talking about ToD and/or VoD gear...what specifically. and any docents i should look out for?
    It won't add to your DC or your DPS, but I absolutely LOVE my Quorforged Docent of Battle. I have two of them on my Wizard.

    The unsupressed one gains Superior False Life (40 HP) and Toughness (20 HP, stacks with Superior False Life and Greensteel, but not with Minos Legens), but the suppressed one (just Improved False Life and no Toughness) is pink and when my daughter is in the room while I play, she'll ask me to get my pink robot for her.

  12. #32
    Community Member Cauthey's Avatar
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    Quote Originally Posted by gloopygloop View Post
    It won't add to your DC or your DPS, but I absolutely LOVE my Quorforged Docent of Battle. I have two of them on my Wizard.

    The unsupressed one gains Superior False Life (40 HP) and Toughness (20 HP, stacks with Superior False Life and Greensteel, but not with Minos Legens), but the suppressed one (just Improved False Life and no Toughness) is pink and when my daughter is in the room while I play, she'll ask me to get my pink robot for her.
    (Emote) Metalbone grabs Quorforged Docent of Battle and begins to dance.


  13. #33
    Community Member xSeverinax's Avatar
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    Quote Originally Posted by elgaeb View Post
    one thing, ppl are talking about ToD and/or VoD gear...what specifically. and any docents i should look out for?
    Docent of the Diabolist from the Chronoscope raid. When you hit level 20 you can get epic ingredients from the epic difficulty of the raid and upgrade it to the epic version. It gives you +7 int as well as a few other shinies.
    Thelanis;

  14. #34
    Community Member TheDearLeader's Avatar
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    Quote Originally Posted by elgaeb View Post
    thanks for all the input, since posting i've already added 1 to my enchantment DC and got the cove trinket almost finished off. BTW (not that it matters much this late in the post) but im NOT TR. toon is WF archmage lvl 18... and judging by the comments I feel like im on the right track.... now if i could just break a barrel and find a +9 int item...


    one thing, ppl are talking about ToD and/or VoD gear...what specifically. and any docents i should look out for?
    ToD gear - perhaps the Archmage Set? Consists of a Belt and Ring. Means you can consolidate +9 Int in one place, as well as your Archmagi, and get a fancy little bonus.

    VoD gear - probably the Glacial Assault set. Good for new casters, but many "outgrow it". I still wear it on my Sorc for the moment, but I admit I've been tempted more than once to do away with it.

    Also from ToD are the Savant belts - they have clickies of Superior [Element] VIII, 3 times per rest, 3 minutes per clickie - basically, 9 minutes of +75% to each type of elemental spell damage, from Polar Ray and Black Dragon Bolt down.

  15. #35
    Hero Arlathen's Avatar
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    Just finished helping the missus Lesser Reincarnate her 1st life Warforged Wizard from Evocation Specced Wizard 18 / 2 Rogue Archmage to Enchantment & Necromancy Specced pure Wiz20 CC/Insta-Kill based character.

    She can hit a DC40 Mass Hold Monster, and here's how she does it:

    10 Base DC
    09 Spell Level (Heighten feat available for lower level spells)
    15 Intelligence
    02 Greater Enchantment Item (Dreamspitter/Deaths Scythe from Mindsunder, or Cannith Crafting)
    01 Spell Focus Feat
    01 Greater Spell Focus Feat
    01 Archmage Spell Mastery 1
    01 Archmage Spell Mastery 2
    = 40DC

    Necromancy Instant Kill spells are just 1DC behind.

    +15 Int Modifier is achieved by:

    18 Base Intelligence at creation
    +5 Level up points
    +3 Wizard Intelligence Enhancement
    +2 Tome
    +6 Item
    +2 Exceptional Item (Crystal Spyglass Trinket)
    +2 Wizard Capstone
    +2 Guild Ship buff
    = 40 Intelligence

    On top of that, don't forget Hypnotism/Crushing Despair to reduce Will Saves before hitting them with a Mass Hold.
    Quote Originally Posted by twinstronglord View Post
    Up to this point we've all been beating around the bush. Lolth has a very small box in which you can hit her.

  16. #36
    2015 DDO Players Council Ironforge_Clan's Avatar
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    Quote Originally Posted by elgaeb View Post
    thanks for all the input, since posting i've already added 1 to my enchantment DC and got the cove trinket almost finished off. BTW (not that it matters much this late in the post) but im NOT TR. toon is WF archmage lvl 18... and judging by the comments I feel like im on the right track.... now if i could just break a barrel and find a +9 int item...


    one thing, ppl are talking about ToD and/or VoD gear...what specifically. and any docents i should look out for?
    Reading through I was wondering about some of your build but this answers a bit. My wizard Runezephyr is a first life WF PM and I can hit 41+ dc on necro spells and 40+ on enchantment. So do not dispair it is possible and it will take some gear to do so. Also, for the record I'm not done on collecting the gear I want and I'm still debating whether or not I'll TR after getting the rest of my desired gear.

    Here is the link to my wizard if you care: http://my.ddo.com/character/thelanis/runezephyr/

    If you have a question about something just send a long a PM and I'll try to answer.
    Axebiter, Cujo, Runeforge, Runefury, Runegoth, Runehealer, Runehamer, Runehorde, Runenight, Runesongs, Runezephyr
    And the forgotten: Runeaura, Runedevourer, Herstinkie, Runewolf,
    Caught somewhere between casual player and power gamer.

  17. #37
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    Haven't seen these yet:
    Giant's Napkin from REaver's Fate: a cloak that gives +6 int and a +1 to all DCs (non-stacking). Reaver also may give +3 tomes.
    Scepter of Mad Trickery from the Madness chain in the harbor (end reward): +2DC on enchantment.
    Robe of Shadow from Mabar level 12 and up: +1 DC on Necromancy. The epic version gives a +2.
    Will Cannith-craft (150 levels in all schools) for free on Khyber (mail Ninevrisei) if you provide the needed materials.

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