Originally Posted by
mobrien316
I disagree.
If there are players who cannot or will not judge other players based on their overall play, but solely on whether they carry a specific buff and/or cast that buff early/often enough, they are being elitist.
Elitism = The belief that certain persons or members of certain classes or groups deserve favored treatment by virtue of their perceived superiority, as in intellect, social status, or financial resources.
i.e. - If a person plays an arcane character and either doesn't carry Haste/Rage/whatever or doesn't cast it early enough or often enough, they are obviously not part of the elite "uber" class of "superior" players (apparently defined as 'those who confom to the accepted builds because that's what everyone expects them to do and to do otherwise is to simply show their selfishness and lack of intelligence to everyone else') and they will not be permitted to participate in groups with other "superior" players.
If you were basing your judgment on something substantial, rather than your perception of what spells/skills/gear/feats/whatever a "good" player should have, I don't think it would be elitism. If you "shunned" players who have demonstrated, via their play style in an actual quest or raid, that they are lousy players, that would be reasonable. Booting/squelching/banning for life players who don't conform to specific "cookie cutter" builds, without bothering to first see if they are good players or not, is elitism.
Everyone is, of course, free to be as elitist as they wish to be. I don't think it advances the game or makes it any more fun for anyone if we try to force the game down a road where everyone either conforms to specific builds with specific weapons/buffs/spells/skills/whatever or faces being blacklisted as stupid or selfish players.