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Originally Posted by
FrozenNova
I would definitely endorse the max+quicken if you have two feats to spare. With only one, extend is typical, but you can get a suprisingly massive amount of healing out of CSW, especially on a human.
1.3 human recovery
1.1 eldritch
1.1 guild
1.2 tempest / leviks
= 1.8876 amp
1.3 eGoTC
= 2.454
Cure serious wounds is 3d6+21 - average 31.5
Using superior ardor and devotion 2:
31.5*(1+0.2+0.75)*(2) = 122.85 per cast
With easy amp, 231.9 per cast on self.
With gloves of the claw, 301 per cast on self.
If you get a greensteel sp item, like many paladins do for UMD, you'll have ~600 sp, and max/quicken CSW costs a mere 47. And if you take a day to farm up a bauble - and especially given you're already creating a concordant opposition anyway.
In other news, further ranks of divine sacrifice arn't worth the AP imo on a two handed fighter.
When twfing, with a 0.8 chance to double it, would be good to consider.
You can definitely get umd to a usable level. It may take some effort to reach heal scrolls, but it is doable on a typical paladin.
11 ranks
07 charisma (16 base + 6 item + 2 tome)
04 GH
03 Cartouche
01 Prayer or voice of master
06 Greensteel
+2 Seven fingered gloves
+1 Reaver head
01 d20 roll
= 36, nofail raise
03 Epic big top
01 +2 Charisma shrine
= 40, nofail heal.
Gathering those last three equips will take some time, admittedly. But as it's possible, I'd certainly go for it.