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  1. #1
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    Default Warpriest Missing...

    Ok, I am doing the whole custom War-priest build by Tihocan. Decent Solo-ability on it so far but now I am lvl 4 Cleric lvl 1 fighter. I am missing ALOT on the bosses and when I go power attack on trash mobs I miss a fair bit now compared to when I was only lvl 2 and 3. Is this to be expected? Or do I have to constantly have on Bull's strength, Bless etc. when running the dungeon?

  2. #2
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    Quote Originally Posted by Jeargroth View Post
    Ok, I am doing the whole custom War-priest build by Tihocan. Decent Solo-ability on it so far but now I am lvl 4 Cleric lvl 1 fighter. I am missing ALOT on the bosses and when I go power attack on trash mobs I miss a fair bit now compared to when I was only lvl 2 and 3. Is this to be expected? Or do I have to constantly have on Bull's strength, Bless etc. when running the dungeon?
    Power attack reduces your chance to hit. If you want to use power attack, you need to find things that increase your chances to hit. Bull's strength and Bless are examples of things that add +hit. Also, while the set name escapes me, there is at least 1 gear-set from korthos that provide +hit.

  3. #3
    The Hatchery Habreno's Avatar
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    Believe that is the Nimble Hand set, but I can be mistaken.
    Quote Originally Posted by TheLegendOfAra View Post
    Welcome to Argo, where our end game players are constantly striving for new and exciting ways to make themselves more gimp, and continually working towards progressively more pointless goals.
    BYOH. Know it, abide by it, or don't mess with those who do.

  4. #4
    Community Member licho's Avatar
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    Weird, some things which can help:
    - Insight Gogles from Necro Doom Korthos set
    - Bull str or +2Str item (could be expenseive thou)
    - Bless/Divine Favor (but DF is quite costly)
    - Power attack cost you -5 to hit (but no more than your BAB)
    - There is also Anger set from korthos, however you go better with archivist neckle after Miseary Peak, you can get both with veteran toon, or after Carnival Chain. (EDIT of course the nible and i suppose patchfinder sets all grants +2 to hit, but always you need boots/gloves and neckle, while your neckle choice should be archivist)
    - Sunder them all.
    - You can check Bard Hire (never tried that, but that could be the option)
    - Weapon set, +4 weapon deals similar dmg as Shock/Acid +1 weapon, and cost similar less. While the to hit is much better. In the same way Rightheous suffix gives +2 to hit and make weapon good aligned.

    But you are not alone with the to hit problem, often PA is something which is sometimes swiched off.
    Last edited by licho; 05-17-2011 at 04:17 PM.

  5. #5
    Community Member redspecter23's Avatar
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    Find as many +to hit items as possible and turn off power attack most times as well. A few things to pick up if you haven't already

    +1 to hit goggles from Korthos
    +2 to hit crafted goggles (lv 5) if you have the crafting level for it
    Korthos set that increases hit bonus
    Bless spell for +1 to hit
    Divine Favor +1 to hit
    Heroism clickie or pot +2 to hit
    Prioritize high + weapons over weapons with low + but multiple effects
    Bulls Strength spell for +2 to hit (assuming no str items slotted currently)
    various ship buffs for another +3 potentially

    Hopefully at least a few of those options are available to you.
    Kaarloe - Degenerate Matter - Argonnessen

  6. #6
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    The whole concept of a warpriest (or a battlecleric) is to run around fully buffed.
    Since you are not a fighter or a barbarian, you will need to use spells to equal the odds.

    Some recommendations:
    - Bless or Aid gives a +1 to hit
    - Divine favor gives +1 to damage
    - Bull's strength gives +2 to hit and +2 damage (doesn't stack with Strength items)
    - Heroism gives +2 to hit and is available in potion or clicky form (lasts 5 minutes also gives +2 to saves and skills)
    - There are 2 Korthos sets that give +2 to hit: pathfinder and anger's wrath, you need a necklace and boots to form the set but you can only choose 1 necklace per life.
    - You can get goggles of insight in Korthos for +1 to hit
    - A bard (hireling) can give +1 to hit with a song
    - Normally you can kill stuff fast enough without powerattack, so don't be afraid to turn it off
    - Use a weapon without 'other abilities': i.e. a plain +2 weapon instead of +1 flaming for example, the extra dps from the flaming is lost if you miss a lot
    - Use summon spells or a hireling to flank an opponent, this gives +2 to hit

    That all I can remember off-hand, but it should help you get on your way.

  7. #7
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    You want to use the following extended in quest so they last 6 min.
    Bull strength - lvl 2 (item bonus)
    Divine Favor - lvl 1 (luck bonus)
    Bless - lvl 1 (moral bonus)

    Total of these 3 spells is +4 to hit and +3 damage

    Also the +1 to hit (insite) korthos goggles
    Angers's step set bonus +2 to hit - boots and necklace

  8. #8
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    Default Buff it up

    Ok, so the consensus is PA was a waste of a Feat, and buff it up to the max with a Extend Feat. Also you guys find the +3-+4 items better than Flame/shock/acid. For my lvl if I can find such animals within my price range. As you can tell I am newer to game so money is a sticking point. Bull's won't stack with items though??? I thought it did, when I get home I will check it out.

    As well I have not been using PA a lot already and NEVER on Boss mobs. I also try to keep Bulls up entire time running combat, same with Bless. Still found myself Wiffing a fair bit.

  9. #9
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    Quote Originally Posted by Jeargroth View Post
    Ok, so the consensus is PA was a waste of a Feat, and buff it up to the max with a Extend Feat. Also you guys find the +3-+4 items better than Flame/shock/acid. For my lvl if I can find such animals within my price range. As you can tell I am newer to game so money is a sticking point. Bull's won't stack with items though??? I thought it did, when I get home I will check it out.

    As well Not using PA a lot to begin with and NEVER on Boss mobs. Try to keep Bulls up entire time running combat, same with Bless. Still found myself Wiffing a fair bit.
    No, PA is not a wasted feat. It is pretty much a "must have" feat for optimal Melee DPS.

    It is just, in the early levels and when first starting epics, your gear isn't providing you with enough +hit to compensate. It definitely gets better.

    Edit: Eventually you will find yourself hitting on a 2, even with PA on - somewhere there is a thread that gives advice similar to "if you are missing on a 3, turn PA off"; If we ask nicely, I am sure one of the local math fiends will show us the money.
    Last edited by Waylayer; 05-17-2011 at 05:06 PM.

  10. #10
    Community Member licho's Avatar
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    Quote Originally Posted by Jeargroth View Post
    Ok, so the consensus is PA was a waste of a Feat, and buff it up to the max with a Extend Feat. Also you guys find the +3-+4 items better than Flame/shock/acid. For my lvl if I can find such animals within my price range. As you can tell I am newer to game so money is a sticking point. Bull's won't stack with items though??? I thought it did, when I get home I will check it out.

    As well I have not been using PA a lot already and NEVER on Boss mobs. I also try to keep Bulls up entire time running combat, same with Bless. Still found myself Wiffing a fair bit.
    PA is a good feat, PA and Improved Critical {slashing or wahtever} (but for that you has to wait till BAB +8).

    Simply early levels is when AC counts.And misses happens.
    It also works other way around. If you get some +2 fullplate, and +2 Towershield you can switch to defense mode. (sometimes handy)

    As for PA, try cheking when it works, and if not just swich off. It depends on dificulty. Also some monsters are more dumb, for example easy to hit: undeads, earth elies, hobs, trogs, ogres, ozzies. Hard to hit: special kobolds, spiders, armoured scelies.

    Bull and items provides same (enchantment i think) type bonus, so the only higher counts.

  11. #11
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    Yes, you need to run around with Bull's strength and every other buff you can. This build benefits from extend, which, though nerfed for casters, is still good for battle clerics and paladins.

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