I have already created a 32-pt version of the mentioned 18fvs/2rog build (Boci of Cannith):
Code:
Character Plan by DDO Character Planner Version 03.11.02
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Boci
Level 20 True Neutral Half-Elf Female
(2 Rogue \ 18 Favored Soul)
Hit Points: 428
Spell Points: 1671
BAB: 14\14\19\24
Fortitude: 21
Reflex: 16
Will: 15
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 8 8
Dexterity 8 10
Constitution 18 26
Intelligence 16 18
Wisdom 8 8
Charisma 14 17
Tomes Used
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 1 12
Bluff 2 3
Concentration 8 31
Diplomacy 2 3
Disable Device n/a n/a
Haggle 2 3
Heal -1 -1
Hide -1 0
Intimidate 4 30
Jump -1 7
Listen -1 -1
Move Silently -1 0
Open Lock n/a n/a
Perform n/a n/a
Repair 3 4
Search 3 4
Spot -1 -1
Swim -1 -1
Tumble n/a n/a
Use Magic Device 4 26
Level 1 (Favored Soul)
Feat: (Deity) Favored by the Sovereign Host
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Paladin
Feat: (Selected) Toughness
Level 2 (Rogue)
Level 3 (Rogue)
Feat: (Selected) Maximize Spell
Level 4 (Favored Soul)
Level 5 (Favored Soul)
Level 6 (Favored Soul)
Feat: (Selected) Shield Mastery
Level 7 (Favored Soul)
Feat: (Favored Soul Bonus) Energy Resistance: Fire
Level 8 (Favored Soul)
Level 9 (Favored Soul)
Feat: (Selected) Empower Spell
Level 10 (Favored Soul)
Level 11 (Favored Soul)
Level 12 (Favored Soul)
Feat: (Favored Soul Bonus) Energy Resistance: Electricity
Feat: (Selected) Extend Spell
Level 13 (Favored Soul)
Level 14 (Favored Soul)
Level 15 (Favored Soul)
Feat: (Selected) Quicken Spell
Level 16 (Favored Soul)
Level 17 (Favored Soul)
Feat: (Favored Soul Bonus) Energy Resistance: Cold
Level 18 (Favored Soul)
Feat: (Selected) Skill Focus: Intimidate
Level 19 (Favored Soul)
Level 20 (Favored Soul)
Enhancement: Unyielding Sovereignty (Favored Soul)
Enhancement: Favored Soul Angel of Vengeance I
Enhancement: Favored Soul Angel of Vengeance II
Enhancement: Improved Paladin Dilettante I
Enhancement: Improved Paladin Dilettante II
Enhancement: Improved Paladin Dilettante III
Enhancement: Human Adaptability Constitution I
Enhancement: Human Improved Recovery I
Enhancement: Favored Soul Improved Empowering I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Improved Intimidate I
Enhancement: Favored Soul Prayer of Smiting I
Enhancement: Favored Soul Prayer of Smiting II
Enhancement: Favored Soul Prayer of Smiting III
Enhancement: Favored Soul Prayer of Incredible Smiting I
Enhancement: Favored Soul Prayer of Incredible Smiting II
Enhancement: Favored Soul Prayer of Incredible Smiting III
Enhancement: Favored Soul Smiting I
Enhancement: Favored Soul Smiting II
Enhancement: Favored Soul Smiting III
Enhancement: Favored Soul Smiting IV
Enhancement: Favored Soul Life Magic I
Enhancement: Favored Soul Life Magic II
Enhancement: Favored Soul Life Magic III
Enhancement: Favored Soul Life Magic IV
Enhancement: Favored Soul Energy of the Scion I
Enhancement: Favored Soul Energy of the Scion II
Enhancement: Favored Soul Energy of the Scion III
Enhancement: Favored Soul Charisma I
Enhancement: Favored Soul Toughness I
Enhancement: Favored Soul Toughness II
Enhancement: Favored Soul Toughness III
Enhancement: Favored Soul Toughness IV
Enhancement: Rogue Wand and Scroll Mastery I
Hp will be around 680 with GS +45 and yugo pot.
Sp 2500 max.
Buffed Intimidate reaches 70.
Buffed saves: Fort 47, reflex 42 or 47 in evasion mode with +10reflex robe
Original plan was that intimi doubles spell aggro if i am not mistaken. Extra +25% comes from Anathema (almost waste of a ring slot i know), and maybe 10% more from purple dragon knight set? (interferes with torc tho). Capstone DR is missing but i can wear epic ringleader for 5/- DR if necessary (Horoth). This removes evasion but Horoth tanking doesnt require that anyway. Neither does LoB i hope.
However, since dots cannot be kept up for long - no torc yet to have that infinite sp - the dps on the boss must be around maximum to kill it asap. And here comes the problem: lv3 dot + archon pewpew (superior clicky) together dont seem to be enough DPS even with intimidate to keep the bbeg on me.
First test was on eDA end boss ---> barb and rog waited until i had dot on lv3, then they attacked... and turned him in about... 40-50 secs? Meh. Idk much about Turigulon's fortification or other vulnerabilities but top dps classes seemed to cause more threat than i did.
Also, I dont wanna try to tank longer raids without torc providing enough sp for more than 5 mins of dotting.
I have heard about fvs shield tanks keeping bosses on them and i still wonder how they keep the boss... prolly even without intimidate? How much time to generate enough aggro?
What did i miss in this conception? :S