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  1. #1
    Community Member NaturalHazard's Avatar
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    Default Bad communication the reason for all the failed HoX?

    Just wondering been a lot of angst over this raid, what are the main contributing factors to fails? Is it bad communication? The healers and tanks not working well together? the bard? the casters? the melees not bringing stones, guarding against the reavers?

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    Community Member NXPlasmid's Avatar
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    Quote Originally Posted by NaturalHazard View Post
    Just wondering been a lot of angst over this raid, what are the main contributing factors to fails? Is it bad communication? The healers and tanks not working well together? the bard? the casters? the melees not bringing stones, guarding against the reavers?
    It's a brand new raid, only been out for a couple years. It takes time for the best raiding guilds to figure out how to beat the new raids. Other than that, just wait for casual option, should be a piece of cake then...

  3. #3
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    Default Nat

    Quote Originally Posted by NaturalHazard View Post
    Just wondering been a lot of angst over this raid, what are the main contributing factors to fails? Is it bad communication? The healers and tanks not working well together? the bard? the casters? the melees not bringing stones, guarding against the reavers?
    Don't even get me started again. My opinion it's the leader having no clue as to what's really supposed to happen in there and what does and doesn't work on the dogs. These idiots need not put up an LFM when they don't have a clue what to do or how stuff works in there.

    IE don't haste the dogs or stagger the stones to charm 30 seconds apart. The last run I was in we failed 2X because of this, then the bard quit. I got mine and we were done in 4 minutes. Why? I disregarded the leader telling me don't haste the dogs and charm in 30 second increments. The dude/leader was a total tard and had no clue how to do the quest or how to lead it. Most are led like that now days. IMO that's the main reason for fails idiot leaders who have no business running this quest.

  4. #4
    Community Member NaturalHazard's Avatar
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    Quote Originally Posted by Disavowed View Post
    Don't even get me started again. My opinion it's the leader having no clue as to what's really supposed to happen in there and what does and doesn't work on the dogs. These idiots need not put up an LFM when they don't have a clue what to do or how stuff works in there.

    IE don't haste the dogs or stagger the stones to charm 30 seconds apart. The last run I was in we failed 2X because of this, then the bard quit. I got mine and we were done in 4 minutes. Why? I disregarded the leader telling me don't haste the dogs and charm in 30 second increments. The dude/leader was a total tard and had no clue how to do the quest or how to lead it. Most are led like that now days. IMO that's the main reason for fails idiot leaders who have no business running this quest.
    maybe if people dont know they should put up an lfm looking for a leader?

  5. #5
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    Default Ding

    Quote Originally Posted by NaturalHazard View Post
    maybe if people dont know they should put up an lfm looking for a leader?
    Good idea!

  6. #6
    Community Member NXPlasmid's Avatar
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    Quote Originally Posted by Disavowed View Post
    Don't even get me started again. My opinion it's the leader having no clue as to what's really supposed to happen in there and what does and doesn't work on the dogs. These idiots need not put up an LFM when they don't have a clue what to do or how stuff works in there.

    IE don't haste the dogs or stagger the stones to charm 30 seconds apart. The last run I was in we failed 2X because of this, then the bard quit. I got mine and we were done in 4 minutes. Why? I disregarded the leader telling me don't haste the dogs and charm in 30 second increments. The dude/leader was a total tard and had no clue how to do the quest or how to lead it. Most are led like that now days. IMO that's the main reason for fails idiot leaders who have no business running this quest.
    DUDE!! don't GH the dogs! they'll break the charm! NOOOOooooooooo!!!!

  7. #7
    Community Member NaturalHazard's Avatar
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    Quote Originally Posted by Disavowed View Post
    Good idea!
    Too bad 90% of the people putting up the lfms who dont know how to do the quest dont read the forums?

    Theres so many people who are so scared of admiting they dont know how to do the quest/raid who try and bluff it out, and fail terribly.

    Or there are the nob heads who think they know everything but know nothing who ruin it for everyone.

    If im unsure I will speak up, if it means I get booted oh well, i would rather go in knowing whats required of me, instead of going in trying to fluke it.

  8. #8
    Community Member NaturalHazard's Avatar
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    Ok hound Ive only run on a non tank melee so the only job im overly familiar with is clearing trash and guarding the entrances.

    If i was to do it on my bard or my cleric, i have a fair idea what i have to do but I would have to check and make sure.

    And another thing on my ranger, I have a bad habit of going out there and killing the reavers running around killing them on my own. I know enough not to run in with a whole bunch chasing me. But is it a no no to go out and kill reavers if your bored?

  9. #9
    Community Member Adalita's Avatar
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    IMO more than any other raid HOX fails or succeeds based on the leader laying clear roles for the party. Partly because it requires a different tactics than other raids/quests. Also their are a number of variations on how to complete (e.g. some use runners, some don't) so that if the leader doesn't lay down the law then you going to get people trying whatever they think it best, which is rarely the same as what the next guy does.

    Whereas Shroud can be done pretty much on autopilot with most people knowing their role. This may then lead people to take the same approach with HOX and consequently fail
    Quote Originally Posted by Chai View Post
    DDO players dont ragequit. They ragejoin. Boycotting around these parts means play something as much as possible, then post that we hate it.

  10. #10
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    Quote Originally Posted by NXPlasmid View Post
    It's a brand new raid, only been out for a couple years. It takes time for the best raiding guilds to figure out how to beat the new raids.
    So how many YEARS must it be out for it to be considered an old raid? Just kidding around but seriously if something has been out for years the strategies for how to defeat it should be pretty common knowledge, unless this games community communicates massively less than other MMO's.

  11. #11
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    Usually it comes down to the leader/whoever not explaining the raid thoroughly. I was in this raid yesterday with a couple of new folks in it.

    HoX is a different kind of raid. It's not a standard "kill-the-boss" raid. The leader tried to 'explain' the raid by telling folks what to do - healers heal the puppies, melees kill trash in corridors etc. I thought this "explanation" didn't cut it. And in fact we wiped the first time. Later the healers confess that they didn't know what was going on and one said he spent all his SP healing the tank.

    So before we made our second attempt, I gave the explanation this time - Mother Hound, need charmed puppies, stones from mindflayers, mobs in corridor can interrupt puppies. ALL focus on puppies etc etc. And now the new folks get an idea of what this raid is actually about and what they need to do. And in our second run, we made it.

    I think someone mentioned in the other thread, a lot of leaders like to tell folks what to do. Please also tell them what is happening, so that they can relate and figure out what to do in a dynamic situation and not get lost and try to figure things out for themselves.

  12. #12
    Community Member Calebro's Avatar
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    Quote Originally Posted by learst View Post
    I think someone mentioned in the other thread, a lot of leaders like to tell folks what to do. Please also tell them what is happening, so that they can relate and figure out what to do in a dynamic situation and not get lost and try to figure things out for themselves.
    And I think this is one of the main problems.
    The people you just explained have now run Hound so many times that they think they can lead it, when in fact they don't have enough foresight and knowledge to do so.
    They miss the little things, and in a raid so completely and utterly focused on getting things done quickly and efficiently, the little things aren't so little anymore.
    In fact, it's the little things that make or break this raid.

    I think it's a matter of them becoming comfortable enough that they *think* they can lead it, when in fact they have a lot more to learn and just don't know it.
    .

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