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Thread: Spears please

  1. #61
    Founder Bradik_Losdar's Avatar
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    Quote Originally Posted by krissonofpark View Post
    Now the reason so many cultures used the spear as a weapon and it was commonplace as a weapon is extremely simple, it was extremely simple to produce, could be made by almost anyone and the point could be made from a very wide range of substances, where the sword is a complicated procedure and throughout many cultures (as I pointed out before) the manufacturers of swords were considered master crafts-men or even magic users.
    Precisely.

    So why aren't spears in DDO?
    Bring teleport more inline with PnP: https://www.ddo.com/forums/showthrea...Basic-Teleport
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  2. #62
    Founder Bradik_Losdar's Avatar
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    Quote Originally Posted by krissonofpark View Post
    Also if anyone can explain why bayonets are still used, please do so, beyond me.
    Just as a side note: combat utility. Take the famous example of the F4 Phantom fighter jet in the Vietnam war. The top brass decided that all future air combat was going to consist of nothing but missiles in the new 'space' age. So they didn't have the contractors build guns on the jet. Big mistake. Even in the 'space' age of high-tech fighting, getting down dirty (dog fighting) still happened. Advantage MiGs....

    So even in our high tech world of ground combat, soldiers will still fight hand to hand - and I'd much rather be the guy with the knife on the end of my empty rifle, turning it into an effective close combat weapon, than the guy who is standing there bare-handed.
    Bring teleport more inline with PnP: https://www.ddo.com/forums/showthrea...Basic-Teleport
    Player made quests can work in DDO: https://www.ddo.com/forums/showthrea...erated-content

  3. #63
    Hero krissonofpark's Avatar
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    Quote Originally Posted by Bradik_Losdar View Post
    Just as a side note: combat utility. Take the famous example of the F4 Phantom fighter jet in the Vietnam war. The top brass decided that all future air combat was going to consist of nothing but missiles in the new 'space' age. So they didn't have the contractors build guns on the jet. Big mistake. Even in the 'space' age of high-tech fighting, getting down dirty (dog fighting) still happened. Advantage MiGs....

    (Top Gun, great film, despite been really 80s. The whole reason for Top Gun been formed, to teach the pilots how to dog fight and not rely on missiles.)

    So even in our high tech world of ground combat, soldiers will still fight hand to hand - and I'd much rather be the guy with the knife on the end of my empty rifle, turning it into an effective close combat weapon, than the guy who is standing there bare-handed.

    (Starship Troopers, another great film, nothing not to love, sequels terrible. The bit where the Recruit asks why they were been taught to throw knives, when the next war would be a Nuke fight. The Drill-Sergeant replies by throwing a knife into the Recruits hand to demonstrate that you can not press a button if you can not use your hand.)
    Sorry just had to add where you may have got your ideas from, well they are what came to mind to me, when I read your reply to something I said days ago. See an earlier comment of mine in regard to spear in DDO, if you want to know what I think on that matter.

  4. #64
    Founder Bradik_Losdar's Avatar
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    Quote Originally Posted by krissonofpark View Post
    Sorry just had to add where you may have got your ideas from,
    Well, believe it or not I got the info from *gasp* books. I consider myself a bit of a military history buff.

    But back on topic, I was considering starting another thread to also include other polearms (halberds, glaives, etc.) that use many of the same motions as quarterstaves do, using the same 'quick fix' idea to get them in the game too. But as this thread already has much of that information, I'd rather just tag a post in here making said suggestion. So please devs, until there is extra time and resources available for coding new animations for polearms, can't we at least get those that are close to quarterstaves in attack motions put in-game soon using the idea from the OP?
    Bring teleport more inline with PnP: https://www.ddo.com/forums/showthrea...Basic-Teleport
    Player made quests can work in DDO: https://www.ddo.com/forums/showthrea...erated-content

  5. #65
    Community Member doubledge's Avatar
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    think of the summoned dogs~ give them a spear~


  6. #66
    Community Member Raodin-bel-iori's Avatar
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    I thought that spears having reach was the whole point of having a spear. I also think it'd be cool if there were "set" and "charge" attacks much like trip etc, that could stop charging minoutars or advancing giants and hold them back for a bit. Or a charge that does extra damage after a sprint and can cause bleeding damage or something like that. The idea behind a spear is to add new game mechanics, widen the available fighting styles, and make the game more diverse and fun to play. Adding spears and leaving them essentially like staves would be kind of just another weapon like all the others, essentailly a staff that does piercing damage.

    I think if you're addnig a new weapon type, give it some new abilities like reach, set, etc that give it some desiriability to be used over other weapons. As it is I don't see staves used very often anyway. I'd love spears, so make em awesome.
    Last edited by Raodin-bel-iori; 02-21-2011 at 12:01 AM. Reason: forgot some ideas

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