Hey guys i was wondering about this kind of DPS build any feedback welcome!!
Code:
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Idiotstick
Level 20 Chaotic Good Dwarf Male
(2 Fighter \ 12 Barbarian \ 6 Ranger)
Hit Points: 386
Spell Points: 25
BAB: 20\20\25\30\30
Fortitude: 20
Reflex: 14
Will: 6
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 16 21
Dexterity 16 20
Constitution 16 19
Intelligence 8 8
Wisdom 10 10
Charisma 6 6
Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 5 19.5
Bluff -2 -2
Concentration 3 4
Diplomacy -2 -2
Disable Device n/a n/a
Haggle -2 -2
Heal 0 0
Hide 3 5
Intimidate -2 -2
Jump 7 28
Listen 0 0
Move Silently 3 5
Open Lock n/a n/a
Perform n/a n/a
Repair -1 -1
Search -1 1
Spot 0 0
Swim 7 26
Tumble 5 9.5
Use Magic Device 0 2.5
Level 1 (Ranger)
Skill: Balance (+2)
Skill: Jump (+4)
Skill: Swim (+4)
Skill: Tumble (+2)
Skill: Use Magic Device (+2)
Feat: (Favored Enemy) Favored Enemy: Reptillian
Feat: (Selected) Weapon Focus: Slashing Weapons
Feat: (Automatic) Attack
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Dwarven Stability
Feat: (Automatic) Dwarven Stonecutting
Feat: (Automatic) Exotic Weapon Proficiency: Dwarven Waraxe
Feat: (Automatic) Giant Evasion
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Orc and Goblin Bonus
Feat: (Automatic) Poison Save Bonus
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Spell Save Bonus
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy
Level 2 (Ranger)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Level 3 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Selected) Power Attack
Feat: (Automatic) Dismiss Rage
Feat: (Automatic) Fast Movement
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Rage
Level 4 (Fighter)
Ability Raise: STR
Skill: Jump (+1)
Feat: (Fighter Bonus) Cleave
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Tower Shield Proficiency
Level 5 (Fighter)
Skill: Swim (+1)
Feat: (Fighter Bonus) Power Critical
Level 6 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Selected) Toughness
Feat: (Automatic) Damage Reduction
Feat: (Automatic) Uncanny Dodge
Level 7 (Ranger)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Diehard
Level 8 (Ranger)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Level 9 (Ranger)
Skill: Balance (+0.5)
Skill: Jump (+2)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Favored Enemy) Favored Enemy: Goblinoid
Feat: (Selected) Improved Critical: Slashing Weapons
Level 10 (Ranger)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot
Level 11 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Automatic) Trap Sense
Level 12 (Barbarian)
Ability Raise: DEX
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Selected) Greater Two Weapon Fighting
Level 13 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Automatic) Improved Uncanny Dodge
Level 14 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Level 15 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Selected) Great Cleave
Level 16 (Barbarian)
Ability Raise: DEX
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Level 17 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Level 18 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Selected) Toughness
Level 19 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Feat: (Automatic) Greater Rage
Level 20 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Swim (+1)
Enhancement: Barbarian Damage Boost I
Enhancement: Barbarian Damage Boost II
Enhancement: Barbarian Damage Boost III
Enhancement: Barbarian Damage Boost IV
Enhancement: Barbarian Sprint Boost I
Enhancement: Barbarian Sprint Boost II
Enhancement: Barbarian Improved Damage Reduction I
Enhancement: Barbarian Improved Damage Reduction II
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extend Rage II
Enhancement: Barbarian Extend Rage III
Enhancement: Barbarian Extend Rage IV
Enhancement: Barbarian Extra Rage I
Enhancement: Barbarian Extra Rage II
Enhancement: Barbarian Extra Rage III
Enhancement: Barbarian Hardy Rage I
Enhancement: Barbarian Hardy Rage II
Enhancement: Barbarian Power Attack I
Enhancement: Barbarian Power Attack II
Enhancement: Barbarian Power Rage I
Enhancement: Barbarian Power Rage II
Enhancement: Barbarian Power Rage III
Enhancement: Barbarian Power Rage IV
Enhancement: Barbarian Frenzied Berserker I
Enhancement: Barbarian Frenzied Berserker II
Enhancement: Barbarian Willpower I
Enhancement: Barbarian Willpower II
Enhancement: Barbarian Willpower III
Enhancement: Dwarven Axe Attack I
Enhancement: Dwarven Axe Damage I
Enhancement: Dwarven Constitution I
Enhancement: Fighter Critical Accuracy I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Barbarian Constitution I
Enhancement: Ranger Dexterity I
Enhancement: Fighter Strength I
Enhancement: Barbarian Toughness I