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  1. #1
    Community Member Xenus_Paradox's Avatar
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    Default We need more finishers.

    I suggest Earth->Wind->Fire apply an Otto's Resistable Dance effect with standard Monk DC.

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  2. #2
    Community Member Ssmooth's Avatar
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    Quote Originally Posted by Xenus_Paradox View Post
    I suggest Earth->Wind->Fire apply an Otto's Resistable Dance effect with standard Monk DC.

    LMAO! I like it

    If only we had a wind attack.....
    Bjornegar, Bloodtrail, Chronogear, Clarkk, Flied, Nugente, Soulgear, Ssmooth, Throrin
    PESTILENCE

  3. #3
    Community Member xanvar's Avatar
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    After this attack you could cast charm person with a clickie and summon Capt Planet.

    Edit: I guess you would need water too, I forget about that.
    Winston Churchill:
    “Any man who is under 30, and is not a liberal, has not heart; and any man who is over 30, and is not a conservative, has no brains.”

  4. #4
    Community Member SardaofChaos's Avatar
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    Quote Originally Posted by Xenus_Paradox View Post
    I suggest Earth->Wind->Fire apply an Otto's Resistable Dance effect with standard Monk DC.

    The developers beat you to this... by a long time.
    http://ddowiki.com/page/Shining_Star
    Shining Star

    * Cooldown: 6 seconds
    * Usage: Active
    * Target: Foe, Directional, Breakable

    You use the combined power of Earth, Wind, and Fire to set up harmonic vibrations within your enemy that force them to dance. A successful Will save negates this effect. (DC 10 + Monk Level + Charisma mod)
    Min level 20.

  5. #5
    Community Member Sahtep's Avatar
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    Quote Originally Posted by xanvar View Post
    After this attack you could cast charm person with a clickie and summon Capt Planet.

    Edit: I guess you would need water too, I forget about that.
    And ... LOVE

    Sahtep
    Code:
      ////      ||||     \\\\
    o(0  0)o  o(0  0)o  o(0  0)o
     (..)       (..)       (..)
      --         --         --

  6. #6
    Community Member Jaid314's Avatar
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    Quote Originally Posted by Sahtep View Post
    And ... LOVE

    Sahtep
    well that's why shining star uses charisma for DC. duh.

  7. #7
    Community Member manfredshw's Avatar
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    I hope we could have a pure force finisher, force force force=monk lvXd10 AOE FORCE damage.

  8. #8
    Community Member LunaCee's Avatar
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    Hmm... Random thoughts on what it would be like if monks got another finisher almost every couple levels.

    Level 3
    Cold, Air, Cold
    Storm Surge (Ice) -> Snowball Swarm

    Level 5
    Air, Earth, Air
    Storm Surge (Electric) -> Call Lightning

    Level 7
    Fire, Air, Fire
    Storm Surge (Fire) -> Flamestrike

    Level 9 (These would be short term ones... I'm thinking the minute long only kind of short)
    Dark, Earth, Dark
    Shroud of Despair -> Cloudkill in aura form centered on the monk
    Light, Earth, Light
    Shroud of Hope -> Righteous Might (+4 STR, +2 CON, DR/Evil)

    Level 11
    Fire, Void, Fire
    Fireshield (Fire)
    Cold, Void, Cold
    Fireshield (Cold)

    Level 13
    Air, Void, Air
    Displacement, Mass -> Semi-short term entire party buff. (6 seconds per character level please!)

    Level 15
    Dark, Void, Dark
    Horrid Wilting
    Light, Void, Light
    Sunburst

    Level 17
    Earth, Void, Earth
    Imprisonment

  9. #9
    Hopeless Romantic dunklezhan's Avatar
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    Quote Originally Posted by LunaCee View Post
    Hmm... Random thoughts on what it would be like if monks got another finisher almost every couple levels.

    Level 3
    Cold, Air, Cold
    Storm Surge (Ice) -> Snowball Swarm

    Level 5
    Air, Earth, Air
    Storm Surge (Electric) -> Call Lightning

    Level 7
    Fire, Air, Fire
    Storm Surge (Fire) -> Flamestrike

    Level 9 (These would be short term ones... I'm thinking the minute long only kind of short)
    Dark, Earth, Dark
    Shroud of Despair -> Cloudkill in aura form centered on the monk
    Light, Earth, Light
    Shroud of Hope -> Righteous Might (+4 STR, +2 CON, DR/Evil)

    Level 11
    Fire, Void, Fire
    Fireshield (Fire)
    Cold, Void, Cold
    Fireshield (Cold)

    Level 13
    Air, Void, Air
    Displacement, Mass -> Semi-short term entire party buff. (6 seconds per character level please!)

    Level 15
    Dark, Void, Dark
    Horrid Wilting
    Light, Void, Light
    Sunburst

    Level 17
    Earth, Void, Earth
    Imprisonment
    I really like some of these, I think you're onto something here.

    I'd remove the automatic level progression for the elemental strikes and tie those to a level of advancement in the stances involved - e.g. you can only get access to the Storm Surge finishers if you have at least L3 with the main strike involved (so SS: Ice would require L3 Cold Strike). The finishers involving Light/Dark could be automatic as you level up though.

    Can I suggest one you missed though -

    Earth Air Earth: Storm Surge (Earth) -> Earthquake! AOE Knockdown Test (uses standard trip DCs, modified by any trip weapon or equipment you might have)
    Last edited by dunklezhan; 12-31-2010 at 05:49 AM.
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  10. #10
    Community Member TheDearLeader's Avatar
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    Quote Originally Posted by Xenus_Paradox View Post
    I suggest Earth->Wind->Fire apply an Otto's Resistable Dance effect with standard Monk DC.

    I'm tired. Its early in the morning. So if this was sarcasm...

    Well, it has to be sarcasm. Because I don't even play a monk, I've never even made a veteran monk as a bank toon, and I knew about Earth-Wind-Fire Shining Star. I even knew it was a Charisma-based DC. It works in Epics.

    Was this a fishing expedition to see how many other monks didn't know about it? I'm confused.

  11. #11
    Community Member LunaCee's Avatar
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    Quote Originally Posted by dunklezhan View Post
    I really like some of these, I think you're onto something here.

    I'd remove the automatic level progression for the elemental strikes and tie those to a level of advancement in the stances involved - e.g. you can only get access to the Storm Surge finishers if you have at least L3 with the main strike involved (so SS: Ice would require L3 Cold Strike). The finishers involving Light/Dark could be automatic as you level up though.

    Can I suggest one you missed though -

    Earth Air Earth: Storm Surge (Earth) -> Earthquake! AOE Knockdown Test (uses standard trip DCs, modified by any trip weapon or equipment you might have)
    Hmm... earthquake doesn't really seem stormy now does it? How about some acid rain? (Yeah I know that particular spell is horrendously weak.)

    Conversion of my previous post to a five tier PrE format with some additions:

    Level 6, Tier I, 4 AP Cost; Requires: One Adept Elemental stance & Concentration II
    Grants: Storm Finishers & +15% Increased Potency on Finishing Strikes.
    Earth, Air, Earth -> Storm Surge (Acid), Acid Rain
    Cold, Air, Cold -> Storm Surge (Cold), Snowball Swarm
    Air, Earth, Air -> Storm Surge (Electric), Call Lightning
    Fire, Air, Fire -> Storm Surge (Flame), Flamestrike

    Level 9, Tier II, 1 AP Cost; Requires: Void II, Tier I
    Grants: Earth's Power Finishers, +5% Potency, +3% Critical Chance on Finishing Strikes
    Dark, Earth, Dark -> Shroud of Despair, specialized aura version of Cloudkill
    Light, Earth, Light -> Shroud of Hope, Righteous Might (+4 STR, +2 CON, DR/Evil)
    Earth, Fire, Earth -> Trembling Earth, AoE Knockdown
    Earth, Cold, Earth -> Chill of the Grave, AoE Slow

    Level 12, Tier III, 1 AP Cost; Requires: One Master Elemental stance & Concentration III, Tier II
    Grants: Elemental Balance Finishers, +5% Potency
    Fire, Void, Fire -> Fireshield (Fire)
    Cold, Void, Cold -> Fireshield (Cold)
    Air, Void, Air -> Displacement, Mass (6 seconds per character level)

    Level 15, Tier IV, 1 AP Cost; Requires: Void III, Tier III
    Grants: Pathway Finishers, +5% Potency, +3% Critical Chance
    Dark, Void, Dark -> Path of Shadow (Horrid Wilting)
    Dark, Cold, Dark -> Path of the Storm (Icestorm)
    Light, Void, Light -> Path of Light (Sunburst)
    Light, Fire, Light -> Path of the Flames (Incendiary Cloud)

    Level 18, Tier V, 1 AP Cost; Requires: One Grandmaster Elemental stance & Concentration IV, Tier IV
    Grants: Destiny Finishers, +10% Potency (40%), +3% Critical Chance (9%)
    Earth, Void, Earth -> Eternal Prison (Imprisonment)
    Cold, Fire, Cold -> Shooting Star (Cometfall)
    Air, Cold, Air -> Winds of Change (Haste)
    Dark, Air, Dark -> Tyrant's Boon (Mind Fog)
    Light, Air, Light -> Saint's Gift (Greater Heroism)

  12. #12
    Hopeless Romantic dunklezhan's Avatar
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    Quote Originally Posted by LunaCee View Post
    Hmm... earthquake doesn't really seem stormy now does it? How about some acid rain? (Yeah I know that particular spell is horrendously weak.)
    Actually, I couldn't disagree more with you on the idea that an earthquake isn't stormy. An earthquake is exactly an 'earth storm', resulting as it does from a conflict within the element in question, as with a volcanic eruption which would mirror your fire surge, or a blizzard that would mirror your cold surge etc. Morover, an earthquake could legitimately be described as a 'surge', since that means 'to rise, or swell' which is a large part of the effect of an earthquakes along certain fault lines, particularly oceanic ones (where it subsequently then also causes a water based surge aka tsunami).

    However that's all nit picking. In fairness to you the storm surge idea is your idea not mine, and you will of course have a feel for what that is supposed to mean in terms of effects. I certainly concede that my vision of it may be different, and you should stick with yours for consistency of approach!

    I don't want to argue with you about that one suggestion because I think the premise you've come up with is very sound, so I don't want to cause an unnecessary distraction for any dev who might read it and think 'yeah, that could work...' Dev's would almost certainly change the specific effects to fit their balance & game development vision anyway.

    I also quite like your idea refinement of them being 1AP purchases with prereqs rather than automatically granted.

    I do think that you should start a new thread in the suggestions forum for your idea though.
    Last edited by dunklezhan; 12-31-2010 at 09:22 AM.
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    Quote Originally Posted by Amundir View Post
    My words are great. Even out of context.

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