Quote Originally Posted by elg582 View Post
1. Touch of Death doesn't work on undead or constructs anymore because they changed it from untyped damage to negative damage, which constructs and undead are immune to; it has nothing to do with sneak attack.

Yes it has nothing to do with sneak attack ... also they mentioned that monks over all ... light and dark have more advantages then other classes against constructs and undead as is and thus they didnt see it as a big deal .. they also changed portals so that neg energy effects them.

2. Crit profile is what we trade for having the highest straight DPS in the game; 2d10 TWF with full off-hand STR bonus and ~10% faster attacks is already competitive, giving us higher multiplier (beyond what earth strikes give, and would they stack?) would be unbalanced and invite the nerf-stick, like they did to ToD.

Ah whats the base damage of a greensteel dwarven axe? 2d8 ... and what is the crit multiplier and range on a kensai dual weilding it ... hmm let me see dwarven axe damage ... fighter kensai specialization fighter specialization ... improved stacking crit range ...

sorry to say it .. but dwarven axe wielding fighters gonna do a **** ton more dps then a str build monk ... and a str bulid monk will have less ac then him too. Oh and if you dont know .. monk attack speed no longer stacks with haste ... so we dont even swing much faster since update 5 twf nerf.


3. Water-walking needs to be fixed so it works in more places, but Abbot and lava are enough, for now.

Obviously, Ninja-Spy III will have to continue the trend, so here are my predictions:

Extend critical profile or multiplier with shortswords (17-20/x3 or 16-20/x2 would not be bad)
Extra sneak attack dice (probably +4d6 for a total of 7d6)
Extra ability (fly (yea!)? hide in plain sight(meh)? shadow walk (ugh)? Displacement (hmmm)?)
I seriously think that the DPS monk ... aka the dark monk ... makes no sense to do more short sword **** since its handwraps that do the dps for monks ... not short swords... they only reason shortswords where added was so that rouge monks could have a centered spec .. .just like how they made longsword feat and bow feats so that ranger monks and palidan monks can stay centered. It has nothing to do with full monks and its full monks that need the help now.

i personally would prefer the crit multiplier over all ... cause on short swords ... no real monk will ever use it.