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  1. #1
    Community Member Dylvish's Avatar
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    Default Less and Less healers friend

    I have either had the worst luck in the world, or less and less WF are picking up any HF, or if they do its only HF 1 at the most. Barbarians in particular. I mainly do shrouds and elites, so it may change a bit with Epics, I don't do enough to be able to tell (im in it for the fun, and I just dont enjoy them much).

    We have one WF Barb in particular that winds up in shrouds with me very often, has HF 1, and no +% healing gear at all. It takes me 3 Heals to get him full health from about 1/4, wheres the Dwarf Barb in the raid usually takes me just under 2 (slightly overheals him with second). When he (the Dwarf) breaks out his tanking toys, he has an additional 30 or 40% bonus from Levik's, etc. Both of course use their big Vicious weapons in the shroud.

    I asked the WF not long ago in tells if he could look into some healing gear or at the least pick up HF 2. He responded by informing me all of his slots were geared towards dps, and it was my job to keep him healthy, following up with maybe I should go out and farm more potions. The following raid, when he got 2-3rd on priority list for healing, he was literally screaming over V chat (I also learned he seems to be young, I'm guessing about 14-15. Interesting. ) about keeping him healthy, at which point I calmly responded that I was busy keeping everyone as healthy as I was able while also making the mana last, maybe he should farm up more potions.


    Now, am I being an a$$hat here? It normally drives me nuts to see ANYONE"s health bar drop, but I am also in the game for the enjoyment, and I actually enjoy healing most of the time. When I have to literally babysit one person while trying to keep the rest of the raid up (and that person is not the main tank, which hardly applies very much in this game compared to others), it takes much of the enjoyment out of it. When they do absolutely nothing to make themselves sufficient / easy to work with, leaving up to me to 'just deal with' it then starts to feel personal to me, which gets me rather belligerent (hey, I know my weaknesses).

    I dont have epic'd out toys, but I am decently set up for the job (2200 mana on this one at lvl 18), Sup Potency VI, maxxed out enhances for the level, Improved Emp, Maximize, Heighten, Quicken, Wizardry VII, etc. My normal Heals hit for 378, crit for 950+ (it varies).

    Should I be expected to farm and blow my hard earned potions on pugs with people who do not know enough to increase their own survivability a bit, only focusing on their forarm? Or is this a newer thing with some of the up and coming players?

    Partial rant / venting off steam, and partially looking for feedback and your opinions here. I would like to add that if you do not / have not played the main healer for any length of time in this game, your feedback will not carry too much weight, so save the flaming. I'm looking for honest opinions here to see if I'm expected to go out farming all the time to support pugs, or if people should come equipped and ready to work with a team.

    Thx in advance
    ~Dylvish

  2. #2
    Founder Nyvn's Avatar
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    If you have a player like that, let them die. It's that simple.

  3. #3
    Community Member zorander6's Avatar
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    A good adventurer is always prepared. If he's not contributing as much don't heal him as much. Eventually he might get the idea.
    Cannith - Falconsbane(8 - 3rd life), NeedOil (14), NeedMead, Needfood, hobbitarcher(5)
    Sarlona - Zebidiahh (19.8), Anotherpers(20), Smurgh(16), Falconsbane(14), Needoil(15)
    The first rule of the trashcan guild is expect to die...
    There is no second rule.

  4. #4
    Community Member Asketes's Avatar
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    any WF that takes more than first tier of Healer's Friend and ISN'T set up with other amp is wasting their AP.

    The difference between tier 1 and 2 is about 20-35 hp. you won't notice a single difference, unless they have other gear that is getting multiplied with it.

    The barb you're referring to in party sounds like a ****** imo. It IS your job to keep people healed, but it's also melee's job to be effective. Tier 1 is effective, teir 2/3 is a waste. Eventually i'm sure he hopes to get leviks or something to hook up his amp more.


    ~~~~~~~~~~~

    If a regular barb is sitting at 850hp, it's going to take you two heals, that makes it once more for WF

    I have had very few problems healing wf once I get heal and mass heal, I toss em a heal and then heal other people.
    /minor sarcasm
    If WF are dying in between your heals it may be a combination of their in-aptitude of playing a melee in this game, or maybe you're just not good at healing multiple people (slightly jk)
    /end
    (Perma) - Khyber - Official Helpers Guild Noob
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  5. #5
    Community Member Zilta's Avatar
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    let em die and drop the stone somewhere he cant get raised

  6. #6
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    Just TRed my WF FvS...being a WF myself has helped me understand WF healing a little better. I did take HF 1, but more than that is a waste of AP and I understand if no one else takes more than that. I also understand if people do not want to waste gear slots with items for healing amp...

    I healed Shrouds as main and had no problems keeping up with WF barbs...as I said, all you need is to understand the way WF are healed and you're fine...between Heal, Mass Heal and all the mass cures you're able to heal just fine!

  7. #7
    Community Member Pingshot's Avatar
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    most healer-friendly WF is Human! it was amazing last time when i run eoob with human-barbarian, who has ~200% healing amp. ~300hp FROM SCROLLS, ~45hp from one aura tick! yes, dear WFs u have 100 more hp, but does it cost 3x less healing effictivity?

    [UPD]
    just for fun lets have some math.
    lets assume u have items with 10%, 20% and 30% healing ampl (yes, u are WF that really love your cleric).
    HF1: 0.65*1.1*1.2*1.3=1.115 ~111% amplification
    HF3: 0.75*1.1*1.2*1.3=1.287 ~128% amplification
    Human with recovery3: 1.3*1.1*1.2*1.3=2.231 ~223% amplification
    Last edited by Pingshot; 11-29-2010 at 01:48 AM.

  8. #8
    Community Member Vindicatus's Avatar
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    I play both warforged and fleshies. As a courtesy in PUG's, my characters that cannot heal or repair themselves offer mana potions or cure/repair magic items to those who are capable of healing them. A player who demands that someone else take time to do for that player (especially farming for potions) what that player makes no effort to do for himself is lacking in common courtesy and respect.

  9. #9
    Community Member DrNuegebauer's Avatar
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    On my WF FvS I have just 1 rank of healer's friend and no other amp gear. (I suppose I'll eventually grind 20% DT)

    Personally I'd say more than 1 rank is a waste of APs. But less than 1 rank is probably asking for trouble. I'd say a massive HP barb in particular ought to have at least a 10% DT amp - those are so easy to get it isn't funny. I can't really think of a DPS boost which might go there anyway?

    1 rank of healer's friend is cool - but if the guy was being a jerk about it, maybe you could just let him die lots and lots - see how effective his DPS is while dead?

  10. #10

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    1) 15% from healers friend 1
    2) 30% from claw set
    3) 20% from tod ring

    If a healer can't keep you up with all that get a new healer.
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    *pokes the patch with a stick* get out there you,
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  11. #11
    Community Member FuzzyDuck81's Avatar
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    Quote Originally Posted by Phinaar View Post
    Just TRed my WF FvS...being a WF myself has helped me understand WF healing a little better. I did take HF 1, but more than that is a waste of AP and I understand if no one else takes more than that. I also understand if people do not want to waste gear slots with items for healing amp...

    I healed Shrouds as main and had no problems keeping up with WF barbs...as I said, all you need is to understand the way WF are healed and you're fine...between Heal, Mass Heal and all the mass cures you're able to heal just fine!
    Yeah the best way to REALLY understand WF healing penalty is to actually play as a WF cleric or FvS, then you see 1st hand just how hard the penalty hits you ("omg, my CMW hit that level 4 monk for 20+hp, i only got 9!"), particularly at low level!
    The only characters i have as WF are a wizard, 2 FvS & monk/monk multiclasses... basically, ones that can self-heal to full in a hurry (through whatever method) or can get a decent level of healing amp even before equipment is taken into account - but then, after playing self-healing types i find it very hard to want to play a character that has to rely on others or on chugging pots for HP.
    I used to be with it, but then they changed what it was, now what's it is weird and scary to me.

  12. #12
    Community Member DrNuegebauer's Avatar
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    Quote Originally Posted by FluffyCalico View Post
    1) 15% from healers friend 1
    2) 30% from claw set
    3) 20% from tod ring

    If a healer can't keep you up with all that get a new healer.
    But the barb in question CAN'T take the claw set because he uses his slots for DPS

    oh wait?

  13. #13
    The Hatchery sirgog's Avatar
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    Quote Originally Posted by DrNuegebauer View Post
    On my WF FvS I have just 1 rank of healer's friend and no other amp gear. (I suppose I'll eventually grind 20% DT)

    Personally I'd say more than 1 rank is a waste of APs. But less than 1 rank is probably asking for trouble. I'd say a massive HP barb in particular ought to have at least a 10% DT amp - those are so easy to get it isn't funny. I can't really think of a DPS boost which might go there anyway?

    1 rank of healer's friend is cool - but if the guy was being a jerk about it, maybe you could just let him die lots and lots - see how effective his DPS is while dead?
    If they are wearing DT armor, I'd rather they have +5 saves than 10% healing amp on tier 1 of their DT.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  14. #14
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    Quote Originally Posted by Dylvish View Post
    I dont have epic'd out toys, but I am decently set up for the job (2200 mana on this one at lvl 18), Sup Potency VI, maxxed out enhances for the level, Improved Emp, Maximize, Heighten, Quicken, Wizardry VII, etc. My normal Heals hit for 378, crit for 950+ (it varies).
    Similar to what I use, assume you also have some sup healing lore too.
    Amara or Tokala belt from Amrath will also give you a small boost
    from sup Ardor VIII 3 min clickie (description is wrong and in fact 75% instead ).
    http://ddowiki.com/page/Weapon_enhancement_summary

  15. #15
    Community Member Jaid314's Avatar
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    i would say that if he's going to yell and scream at you like that, you have a very cheap way to heal him, it's called true resurrection. takes him to full, no matter how much full HP is, and even if he's got no healer's friend or healing amp.

    you're not his personal slave. if he thinks it's funny to treat you like that, i'd say let him die. his dps isn't that important. the simple fact is that you, the healer, have less of a need to heal him than he has a need to be healed by you. if he wants to make it expensive for you to heal him, and thinks that's fair, then he should be taking steps himself to make it easier for you to afford it. if he doesn't like it, he can invest in things that make him not a sponge, or he can help cover the costs of him being a sponge. there are plenty of other people who deal similar or probably even better dps, who are not sponges.


    on a side note, you may wish to keep an eye out for clickys to boost your healing (superior ardor) instead of superior potency. 75% boost vs 50%, plus it doesn't have to take up an item slot (though you may want to keep the superior potency around anyways in case the clicky runs out and you don't have the time to refresh it)

  16. #16
    Community Member protokon's Avatar
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    what? if someone told me i needed to farm more potions to make up for difficulty of healing them, i'd squelch that person...
    Proud member of Renowned, Thelanis server.

  17. #17
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    LOL that threat makes me laugh...
    At 1st when healer cant keep warforge alive he suck.
    The 2nd is DPS is more important than you tough specially when he is tred and equiped
    3rd Claw set is a DPS Set check out on ddowiki >.> and epic version gives 30 % heal amp...
    4th if you want to let dps die im sure he squelch you. Why ? 1 Death = Deathpanelty -2 saves/rolls etc + Equipment Damage = cash spent for repairs.
    if you think it is worth to do somthing like that you are a **** IMHO. im playing on healer 8 months and i never had problems to keep someone alive.
    5th Use wands on low levels also ppl can give you scrolls if you think it is a pain for you to ask dont play this game.. Dungeons and Dragons is a Teamwork game you wont work with other ppl go to hell.

  18. #18
    Founder Nyvn's Avatar
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    Quote Originally Posted by GregorianPL View Post
    Dungeons and Dragons is a Teamwork game you wont work with other ppl go to hell.
    So the barb not getting some healing amp gear is teamwork how?

  19. #19
    Community Member frznvimes's Avatar
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    Quote Originally Posted by Nyvn View Post
    So the barb not getting some healing amp gear is teamwork how?
    d-u-h, because he's making work for his team. Don't you know how to play?
    "Sometimes you have to roll a hard six." After the funeral, we all wondered why he didn't just take 10.

  20. #20
    Community Member NaturalHazard's Avatar
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    take a half orc instead does more dps and not as much a pain to heal less hp but who cares?

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