currently Lesser death aura and death aura are both being affected by Spell Resistances
is this working as intended?
weren't damage spells all suppose to bypass SR?
currently Lesser death aura and death aura are both being affected by Spell Resistances
is this working as intended?
weren't damage spells all suppose to bypass SR?
PS: Greensteel RUINED the game! and you all know it!
less buffing, more nerfing!!!
to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"
why do you say that? I haven't noticed anything bad and I'm a Drow with 14 SR. At L19 with deaths touch my Death Aura ticks 21-27, doesn't seem affected by SR...
What are you getting? I hope its not broken (again) because as I understand in Update 8 Drow will get inherent SR (finally) and I would hate to have it interfere...
Anyone else having issues with it?
PS: Greensteel RUINED the game! and you all know it!
less buffing, more nerfing!!!
to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"
ok ok Jay203
your talking about MONSTERS SR not ours (the PM casters)
Humm..in that case then I would guess that YES SR would probably work into the amount of damage they take from it. WAI.
I understand DA is suppose to be a damaging spell, but its really a PM self heal...but the ittybittybit of damage it does do is quite nice Some things will die in the aura pretty fast (like bats in revers for example)
"weren't damage spells all suppose to bypass SR?"
not sure where your getting this buddy, SR is there for damage spell defense...
Anyway, if anyone is reading this, I believe its monster related, not an Avatar related SR question...
Am I helping here?
PS: Greensteel RUINED the game! and you all know it!
less buffing, more nerfing!!!
to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"
Bronko Lawbringer
Founder, Guild Leader, & Official Meat Shield™ of THAC0 on Ghallanda
www.thaczero.net
I'm really not seeing where the confusion is. If the description says there is supposed to be a spell resistance check, then what does that mean in your mind?Death Aura
Cooldown: 5 seconds
Spell Point Cost:
Target: Self
Level:
4 (Wizard, Sorcerer)
Components: Somatic, Verbal
School: Necromancy
Metamagic: Extend, Heighten, Quicken
Spell Resistance: Yes
Envelops the caster in a sickly aura of negative energy. Living enemies stepping inside the aura take 2 to 8 negative energy damage plus 1 additional point per caster level every two seconds as long as they remain within it. Undead are instead healed by the aura. This aura can affect up to one target per caster level.\n\nD&D Dice: Deals 2d4 negative energy damage plus 1 per caster level every two seconds.
My Videos Shadow Mage (ok, it's a build now)
A forum post should be like a skirt - long enough to cover the subject material, but short enough to keep things interesting.
Britches and Hose kidnapped my dog and are forcing him to farm Shroud ingredients.
My Videos Shadow Mage (ok, it's a build now)
A forum post should be like a skirt - long enough to cover the subject material, but short enough to keep things interesting.
Britches and Hose kidnapped my dog and are forcing him to farm Shroud ingredients.