Code:Character Plan by DDO Character Planner Version 3.5.1 I was trying to get a good all purpose character together. It did not let me make a GS item or a Dragontouch item. But considering, i'd like feedback on the items i've selected and all of the enhancements and stats and spells Here he is: Level 20 True Neutral Warforged Male (20 Favored Soul) Hit Points: 322 Spell Points: 2009 BAB: 15\15\20\25\25 Fortitude: 15 Reflex: 13 Will: 17 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (32 Point) (Level 1) (Level 20) (Level 20) Strength 12 14 14 Dexterity 12 12 12 Constitution 12 14 16 Intelligence 10 10 10 Wisdom 14 19 21 Charisma 14 18 22 Tomes Used +2 Tome of Strength used at level 14 +2 Tome of Constitution used at level 14 +2 Tome of Wisdom used at level 14 +2 Tome of Charisma used at level 14 {\b {\ul Notable Equipment }} \par Shining Crest of St. Markus \par Lorrik's Necklace \par Mummified Bat \par Charismatic Cloak of Protection \par Kormor's Belt \par Kormor's Ring \par Ring of the Djinn \par Ring of Spell Storing \par Gauntlets of Eternity \par Boots of the Innocent \par Firestorm Greaves \par Levik's Bracers \par Quorforged Docent of Battle (Upgraded) \par Tharne's Goggles \par Muck's Doom \par Sceptor of Healing \par +5 Holy Burst Metalline Greatsword of Pure Good \par Lorikk's Champion \par Charismatic Ring of Heavy Fortification \par \par Level 1 (Favored Soul) Skill: Concentration (+4) Skill: Jump (+4) Feat: (Selected) Adamantine Body Feat: (Diety) Favored by the Lord of Blades Spell (1): Divine Favor Spell (1): Nimbus of Light Enhancement: Favored Soul Life Magic I Enhancement: Favored Soul Energy of the Scion I Enhancement: Warforged Damage Reduction I Level 2 (Favored Soul) Skill: Concentration (+1) Skill: Jump (+1) Spell (1): Nightshield Enhancement: Favored Soul Charisma I Enhancement: Warforged Healer's Friend I Level 3 (Favored Soul) Skill: Concentration (+1) Skill: Jump (+1) Feat: (Selected) Toughness Spell (1): Cure Light Wounds Enhancement: Racial Toughness I Enhancement: Favored Soul Prayer of Life I Enhancement: Favored Soul Toughness I Level 4 (Favored Soul) Ability Raise: CHA Skill: Concentration (+1) Skill: Jump (+1) Spell (2): Resist Energy Enhancement: Favored Soul Life Magic II Enhancement: Favored Soul Wisdom I Level 5 (Favored Soul) Skill: Concentration (+1) Skill: Jump (+1) Feat: (Favored Soul Bonus) Energy Resistance: Fire Spell (2): Cure Moderate Wounds Enhancement: Favored Soul Spell Penetration I Enhancement: Favored Soul Energy of the Scion II Level 6 (Favored Soul) Skill: Concentration (+1) Skill: Jump (+1) Feat: (Selected) Extend Spell Spell (3): Mass Aid Enhancement: Favored Soul Toughness II Enhancement: Warforged Constitution I Level 7 (Favored Soul) Skill: Concentration (+1) Skill: Jump (+1) Spell (2): Lesser Restoration Spell (3): Remove Curse Enhancement: Racial Toughness II Enhancement: Favored Soul Life Magic III Level 8 (Favored Soul) Ability Raise: WIS Skill: Concentration (+1) Skill: Jump (+1) Spell (4): Cure Critical Wounds Enhancement: Favored Soul Prayer of Life II Enhancement: Favored Soul Prayer of Incredible Life I Level 9 (Favored Soul) Skill: Concentration (+1) Skill: Jump (+1) Feat: (Selected) Empower Healing Spell Spell (2): Hold Person Spell (3): Remove Blindness Spell (4): Freedom of Movement Enhancement: Racial Toughness III Enhancement: Favored Soul Prayer of Incredible Life II Level 10 (Favored Soul) Skill: Concentration (+1) Skill: Jump (+1) Feat: (Favored Soul Bonus) Energy Resistance: Acid Spell (5): Raise Dead Enhancement: Favored Soul Life Magic IV Level 11 (Favored Soul) Skill: Concentration (+1) Skill: Jump (+1) Spell (3): Remove Disease Spell (4): Mass Shield of Faith Spell (5): True Seeing Enhancement: Favored Soul Charisma II Level 12 (Favored Soul) Ability Raise: CHA Skill: Concentration (+1) Skill: Jump (+1) Feat: (Selected) Spell Penetration Spell (6): Heal Enhancement: Favored Soul Wisdom II Level 13 (Favored Soul) Skill: Concentration (+1) Skill: Jump (+1) Spell (4): Restoration Spell (5): Slay Living Spell (6): Blade Barrier Enhancement: Favored Soul Spell Penetration II Level 14 (Favored Soul) Skill: Concentration (+1) Skill: Jump (+1) Spell (7): Protection From Elements, Mass Enhancement: Warforged Constitution II Level 15 (Favored Soul) Skill: Concentration (+1) Skill: Jump (+1) Feat: (Favored Soul Bonus) Energy Resistance: Electricity Feat: (Selected) Quicken Spell Spell (5): Break Enchantment Spell (6): Cometfall Spell (7): Greater Restoration Enhancement: Warforged Damage Reduction II Level 16 (Favored Soul) Ability Raise: WIS Skill: Concentration (+1) Skill: Jump (+1) Spell (8): Mass Cure Critical Wounds Enhancement: Favored Soul Prayer of Life III Level 17 (Favored Soul) Skill: Concentration (+1) Skill: Jump (+1) Spell (7): Mass Spell Resistance Spell (8): Mass Death Ward Enhancement: Favored Soul Prayer of Incredible Life III Level 18 (Favored Soul) Skill: Concentration (+1) Skill: Jump (+1) Feat: (Selected) Improved Damage Reduction Spell (9): Mass Heal Enhancement: Warforged Damage Reduction III Level 19 (Favored Soul) Skill: Concentration (+1) Skill: Jump (+1) Spell (8): Death Pact Spell (9): True Resurrection Enhancement: Favored Soul Toughness III Level 20 (Favored Soul) Ability Raise: WIS Skill: Concentration (+1) Skill: Jump (+1) Spell (9): Implosion Enhancement: Favored Soul Ascendency: Lord of Blades Enhancement: Favored Soul Energy of the Scion III