This isn't what you asked for, but you got me to thinking. You mentioned using throwing weapons, but ranger is a bit of a waste for throwers since Bow STR & Manyshot don't apply; and short swords aren't the best DPS choice either. OTOH, Ninja Spies can use short swords and monks get bonuses to using shuriken. Halflings get flanking and throwing weapon bonuses. Hmmm...
So I came up with a halfling rogue 13 / monk 7 Ninja. First version also goes for Assassin II, second version doesn't take any rogue PrE; only difference is in the enhancements.
Code:
Character Plan by DDO Character Planner Version 3.5.1
DDO Character Planner Home Page
Level 20 Lawful Neutral Halfling Female
(7 Monk \ 13 Rogue)
Hit Points: 236
Spell Points: 0
BAB: 14\14\19\24
Fortitude: 12
Reflex: 20
Will: 12
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 12 14
Dexterity 17 22
Constitution 14 14
Intelligence 14 14
Wisdom 14 14
Charisma 8 8
Tomes Used
+2 Tome of Strength used at level 17
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 18
Bluff -1 5
Concentration 2 15
Diplomacy -1 -1
Disable Device 6 25
Haggle -1 1
Heal 2 2
Hide 7 39
Intimidate -1 -1
Jump 5 18
Listen 2 4
Move Silently 7 37
Open Lock 7 29
Perform n/a n/a
Repair 2 2
Search 6 25
Spot 6 25
Swim 1 2
Tumble 7 12
Use Magic Device 3 22
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Disable Device (+4)
Skill: Hide (+4)
Skill: Jump (+4)
Skill: Move Silently (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Toughness
Level 2 (Monk)
Skill: Concentration (+5)
Skill: Spot (+1)
Feat: (Monk Bonus) Two Weapon Fighting
Level 3 (Monk)
Skill: Concentration (+1)
Skill: Hide (+2)
Skill: Move Silently (+2)
Skill: Spot (+1)
Feat: (Selected) Quick Draw
Feat: (Monk Bonus) Weapon Finesse
Level 4 (Monk)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Spot (+1)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Level 5 (Rogue)
Skill: Disable Device (+4)
Skill: Open Lock (+2)
Skill: Search (+4)
Level 6 (Monk)
Skill: Concentration (+2)
Skill: Hide (+2)
Skill: Move Silently (+2)
Feat: (Selected) Combat Expertise
Level 7 (Monk)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Spot (+3)
Level 8 (Monk)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Spot (+1)
Feat: (Monk Bonus) Dodge
Level 9 (Rogue)
Skill: Disable Device (+4)
Skill: Open Lock (+2)
Skill: Search (+4)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Monk)
Skill: Concentration (+2)
Skill: Hide (+2)
Skill: Move Silently (+2)
Level 11 (Rogue)
Skill: Disable Device (+2)
Skill: Open Lock (+6)
Skill: Search (+2)
Level 12 (Rogue)
Ability Raise: DEX
Skill: Use Magic Device (+10)
Feat: (Selected) Improved Critical: Piercing Weapons
Level 13 (Rogue)
Skill: Disable Device (+2)
Skill: Hide (+2)
Skill: Move Silently (+2)
Skill: Search (+2)
Skill: Use Magic Device (+2)
Level 14 (Rogue)
Skill: Disable Device (+1)
Skill: Hide (+2)
Skill: Move Silently (+2)
Skill: Search (+1)
Skill: Spot (+3)
Skill: Use Magic Device (+1)
Level 15 (Rogue)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+4)
Skill: Use Magic Device (+1)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Rogue)
Ability Raise: DEX
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+4)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Level 17 (Rogue)
Skill: Balance (+1)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Jump (+2)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Rogue Bonus) Crippling Strike
Level 18 (Rogue)
Skill: Balance (+2)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Power Attack
Level 19 (Rogue)
Skill: Balance (+2)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Level 20 (Rogue)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Jump (+2)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Rogue Bonus) Improved Evasion
Enhancement: Rogue Damage Boost I
Enhancement: Rogue Damage Boost II
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Skill Boost I
Enhancement: Halfling Cunning I
Enhancement: Halfling Cunning II
Enhancement: Halfling Guile I
Enhancement: Halfling Guile II
Enhancement: Halfling Hero's Companion I
Enhancement: Halfling Thrown Weapon Attack I
Enhancement: Halfling Thrown Weapon Damage I
Enhancement: Rogue Item Defense I
Enhancement: Rogue Subtle Backstabbing I
Enhancement: Rogue Subtle Backstabbing II
Enhancement: Static Charge
Enhancement: Ten Thousand Stars
Enhancement: Way of the Clever Monkey I
Enhancement: Way of the Clever Monkey II
Enhancement: Monk Ninja Spy I
Enhancement: Fists of Iron
Enhancement: Monk Improved Recovery I
Enhancement: Monk Improved Recovery II
Enhancement: Void Strike I
Enhancement: Void Strike II
Enhancement: Adept of Wind
Enhancement: Adept of Rock
Enhancement: Adept of Rain
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Rogue Faster Sneaking I
Enhancement: Rogue Assassin I
Enhancement: Rogue Assassin II
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Accuracy II
Enhancement: Rogue Sneak Attack Accuracy III
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Sneak Attack Training II
Enhancement: Rogue Sneak Attack Training III
Enhancement: Rogue Hide I
Enhancement: Rogue Hide II
Enhancement: Monk Jump I
Enhancement: Monk Jump II
Enhancement: Rogue Move Silently I
Enhancement: Rogue Move Silently II
Enhancement: Monk Tumble I
Enhancement: Monk Tumble II
Code:
Character Plan by DDO Character Planner Version 3.5.1
DDO Character Planner Home Page
Level 20 Lawful Neutral Halfling Female
(7 Monk \ 13 Rogue)
Hit Points: 236
Spell Points: 0
BAB: 14\14\19\24
Fortitude: 13
Reflex: 22
Will: 13
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 12 14
Dexterity 17 26
Constitution 14 14
Intelligence 14 14
Wisdom 14 14
Charisma 8 8
Tomes Used
+2 Tome of Strength used at level 17
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 20
Bluff -1 1
Concentration 2 15
Diplomacy -1 -1
Disable Device 6 25
Haggle -1 1
Heal 2 2
Hide 7 35
Intimidate -1 -1
Jump 5 18
Listen 2 4
Move Silently 7 33
Open Lock 7 31
Perform n/a n/a
Repair 2 2
Search 6 25
Spot 6 25
Swim 1 2
Tumble 7 14
Use Magic Device 3 22
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Disable Device (+4)
Skill: Hide (+4)
Skill: Jump (+4)
Skill: Move Silently (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Toughness
Level 2 (Monk)
Skill: Concentration (+5)
Skill: Spot (+1)
Feat: (Monk Bonus) Two Weapon Fighting
Level 3 (Monk)
Skill: Concentration (+1)
Skill: Hide (+2)
Skill: Move Silently (+2)
Skill: Spot (+1)
Feat: (Selected) Quick Draw
Feat: (Monk Bonus) Weapon Finesse
Level 4 (Monk)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Spot (+1)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Level 5 (Rogue)
Skill: Disable Device (+4)
Skill: Open Lock (+2)
Skill: Search (+4)
Level 6 (Monk)
Skill: Concentration (+2)
Skill: Hide (+2)
Skill: Move Silently (+2)
Feat: (Selected) Combat Expertise
Level 7 (Monk)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Spot (+3)
Level 8 (Monk)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Spot (+1)
Feat: (Monk Bonus) Dodge
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Skill Boost I
Enhancement: Halfling Cunning I
Enhancement: Halfling Guile I
Enhancement: Halfling Hero's Companion I
Enhancement: Halfling Thrown Weapon Attack I
Enhancement: Halfling Thrown Weapon Damage I
Enhancement: Static Charge
Enhancement: Monk Ninja Spy I
Enhancement: Monk Improved Recovery I
Enhancement: Adept of Wind
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Monk Jump I
Enhancement: Monk Jump II
Enhancement: Monk Tumble I
Enhancement: Monk Tumble II
Level 9 (Rogue)
Skill: Disable Device (+4)
Skill: Open Lock (+2)
Skill: Search (+4)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Monk)
Skill: Concentration (+2)
Skill: Hide (+2)
Skill: Move Silently (+2)
Level 11 (Rogue)
Skill: Disable Device (+2)
Skill: Open Lock (+6)
Skill: Search (+2)
Level 12 (Rogue)
Ability Raise: DEX
Skill: Use Magic Device (+10)
Feat: (Selected) Improved Critical: Piercing Weapons
Level 13 (Rogue)
Skill: Disable Device (+2)
Skill: Hide (+2)
Skill: Move Silently (+2)
Skill: Search (+2)
Skill: Use Magic Device (+2)
Level 14 (Rogue)
Skill: Disable Device (+1)
Skill: Hide (+2)
Skill: Move Silently (+2)
Skill: Search (+1)
Skill: Spot (+3)
Skill: Use Magic Device (+1)
Level 15 (Rogue)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+4)
Skill: Use Magic Device (+1)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Rogue)
Ability Raise: DEX
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+4)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Level 17 (Rogue)
Skill: Balance (+1)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Jump (+2)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Rogue Bonus) Crippling Strike
Level 18 (Rogue)
Skill: Balance (+2)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Power Attack
Level 19 (Rogue)
Skill: Balance (+2)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Level 20 (Rogue)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Jump (+2)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Rogue Bonus) Improved Evasion
Enhancement: Rogue Haste Boost II
Enhancement: Rogue Skill Boost II
Enhancement: Halfling Dexterity I
Enhancement: Halfling Dexterity II
Enhancement: Halfling Cunning II
Enhancement: Halfling Guile II
Enhancement: Halfling Hero's Companion II
Enhancement: Halfling Luck (Fortitude) I
Enhancement: Halfling Luck (Will) I
Enhancement: Rogue Item Defense I
Enhancement: Rogue Item Defense II
Enhancement: Rogue Subtle Backstabbing I
Enhancement: Rogue Subtle Backstabbing II
Enhancement: Ten Thousand Stars
Enhancement: Way of the Clever Monkey I
Enhancement: Way of the Clever Monkey II
Enhancement: Fists of Iron
Enhancement: Monk Improved Recovery II
Enhancement: Void Strike I
Enhancement: Void Strike II
Enhancement: Adept of Rock
Enhancement: Adept of Rain
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Accuracy II
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Sneak Attack Training II
Enhancement: Rogue Dexterity I
Enhancement: Rogue Dexterity II
Max ranks in Disable, Hide, MS, OL, Search, Spot, UMD; 13 ranks in Concentration; 12 ranks in Balance & Jump. Monk 7 provides 3 extra feats, tier 2 stances, Ninja Spy (centered w/short swords & Shadow Fade being the big pluses), Wholeness of Body. Rogue 13 provides the skills, sneak attacks, 2 bonus feats, and a 2nd tier PrE of your choice if you can afford the enh pts. Basically you are one sneaky backstabbing mofo trapmonkey who also has pretty good AC and can rapid-fire shuriken. At low levels you use handwraps or kamas until you get Ninja Spy at lvl 8, where you switch to short swords.
Anyway, might not be what you're looking for, but it was fun coming up with it.