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  1. #1
    Community Member mindlessdrone1991's Avatar
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    Default When do you go out to gianthold

    My cleric is level 10, and I finally have the Gianthold adventure pack (it was on sale! woot). But I'm not sure when to start doing quests out there. 11? 12? I remember the xp out there being awesome, but I want to make sure I'm pulling my own weight. I think 12 would be the latest I would wait, since I will have the heal spell and and +40% potency for level 6 spells.

    So... level 11 or 12? Or even now? I think 10 is pushing it though.

  2. #2
    Community Member Lorien_the_First_One's Avatar
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    When there used to be a bonus for doing a quest over your level people used to routinely go there at L8-10, so you would be fine there.

    However, at this point in the game where there is much more XP at low level than high and with the bonus gone, it is often wiser to wait to L12-14 so that the XP helps you at the point quests start to be more scarce.

  3. #3
    Community Member mindlessdrone1991's Avatar
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    Thanks. That makes sense. Guess I'll wait til level 12.

  4. #4
    Founder ace_mason's Avatar
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    Quote Originally Posted by mindlessdrone1991 View Post
    Thanks. That makes sense. Guess I'll wait til level 12.
    You could wait until 14 and be fine. Have you run desert or orchard yet?
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  5. #5
    Founder Lehrman's Avatar
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    I usually do not make it out to GH until level 14, but you can go out there as early as 10 if you are wiling to carry cure wands and heal scrolls.
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  6. #6
    Hero
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    Agree with Lorien and others, I go at L14 or so. At L10 you have some big xp lower level quests you should farm (Jungle of Khyber and Shadow Crypt are both L9 quests), you can easily get 2+ levels just from those 2 quests. I generally bank xp at L10/11 doing those quests, then go directly from L10 to 12 pretty much. At L13 I run wiz-king 7 or 8 times, that gets you into L14 and then some. Then I go to GH. L14 to 20 is more of grind for me, the quests are harder generally, there's fewer quests to run, and the xp isn't as good as some of the lower level quests in most cases. I hit Trial by Fire and Feast or Famine a lot in GH at L14, and I'll usually do some orchard slayers/rares when I get bored of quest grinding. Wish they would add more quests in this level range.

  7. #7
    Community Member herzkos's Avatar
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    my suggestion depends on whether you are pugging it or going with friends/guild.
    pugging, wait until 13-14 for the walkups and 14-15 for the flagging quests.

    with friends/guildies . . . go whenever you feel like it. If you haven't tr'd the character
    there is plenty of xp available.
    The Office of the Exchequer. 1750 on all live servers via Pure pugging. Thank you very much to all who helped carry a gimp . (wayfinder was a soloist build)


  8. #8
    Community Member mindlessdrone1991's Avatar
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    The one problem I have with doing wizard king or jungle of khyber or some of the other suggestions is that I'm a premium account, so I lack many adventure packs. Is getting to level 13-14 plausible with mostly ftp content at those levels?

  9. #9
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    Quote Originally Posted by Lehrman View Post
    I usually do not make it out to GH until level 14, but you can go out there as early as 10 if you are wiling to carry cure wands and heal scrolls.
    Same, no earlier than 14 for me.

  10. #10
    Community Member Frodo_Lives's Avatar
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    The earliest I would head out there is 11th, without the heal spell it can get really expensive.

    Others tried to get out there at level 9 or 10 when the bonus for being under level was huge. However I avioded those PuGs because the success rate was horrible and it always took way longer than it should.

    There is no rush to do the Gianthold stuff, as a matter of fact it would probably be easier to find groups when you are 13th compared to 10th. I would wait until level 13, but if you are really eager to experience the new content 12th is also quite manageable.

  11. #11
    Community Member Kalari's Avatar
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    Yep about 11 or 12 for me to because by then I know I can get 100 percent fort on a helm at least I have more diverse and powerful spells by then and even on a melee class I have weapons ready for gianthold (paralyzer, vorpal, disruptor (madstone/pop) and the like. I went out to gianthold once before level 10 because a group of friends of mine who been playing since beta knew the quest well and thought my rogue could help them out it was heart pounding and I felt squishy but it was fun wouldnt do it again if you paid me though
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  12. #12
    Community Member Eladiun's Avatar
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    Quote Originally Posted by Lorien_the_First_One View Post
    When there used to be a bonus for doing a quest over your level people used to routinely go there at L8-10, so you would be fine there.
    Sorry up front for the Hijack... DDO and I were on timeout when this happened. Was there ever a reason given for the change? It would seem to me to make more sense now with TR than it ever did.
    “If at first you don't succeed, keep on sucking till you do succeed.”

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