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  1. #1
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    Default 12 fvs 6 fighter 2 monk?

    I have been enjoying my pure fvs wfg when i solo or party with self sufficient people, but i have found that i dont enjoy healing an entire party, so i was wondering, how to keep enough self healing, without being considered main healer, and get more melee capabilities and maybe some extra abilities too so, what do you think people of a wfg fvs 12 fighter 6 monk 2 split?
    Would get 6 extra feats, and keep enough self healing (taking heal as lvl 6 spell), kensai I, the full thf line and weapon specialization with the feats... oh, and evasion...
    Anyone tried this? i guess its not new but couldnt find any thread...

  2. #2
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    Default Just tell them your not a healer

    I had a simular issue a long time ago with a cleric i built. I found that relling people i am not ment for healing often was enough. for the people that kept trying to make me a healer I either droped group, or I would only cast heals on every one but the ones who said i could only be a healer. after awhile people got the point.
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  3. #3
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    well, yes, you can allways do that, but if i dont plan to heal a full party, i think 20 lvls of fvs its an overkill, and i may get a better melee from splashing 6 or 8 lvls...
    So, in the end i want top tier self healing (quickened empowered heals) and the most dps that i can attain keeping that.
    It could be the case that half damage blade barriers are better dps than what i get from the splash, in that case the splash wont make much sense...

  4. #4
    Community Member Dark-Star's Avatar
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    Here is what you will find: If you have a healer's icon next to your name, the raids and groups you join will expect you to heal. Fighting that is frustrating for everyone. If you want to just solo, that's another thing, but you will miss out on a lot of fun raids and quests, and subsequently a lot of the best gear in the game.

    Conversely, in my experience, a pure FvS specced for BB's, or an 18FvS/2monk (or ranger), will be a far better soloer than a 12/6/2.

    The build you propose is not a bad one, not at all, but consider long and hard before you invest time in it, as a non-healing healer will cause you grief.
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  5. #5
    Community Member Phidius's Avatar
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    Quote Originally Posted by Gercho View Post
    well, yes, you can allways do that, but if i dont plan to heal a full party, i think 20 lvls of fvs its an overkill, and i may get a better melee from splashing 6 or 8 lvls...
    So, in the end i want top tier self healing (quickened empowered heals) and the most dps that i can attain keeping that.
    It could be the case that half damage blade barriers are better dps than what i get from the splash, in that case the splash wont make much sense...
    If you want a quickened empowered heal AND a half-damage blade barrier, I suggest going cleric instead of FvS.

    Stryde ended up with 11 cleric/6 ranger/3 monk, as I felt 3 monk was better than 12 cleric.

    As it turns out, the blade barrier is situationally more useful than the melee for both solo and grouping.
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  6. #6
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    Well, i want to group, but i dont want to be the main healer of the group, so 12 levels of fvs or cleric would allow me to be a back up healer, and obviously nobody will expect me to be main healer on a raid (i hope :P), so in a group i want to have the best melee that i can, and keep excellent self heling, obviously i wont be the top dps, but may be similar to a suboptimal built, only dps char.

    What about 14 fvs 4 fighter 2 monk? that would give me heal and blade barrier evasion 5 feats, still be able to get weapon specialization, miss kensai I but not sure what kensai bonus are, i think kensai II is the most important, and i m not getting that anyway...

    I dont have problems (or dont worry too much about) handling people that expect me to be main healer, just that if i wont be main healer anyway, i would like to trade some healing capabilities for melee capabilities...

  7. #7
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    Don't let anybody else tell you what to play. On the other hand, you came to the forums, so you are asking for advice.

    You may need to flesh out some details to help us. What are you hoping to gain with 6 (or 4) fighter levels? Kensai bonus? You lose the +2 to damage that you would get at level 15th and 18th level fvs, so I'm not sure it's really worth it. your other combat skills will not be high enough, and the +2 to crit damage is nice, but not going to put you in the class of the other dps. Haste boost for 25% is nice, not sure that would be enough to consider you real dps. Otherwise, you don't need the BABs (since you are presumably using divine power) and you don't need the armor or the shield (if you were, you would use robes and monk bonuses).

    On my fvs, almost all of my spells are 6th level and higher, minus a few buffs. The main purposes of "backup" healing is to use your Mass Cures/Heals. At 12th level FvS, the only mass cure spell you will have is Mass Cure Light Wounds, which relatively weak. If you choose to get Heal, you won't have Blade Barrier. In short, I don't think you would be a useful backup healer. I would take a bard or even a rogue over this build any day, just for the scroll healing and the other things they bring to a group.

    You might have a good idea, but with only the class breakdown, I'm having trouble envisioning your character being useful. I think we're happy to help, but conventional wisdom right now is that the FvS is a really powerful character on its own, such that you really need to think seriously about why you don't want to go pure (or at least 18+).

  8. #8
    Community Member Bacab's Avatar
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    Either get 18 Levels of FVS or pick something else.

    Maybe you should try Bard for some healing/UMD Healing.

    Even Paladin would be a nice alternative.

    Also understand that you will indeed have a VERY hard time finding a group to join.

    <Party>Can you heal us?

    <You>No I don't heal. I do not not do traps. I do not DPS. I do not have access to the highest (best) buffs.

    <Party>What do you do?

    <You>I pike.



    As someone said, you did come to the forums for advice.

    I am not trying to be mean. I am trying to help you.

    If I (or anyone else here) wanted to be mean...we would say: "Awesome Build! Roll it and spend lotsa time attempting to level it. Don't worry, it will be UBER end game and you will have to go /anon to avoid all the blind invites due to how great it is!" Now that would be mean.


    Also about and to the Warforged FvS out there (I have one). We can melee and we can heal. To not heal others is to be wasting your build and slot. Real DPS are way better than our DPS. Now I will say, just get Empower (empower heal if you like) and just do random CLW Mass and CMW Mass and etc. You can just do that stuff while meleeing easy. You then cut down on others use of consumables and contribute to the killing of mobs.

    Healer does not equal heal bot.

    If someone gets mad at you for meleeing while healing...you should just finish that quest and drop party (unless its a raid or something)
    Last edited by Bacab; 05-07-2010 at 04:58 AM.
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  9. #9
    Community Member Xezrak's Avatar
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    I completely understand how you feel, I am also playing a warforged FvS because I like to be able to comfortably solo and party.

    I think the most viable solution might be to try a warforged sorc or wizard because I think they are also solo capable and you don't have to worry about having to heal the entire party. (That is of course unless you want to run a FvS).

  10. #10
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    Thanks for the answers, i have a lvl 18 paladin /2 rogue, and the self healing is not enough, i mean, umd is nice, but healing through scrolls in the middle of the battle is not the best choice. I did consider bard at some point, but chosed favored soul, my plan was just go 20 favored soul.
    I was just wondering if splashing 6 or 8 lvls from fighter/monk would give me a dps jump (and will allow me to keep excellent self healing), if its just a minor increase, then i agree that is not worthy.

    So, te question is, whats the highest melee dps build, that can keep excellent self healing (and by excellent i mean quickened self cast heal spells /repair spells, with enough mana to not need torc/conc opp to be efficient at that)

    Once we have that char, can compare with non optimal dps builds like splash paladins or exploiter? can it get close to those? or would be too far from those?

    That was the goal from my original idea, but i realize that maybe the dps gain from the feats and kensai I is not enough.

    For the person that asked about the build i envisioned:

    WFG FVS 12/fighter 6/ monk 2

    stats: str 18 dex 8 con 16 int 13 (i like skills) wis 6 cha 11
    feats pa, toughness, ic, 3 from thf line, extend, quicken, empower healing, maximize, weapon focus, weapon specialization, one more feat, maybe sf: umd
    enhancements: healing enhancements, kensai I, PA, whatever other dps enhancement i can take.
    If kensai I doesnt gives much, then i can consider 14 fvs 4 fighter, and getting blade barrier aswell, and maybe empower instead of empower healing, losing sf:umd, i would have MCSW too in that case.

    Maybe this same build can be done as an elf TWF, trading the thf feats for twf, with initial stats:
    str 18, dex 15, con 12, int 11, wis 8 cha 10.

  11. #11
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    Quote Originally Posted by Gercho View Post
    So, te question is, whats the highest melee dps build, that can keep excellent self healing (and by excellent i mean quickened self cast heal spells /repair spells, with enough mana to not need torc/conc opp to be efficient at that)


    Pure WF Lord of Blades. period. Max str + con. 11 cha to start. some int. dump all else.
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  12. #12
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    Quote Originally Posted by Mellkor View Post
    Pure WF Lord of Blades. period. Max str + con. 11 cha to start. some int. dump all else.
    Well, thats what i have right now, i just thought that i could get more dps sacrificing party healing, but keeping self healing.

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