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  1. #1
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    Default 12 fvs 6 fighter 2 monk?

    I have been enjoying my pure fvs wfg when i solo or party with self sufficient people, but i have found that i dont enjoy healing an entire party, so i was wondering, how to keep enough self healing, without being considered main healer, and get more melee capabilities and maybe some extra abilities too so, what do you think people of a wfg fvs 12 fighter 6 monk 2 split?
    Would get 6 extra feats, and keep enough self healing (taking heal as lvl 6 spell), kensai I, the full thf line and weapon specialization with the feats... oh, and evasion...
    Anyone tried this? i guess its not new but couldnt find any thread...

  2. #2
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    Default Just tell them your not a healer

    I had a simular issue a long time ago with a cleric i built. I found that relling people i am not ment for healing often was enough. for the people that kept trying to make me a healer I either droped group, or I would only cast heals on every one but the ones who said i could only be a healer. after awhile people got the point.
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  3. #3
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    Default

    well, yes, you can allways do that, but if i dont plan to heal a full party, i think 20 lvls of fvs its an overkill, and i may get a better melee from splashing 6 or 8 lvls...
    So, in the end i want top tier self healing (quickened empowered heals) and the most dps that i can attain keeping that.
    It could be the case that half damage blade barriers are better dps than what i get from the splash, in that case the splash wont make much sense...

  4. #4
    Community Member Dark-Star's Avatar
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    Here is what you will find: If you have a healer's icon next to your name, the raids and groups you join will expect you to heal. Fighting that is frustrating for everyone. If you want to just solo, that's another thing, but you will miss out on a lot of fun raids and quests, and subsequently a lot of the best gear in the game.

    Conversely, in my experience, a pure FvS specced for BB's, or an 18FvS/2monk (or ranger), will be a far better soloer than a 12/6/2.

    The build you propose is not a bad one, not at all, but consider long and hard before you invest time in it, as a non-healing healer will cause you grief.
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  5. #5
    Community Member Phidius's Avatar
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    Default

    Quote Originally Posted by Gercho View Post
    well, yes, you can allways do that, but if i dont plan to heal a full party, i think 20 lvls of fvs its an overkill, and i may get a better melee from splashing 6 or 8 lvls...
    So, in the end i want top tier self healing (quickened empowered heals) and the most dps that i can attain keeping that.
    It could be the case that half damage blade barriers are better dps than what i get from the splash, in that case the splash wont make much sense...
    If you want a quickened empowered heal AND a half-damage blade barrier, I suggest going cleric instead of FvS.

    Stryde ended up with 11 cleric/6 ranger/3 monk, as I felt 3 monk was better than 12 cleric.

    As it turns out, the blade barrier is situationally more useful than the melee for both solo and grouping.
    "I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities" - Vaarsuvius, OoTS #674

  6. #6
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    Default

    Well, i want to group, but i dont want to be the main healer of the group, so 12 levels of fvs or cleric would allow me to be a back up healer, and obviously nobody will expect me to be main healer on a raid (i hope :P), so in a group i want to have the best melee that i can, and keep excellent self heling, obviously i wont be the top dps, but may be similar to a suboptimal built, only dps char.

    What about 14 fvs 4 fighter 2 monk? that would give me heal and blade barrier evasion 5 feats, still be able to get weapon specialization, miss kensai I but not sure what kensai bonus are, i think kensai II is the most important, and i m not getting that anyway...

    I dont have problems (or dont worry too much about) handling people that expect me to be main healer, just that if i wont be main healer anyway, i would like to trade some healing capabilities for melee capabilities...

  7. #7
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    Default

    Don't let anybody else tell you what to play. On the other hand, you came to the forums, so you are asking for advice.

    You may need to flesh out some details to help us. What are you hoping to gain with 6 (or 4) fighter levels? Kensai bonus? You lose the +2 to damage that you would get at level 15th and 18th level fvs, so I'm not sure it's really worth it. your other combat skills will not be high enough, and the +2 to crit damage is nice, but not going to put you in the class of the other dps. Haste boost for 25% is nice, not sure that would be enough to consider you real dps. Otherwise, you don't need the BABs (since you are presumably using divine power) and you don't need the armor or the shield (if you were, you would use robes and monk bonuses).

    On my fvs, almost all of my spells are 6th level and higher, minus a few buffs. The main purposes of "backup" healing is to use your Mass Cures/Heals. At 12th level FvS, the only mass cure spell you will have is Mass Cure Light Wounds, which relatively weak. If you choose to get Heal, you won't have Blade Barrier. In short, I don't think you would be a useful backup healer. I would take a bard or even a rogue over this build any day, just for the scroll healing and the other things they bring to a group.

    You might have a good idea, but with only the class breakdown, I'm having trouble envisioning your character being useful. I think we're happy to help, but conventional wisdom right now is that the FvS is a really powerful character on its own, such that you really need to think seriously about why you don't want to go pure (or at least 18+).

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