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  1. #1
    Community Member fjrrider's Avatar
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    Default Head of Good Fortune

    Hi,

    i often see in end game gear Head of Good Fortune. I don't understand why it is praised that much. Anybody care to explain why +2 luck is that good?

    thanks

  2. #2
    Community Member Tumarek's Avatar
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    Stackable +2 to saves is pretty good for a trinket slot... just aint that much around. bloodstone for melee of course...

  3. #3
    Community Member sephiroth1084's Avatar
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    +2 saves is almost always a good thing.
    +2 skills can be very useful, particularly for intimidate, UMD, trap skills, diplomacy, Concentration, and to a lesser degree Balance.
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  4. #4
    2014 DDO Players Council
    Rasczak's Avatar
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    +2 Luck bonus to all saves and skills is very good.

    +2 on top of the competence and resistance bonuses so essentially you end up with a +7 to saves (with a +5 resistance item).

    Saves like will and reflex help in so many cases
    Don't let common sense stop you...
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  5. #5
    Community Member vettkinn's Avatar
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    Angry

    +2 to all saves and skills comrade, useful for my UMD melee toon.

    It's a great item and all, but carrying a head around is kinda creepy.
    Quote Originally Posted by MrWizard View Post
    I gotta go with comrade.... nominate vetk for forum name 'DDO Comrade'

  6. #6
    Community Member Krag's Avatar
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    HoGF is second best non-epic trinket for a caster and very easy to get.
    Osmand d'Medani, Stonebearer Eric, Wardreamer

  7. #7
    Community Member fjrrider's Avatar
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    true, that his what i was expecting by asking the question. That someone light me up on what i am forgetting.

    Quote Originally Posted by sephiroth1084 View Post
    +2 saves is almost always a good thing.
    +2 skills can be very useful, particularly for intimidate, UMD, trap skills, diplomacy, Concentration, and to a lesser degree Balance.
    Last edited by fjrrider; 04-07-2010 at 08:25 AM.

  8. #8
    Community Member fjrrider's Avatar
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    Default

    but i also have pouch of jerky and wondering when one or the other should be used.

  9. #9
    Community Member Krag's Avatar
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    Default

    Quote Originally Posted by fjrrider View Post
    but i also have pouch of jerky and wondering when one or the other should be used.
    HoGF is better choice as long as you have GFL covered somewhere else. Knost's/Vorne's belt from Amrath are common choices.
    Osmand d'Medani, Stonebearer Eric, Wardreamer

  10. #10
    Community Member moomooprincess's Avatar
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    Default Since it is a BOUND item

    from Reaver's Fate in Gianthold.

    You can also add the alchemical ritual to it, to make it a +3 to all saves and all skills. That is what I do with mine.
    Recipemaker Guild: Top Chef School of Recipes

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  11. #11
    Community Member PopeJual's Avatar
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    +2 doesn't seem like all that much and it isn't all that much on its own. After all, you can get +6 strength items, +5 weapons with big effects, +15 skill items, etc.

    The difference with the Head of Good Fortune is that it stacks with other bonuses where most other items don't stack. If you wear a +6 Charisma item, you'll get +3 on your Use Magic Device skill. If you wear a second +6 Cha item, you get an additional +0.

    If you put the HoGF on, though, you'll end up with an addional +2 on top of the other stuff you're carrying.


    ...also, there just aren't that many good Trinkets in the game, so getting a HoGF means you can pass the bloodstone to another of your characters and still have something very nice.

  12. #12
    Community Member fjrrider's Avatar
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    thanks guys, it's always a pleasure

  13. #13
    Community Member Anneliese's Avatar
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    For a WF its also 100% Fort.
    Devourer: Anneliese, 20 Drow Sorc

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