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  1. #1
    Community Member
    Join Date
    Feb 2010
    Posts
    33

    Default 28pt Human THF Build

    This is my crack at a 28pt human THF dps build. My friend is already 16 ftr and we are respeccing him because the intimitank thing just isnt working for him at his gear level etc. He prefers THF to TWF as do I on his first char because its easier to gear and more simplistic.

    Things to note: I took an obscene ammount of toughness feats.... not really sure whatt else to take, I could take save feats iron will luck of heroes etc but my reasoning was even with these feats he's probably going to fail on 1-19 on anything that isn't trivial in difficulty.


    Code:
    Character Plan by DDO Character Planner Version 3.32
    DDO Character Planner Home Page
    
    Razihp Respec
    Level 20 Lawful Good Human Male
    (20 Fighter) 
    Hit Points: 526
    Spell Points: 0 
    BAB: 20\20\25\30\30
    Fortitude: 15
    Reflex: 7
    Will: 5
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (28 Point)       (Level 1)             (Level 20)
    Strength             18                    27
    Dexterity            12                    12
    Constitution         15                    16
    Intelligence          8                     8
    Wisdom                8                     8
    Charisma              8                     8
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               1                     1
    Bluff                -1                     2
    Concentration         2                     6
    Diplomacy            -1                     2
    Disable Device       n/a                   n/a
    Haggle               -1                    -1
    Heal                 -1                    -1
    Hide                  1                     1
    Intimidate           -1                     2
    Jump                  4                     8
    Listen               -1                    -1
    Move Silently         1                     1
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair               -1                    -1
    Search               -1                    -1
    Spot                 -1                    -1
    Swim                  4                     8
    Tumble                n/a                   n/a
    Use Magic Device     n/a                   n/a
    
    Level 1 (Fighter)
    Feat: (Human Bonus) Toughness
    Feat: (Human Bonus) Toughness
    Feat: (Fighter Bonus) Two Handed Fighting
    
    
    Level 2 (Fighter)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    
    
    Level 3 (Fighter)
    Feat: (Selected) Toughness
    
    
    Level 4 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Power Attack
    
    
    Level 5 (Fighter)
    
    
    Level 6 (Fighter)
    Feat: (Selected) Toughness
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    
    
    Level 7 (Fighter)
    
    
    Level 8 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    
    
    Level 9 (Fighter)
    Feat: (Selected) Toughness
    
    
    Level 10 (Fighter)
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    
    
    Level 11 (Fighter)
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    Feat: (Selected) Toughness
    
    
    Level 13 (Fighter)
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
    
    
    Level 15 (Fighter)
    Feat: (Selected) Toughness
    
    
    Level 16 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
    
    
    Level 17 (Fighter)
    
    
    Level 18 (Fighter)
    Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons
    Feat: (Selected) Toughness
    
    
    Level 19 (Fighter)
    
    
    Level 20 (Fighter)
    Ability Raise: STR
    Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Attack Boost III
    Enhancement: Fighter Extra Action Boost I
    Enhancement: Fighter Extra Action Boost II
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Haste Boost II
    Enhancement: Fighter Haste Boost III
    Enhancement: Fighter Haste Boost IV
    Enhancement: Fighter Weapon Alacrity
    Enhancement: Kensei Falchion Mastery I
    Enhancement: Kensei Falchion Mastery II
    Enhancement: Kensei Falchion Mastery III
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Critical Accuracy III
    Enhancement: Fighter Kensei I
    Enhancement: Fighter Kensei II
    Enhancement: Fighter Kensei III
    Enhancement: Fighter Falchion Specialization I
    Enhancement: Fighter Falchion Specialization II
    Enhancement: Human Adaptability Strength I
    Enhancement: Human Greater Adaptability Constitution I
    Enhancement: Human Improved Recovery I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Racial Toughness III
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Strength III
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    Enhancement: Fighter Toughness III
    Enhancement: Fighter Toughness IV

    Questions: I'm still not sure if theres any glaring feats i missed aside form maybe the save feats, the lvl 20 fighter feat was a toss up for me between a second imp crit for mauls/clubs and stunning blow for weak trash but since he's a slashing spec i went without stunning blow

  2. #2
    Community Member Nezichiend's Avatar
    Join Date
    Dec 2006
    Posts
    382

    Default

    Why human?
    Fighters already get a crazy amount of feats.
    Go dwarf and change to greataxes - they will do more damage.

    Take quickdraw, lessens the time between activating your haste boost and swinging.
    Take stunning blow, it is a really good feat, invest a couple tiers in fighter tactics and if you go dwarf you can take dwarven tactics.

  3. #3
    Community Member
    Join Date
    Feb 2010
    Posts
    33

    Default

    Good point on the quickdraw he'll be taking that instead of a toughness.

    - As for race, you fail to read; he is already 16, this is a respec and you cannot change race.

    -I know stunning blow is great but i'm thinking that nto having dwarf/WF tactic lines it will be sub par, especially in elite/epic content without having 5% weighted it will become useless, could be decent for mobbing vale trash tho.

    -Falchions are not inferior to greataxes, lit/min greataxes and falchions do about the same average damage depending on mob but falchions are more consistant so really the only deciding factor was the fact that falchions are often more easily attained and theres epic xuum.

  4. #4
    Community Member RoboVanguard's Avatar
    Join Date
    Sep 2009
    Posts
    122

    Default

    Quote Originally Posted by tranced View Post
    Good point on the quickdraw he'll be taking that instead of a toughness.

    - As for race, you fail to read; he is already 16, this is a respec and you cannot change race.

    -I know stunning blow is great but i'm thinking that nto having dwarf/WF tactic lines it will be sub par, especially in elite/epic content without having 5% weighted it will become useless, could be decent for mobbing vale trash tho.

    -Falchions are not inferior to greataxes, lit/min greataxes and falchions do about the same average damage depending on mob but falchions are more consistant so really the only deciding factor was the fact that falchions are often more easily attained and theres epic xuum.
    You could also consider greatswords. After all, epic sos > epic xuum ^^

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