I am going to follow this build that was posted in the FvS class forum.
Any opinions when to pick up the 2 levels of monk?
Level 20 Lawful Good Elf Male
( 2 Monk / 18 Favored Soul)
Hit Points: 450+
20 Heroic Durability
144 L18 FvS
16 L2 Monk
100 Con Bonus
22 TOughness Feat
50 Toughness Enhancements
30 Greater False Life
10 Draconic Vitality
20 Minos Legens Helm
--
412 Hit Points
45 Second Shroud Item
---
457
Spell Points: 2,375
1485 18 FvS
110 Eot
115 Chr Bonus
380 ARchmagi Item(+90% on Mana Items for l18 FvS)
285 Shroud Tier 2/3 ITem(+90% on Mana Items for l18 FvS)
----
2375 Spell Points
BAB: 14/14/19/2424
14 BAB
6 STR Bonus
5 Weapons
2 ELf Enh
1 FvS Feat
-2 TWF
---
+26 Beholder Unbufed TWF
6 BAB Bump from DP
3 Divine Favor
4 Greater Heroism
1 Haste
1 Rage
--
+41 Self Buffed
-5 Power Attack
---
+36 First Swing
6 Full Warchanter SOng
---
+42 Raid Buffed
Imaginary A/C Potential (I'm not gonna bother, To Slot intensive)
10 BASE
8 Dex Bonus
12+ Wisdom Bonus
8 Armored Bracers
5 Protection Item
5 Ranger Bark
4 Sheild CLicky
4 Bardsong
4 Shroud Weapon
3 Dodge (Ring or DT effect)
1 Armor Ritual
---
64+ Raid Buffed
Fortitude/Reflex/Will
11/11/11 FvS 14
3/3/3 Monk 2
5/8/12 Attributes
5/5/5 Resistance
1/1/1 Resist Ritual
-----
25/28/30 Base Saves
4/4/4 Greater Heroism Spell
2/2/2 Luck (Head of Good Fortune or Recitation SPell)
------
31/34/36
4/4/4 Holy Aura(It stacks)
-----
35/38/40
Abilities
(32 Point)
{22}Strength 14 +2Tome +6 Item
{26}Dexterity 16 +2 Tome +2 Elf +6 Item
{20}Constitution 12+2 Tome +6 Item
{16}Intelligence 9+1 Tome +6 Item as needed
{34/36-40}Wisdom 16 +5 Levels +2FvS +2 Tome +6 Item +3 Shroud +2 Stance(When Necessary)+2 Potion(When Necessary) +2 (+4Tome Potential)
{20}Charisma 11+2 Tome +1FvS +6Item
Tomes Used
+1 Tome of Intelligence used at level 1
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 19
+3 Tome of Dexterity used at level 19
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 13
Concentration 5 26
Jump 5 19
Tumble 4 6
Level 1 (Monk)
Feat: (Monk Bonus) Toughness
Feat: (Selected) Two Weapon Fighting
Level 2 (Favored Soul)
Feat: (Diety) Favored by the Undying Court
Level 3 (Favored Soul)
Feat: (Selected) Extend Spell
Level 4 (Favored Soul)
Level 5 (Favored Soul)
Level 6 (Favored Soul)
Feat: (Favored Soul Bonus) Energy Resistance: Fire
Feat: (Selected) Oversized Two Weapon Fighting - Swap to Spell Penn later in game
Level 7 (Favored Soul)
Level 8 (Favored Soul)
Level 9 (Favored Soul)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Monk)
Feat: (Monk Bonus) Power Attack
Level 11 (Favored Soul)
Level 12 (Favored Soul)
Feat: (Favored Soul Bonus) Energy Resistance: Acid
Feat: (Selected) Quicken Spell
Level 13 (Favored Soul)
Level 14 (Favored Soul)
Level 15 (Favored Soul)
Feat: (Selected) Maximize Spell
Level 16 (Favored Soul)
Level 17 (Favored Soul)
Feat: (Favored Soul Bonus) Energy Resistance: Sonic
Level 18 (Favored Soul)
Feat: (Selected) Greater Two Weapon Fighting
Level 19 (Favored Soul)
Level 20 (Favored Soul)
Spell (1): Divine Favor
Spell (1): Nightshield
Spell (1): Remove Fear
Spell (1): Sheild of Faith
Spell (2): Resist Energy
Spell (2): Soundburst
Spell (2): Cure Moderate Wounds
Spell (2): Lesser Restoration
Spell (3): Prayer
Spell (3): Magic Circle Against Evil
Spell (3): Protection From Energy
Spell (3): Remove Curse
Spell (4): Divine Power
Spell (4): Recitation
Spell (4): Deathward
Spell (4): Freedom of Movement
Spell (5): Mass Cure Light Wounds
Spell (5): Raise Dead
Spell (5): True Seeing
Spell (5): Greater Command
Spell (6): Blade Barrier
Spell (6): Heal
Spell (6): Mass Cure Moderate Wounds
Spell (7): Mass Cure Serious Wounds
Spell (7): Destruction
Spell (7): Resurection
Spell (8): Death Pact
Spell (8): Holy AUra
Spell (9): Implosion
Enhancement: Favored Soul Damage Boost I
Enhancement: Favored Soul Damage Boost II
Enhancement: Favored Soul Damage Boost III
Enhancement: Elven Dexterity I
Enhancement: Elven Dexterity II
Enhancement: Valenar Elf Melee Attack I
Enhancement: Valenar Elf Melee Attack II
Enhancement: Valenar Elf Melee Damage I
Enhancement: Valenar Elf Melee Damage II
Enhancement: Favored Soul Scimitar Specialization I
Enhancement: Favored Soul Scimitar Specialization II
Enhancement: Way of the Patient Tortiose I
Enhancement: Disciple of Puddles
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Favored Soul Prayer of Life I
Enhancement: Favored Soul Prayer of Life II
Enhancement: Favored Soul Prayer of Incredible Life I
Enhancement: Favored Soul Prayer of Incredible Life II
Enhancement: Favored Soul Life Magic I
Enhancement: Favored Soul Life Magic II
Enhancement: Favored Soul Life Magic III
Enhancement: Favored Soul Life Magic IV
Enhancement: Favored Soul Energy of the Scion I
Enhancement: Favored Soul Energy of the Scion II
Enhancement: Favored Soul Energy of the Scion III
Enhancement: Favored Soul Charisma I
Enhancement: Favored Soul Wisdom I
Enhancement: Favored Soul Wisdom II
Enhancement: Favored Soul Toughness I
Enhancement: Favored Soul Toughness II
Enhancement: Favored Soul Toughness III
Enhancement: Favored Soul Wand and Scroll Mastery I
Enhancement: Favored Soul Wand and Scroll Mastery II
Enhancement: Favored Soul Wand and Scroll Mastery III
Enhancement: Favored Soul Wand and Scroll Mastery IV
Schroud Items
Scimmy #1 Holy, +3 Wis, Mineral II
Scimmy #2 Holy, Acid Burst, Acid Blast Mineral II
Shroud Goggles: Blindness/Disease Immune +6 Wis, COncordant Opposition
Helm: Minos
Necklace: Mod 9 Necklace - Superior Potency VI
Cloak: +4 (+5) Resistance/Reaver Napkin
Belt: +6 Con/GFL - Swap with Superior Ardor 6 Belt for Healing CLicky
Bracers: Glacier
Gloves: STR Gloves, Second Shroud Item
RIng 1: CHR +6 (New ring? Exceptonal Power?)
Ring 2(swap): UA, Resist+4, Striding
Boots: Dex
Trinket: Bloodstone