Pretty sure I was in that run... Ugh.
The first run we had a sub-optimal group, light on beaters and a tad heavy on casters/caster splashes. Also apparently had several people with a first time shroud (or who'd been carried through their firsts by guild groups) as there was a great deal of trouble in part 2.
The Lieutenants respawned not once, not twice, but
THREE times!
The casters and clerics didn't want to use the trees because "they take too long" and actually used pots to keep us hanging in there that long.
All but two or three of the melees could not follow simple instructions.
It was an all around cluster-****.
And yes, I stuck around for a second run. Was hoping to get that 20th on that character before the weekend was up.
The second run, we had nobody patrolling. The caster was disintegrating and meleeing the portals. Myself on my Tempest ranger and the TR'd ranger/monk ended up going around killing trogs after a portal keeper spawned at the 6th portal before the 5th was even 1/3rd down!
And after we went roaming, the dps on the portals slowed to a crawl.
We jumped into pt 2... and caster had absolutely no CC. One healer was back shrining and the other... I think he was lost in the maze.
Wipe.
I decided to go nurse my headache instead of continuing on the 3rd attempt.