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  1. #21
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    Ok i wasnt really looking to go into a long perfect raid party, intimitank any good discussion because there are many views on the topic. Thats why i said main focus is given the goal of the build could it be better

    But let me try and explain my view on your comments.

    Take a raid party full of "min max builds" as i call, despoiler, raveger, tasmanian, archon, etc etc
    In such a party i would never run with more than one tank there is no point.

    Vs trash a hate tank will never be able to get agro from the groups of mobs around, as a result the dps of all these builds drops by a huge amount (excuding the pure kensai, and barbs though with tharnes, being halfing etc they hurt too) Also alot of these build sacrifice ac/saves to survive (again not all i know) So with one good intimi tank in turtle mode you can max the dps of all these and minimize the healing needed as such i am often a fan of 1 good intimi tank in a raid party.

    This is my view, i am not a fan of melee arcanes, etc if you are looking for the best possible raid group. Against the raid boss him self, a hate monster needs to build agro, and still these top dps builds have to be careful not to take agro, with an intimi tank this is not the case. As such i simply dont see the huge loos in dps you talk about, because the dps i gain from a few feats, and 10 points of str will reduce the other 8 pure dps builds in the party.

    I have run alot of raids with similar tank, not played with me, and didnt matter if it was, vod, tod or what ever it was easier, cheaper in pots and faster. So thats why i see the benefit of this build for cases like those, i am not making him for shroud, 6 man groups, shortmanning stuff, i am making him for raids, elite raids and epic things.

    As for 52 intimi, that wont get you anywhere in elite tod, vod or epic raids. To me an intimi tank that cant lock the boss on a 1 is useless, especially in ToD where you just need 1 pair of boots if the prober tank has them

    As for hitting ac into the 90's on pure fighters sure they can, but they are not dps'ing then. They have their towershield, CE, stalwart and etc going, and then there dps is **** anyways vs the boss where it matters.

    As for you knowing of paladin builds that dont spec cha with this high intimi, well thats the info that is helpfull because that might be a better build But looking on the math i only see humans and drow versions of the same builds with a higher intimi potential, but feel free to prove me wrong. Same goes for AC this build has the highest ac potential of a fighter i know of, again feel free to prove me wrong. Same goes for saves really, these are about as high as they get for a fighter if not the highest if you add racial dwarven enhancements etc.

    I am not taking it personal dont worry, but just trying to explain my point of view

    3 ravagers attacking with agro, or standing doing no dps, is a much larger dps reduction both on trash and vs the boss in my experience than the 50 or 100 dps this toon sacrifices so the casters can save pots, scrolls etc.

    Oh and dont blame me for the typos hehe

  2. #22
    Community Member Junts's Avatar
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    Quote Originally Posted by Erdams View Post
    First of all i said that no need to flame me about i need to be able to DPS, so thanks for all the helpfull posts :P

    Seriously though there are what 5 raids in this game worth running:

    Shroud - allready stated i wouldnt use him for shroud runs. They are though so trivial that he could join with np

    ToD - perhaps only raid worth grinding on elite, since you get 3 and not 1. Are you guys saying that you find it easier to run ToD elite without an intimi tank?, that you useless pots etc? from my expirience thats not the case

    Hound - 9/10 use an intimi tank to hold the puppies, so most bring an intimi tank dont see the issue.

    VoD - high ac tank dps/high ac intimi tank are again what is mostly used, intimitanks dont slow these raids down because everyone can go max dps, and not wait for the high ac char to get melee aggro. On normal sure it might be 2% faster with a melee, on elite, any melee with strong dps tanking, will take a ton of damage compared to this toon.

    Epic - again this is not build for epic raids, The raids where not on EU server when i left so have yet to try him here, perhaps you are right and its best to bring another toon. What intimi is required to lock the boss on a 1.

    The worries about the name ... sure call him a turtle, i get 5ac and a dr around 40 on every hit, why would i not turtle up if i have all the agro in a epic raid?

    As for him being useless if someone with more intimi joins, well pretty much only human versions of the same gimpy build would have more, would i bring two of these for a raid? ... ofcourse not ... my problem will ofcourse be the huge amount of people runnig around with intimidate way over 80

    His intimi will hit everyone on a 1 except epic raids where i dont know what is required. You dont fail intimi on a 1 ...

    So feel free to keep spamming how i need dps, and perhaps you all grind ToD elite in 15min runs with out pots and a tank shield blocking, but i seriously doubt that

    So back on track, with the build being what it is, what am i missing? or have i taken what i need.

    And i know i should TR twice as a ranger and fighter first, but playing this dude with no xp penalty is bad enough hehe
    If you built this character properly, you could use divine righteousness + aggro boosters to hold aggro while in sword and board and not getting hit to boot. Intimidate is for the weak and for groups of mobs. Threat boosters ftw.

    You provide the added perk of not losing aggro if you do, for some reason, fail or get faced in the future with content in which you can't feasibly attain enough intimidate to nofail (eg, the 81 you need for epic lailat).

    The intimidate needed for trash is significantly lower; you can acquire it with little effort and in fact -without an item- if you so desire.

  3. #23
    Community Member MrWizard's Avatar
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    I understand where you are coming from....but I rarely ever see elite runs on those except maybe for a guild run now and then.

    My straight fighter turned 18 and can now get to 58 Intim with a GH, no other buffs with 2 levels to go and a lot of room for additions
    with +2 more for a 15 item, +6 cha skills, +3 tome, +? exceptional charisma item I could probably get this to near 70, with some raid buffs I should be close to 80.

    My AC at 20 will be around 100 depending on buffs at raid, and stands at 71 blocking with no buffs at all at level 18, so I am getting there. Buffed and shield blocking my 18th level gets to 91+.

    I think I could try it elite now, my DR is 38 and i hope to increase that a bit by level 20.


    I guess if that is all you will run then I agree, a super high intim, high ac, high DR would be quite helpful on those raids on elite, for those specific battles.

    I think it is the rest of the quests people are concerned about. I have been on many quests where the main tank will just turtle up and wait for the casters and rangers to beat down the mob while intimitanking them. OF course this might be good on an elite VoD, but in waterworks it was just lame and took longer.


    My fighter does not do 100s of points of damage, but while I can still wallop out some damage and rarely get hit while doing boss duty, my crits get as high as 130 now, no shroud weapon. Two weapon fighting does pile up damage and usually I barely get hit using them. I shield if I see a red number hit me.


    I just do not see why you would not be a fighter type in a dungeon other than those 3 on elite....and just kill stuff....while intim-ing, your build has room for improved crit, power attack, and a few more points in str (go to 16) and you will be able to just stand there and yawn while slapping soullie for some damage.


    Would I want some crazy max ac/intim build for them on elite? Sure, but I think it can be done without it. Doubt I will know as I doubt I would want to do those elite.


    edit: read your build more and see you have some feats for combat, so I must have misread your attempt. It looks like you are a high ac/dr/intim tank and will still fight things, right?
    Last edited by MrWizard; 01-07-2010 at 05:12 PM.
    Cannon fodder build The Stalwart Defender, Raid Tank
    Worst Shroud PUG EVER!!!!!! Epic Fail (started 1/13/10, necro'd 3/9/10, 4/20/10, raised dead 3/ 9/11, necro'd 4/9/11, 5/28/11, fame petition necro 8/5/11, necro'd 9/30/11, KIA 10/3/11, True reincarnated famed (by cleric Cordovan) 10/4/11,

  4. #24
    Community Member Quikster's Avatar
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    I would consider a fighter that can twf/thf and hit intimi every 6 seconds even better than one that cant do dps. Furthermore, there are only a few situations where this is necessary. Even now in vod you cant just turtle up and spam intimi and expect the dps to pour it on, there will be gaps with the agro change. If you could dps as well as intimidate you would be much better for it. It simply isnt necessary to have someone intimidate and turtle up all the time, especially if you are in the kind of party you are describing.

    I would think intimitanking is more helpful in a group-o-gimps than a group of powergaming end game raiders.....


    @Junts-I was under the impression that epic dq needed an 80 to lock. IE:79 on the sheet + your roll. I have had 2 separate sources tell me this. Is it incorrect?
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  5. #25
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    Quote Originally Posted by Anthios888 View Post
    I guess I'm kind of confused, because my stremgth build warforged fighter has more AC, plus umd and evasion and dual wields khopeshes with a respectable strength. Even my abilities are overkill in all but a few situations (though I'm certainly glad I have them in elite tod, epic dq, etc.)

    Can you please explain what recommends this build? A couple of points of intimidate (4) and some HP? I like creative builds but I don't see this one really fleshed out.
    Op has unbuffed AC listed at 74. Your str based twf WF fighter has more AC? I call BS.

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