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Originally Posted by
DaoJones
1. I don't see many people talk about a Sorc 18/Pally 2 splash build. To me, it seems like a really excellent way to massively buff your saves, score some free auras, up your HP slightly, and pick up a few other abilities. Granted, it costs you 1 level 8 and 2 level 9 spells, but it seems to me that it's a decent trade-off for significantly better survivability. Am I missing something?
with the right gear and player skill this build works well as you can melee as well as buff and nuke (but good luck getting cc and nukes to land in anything above normal)
2. Dex versus Con. Without rehashing the debate I've seen all over this forum, I just want to make sure I basically understand the end-game implication here. A level 20 Human Sorc with a base 16 Con will have 40 HP more a level 20 Drow Sorc (assuming base 12 Con). However, the Drow Sorc will have potentially a +3 better reflex save (assuming 16 base, +2 Drow Dex enhancement; the Human Sorc I'm assuming put both +stat enhancements into Cha to catch up to the Drow's base 20 Cha).
So the Dex vs. Con debate is essentially 40 HP versus +3 Reflex save, right? Because it looks like everything else is equal in this comparison.
con is FAR more important than dex. sure as a sorc you can buff up to avoid most issues, aka stoneskin, displacement, resists and protections. but failing a reflex save just means a rebuff, but failing a reflex save and not having the hitpoints = you being raised.
Given that, then:
3. If I decided to roll a Sorc/Pally, would it make more sense to consider a higher Dex Drow? +3 Reflex becomes much more relevant when I'm buffing all of my saves with Divine Grace, doesn't it?
the issue you face is to be an effective sorc you want a 18 (if human) 20 (if drow) char to make you spells DC as high as possible. next is con as high as possible followed by dex, str,wis,int. maybe more int if you want to go umd path (which every sorc should)
Thanks in advance!
so in summary unless you totally know 100% what your doing in game, and have the gear to back it up the sorc/pally build isnt the most viable. if you want a good sorc it must stay pure to maximise the DC's of your spells. but if you just want to be a melee with buffs then a WF sorc/pally would be better with char as a dumpish stat using tomes and items to gain you the higher lvl spells.