Take a look at this monster. He's a Pure Wizard maximizing INT and CON. He was a sorcerer in a previous life, granting him access to the sorcerer Past Life feats.

Highlights at level 20:
Note: all these highlights are given __without any items_ added in
30 INT (+10 to spell DCs)
1650 spell points
24 CON (+6 hp per level)
302 hit points
No saves below 11
+6 to spell pen checks beyond caster level
+2 to necromancy spell DCs
+1 to evocation spell DCs
Quicken and 30 concentration (to save mana on most occasions)
Uber self-healing and wf party healing
NO +3 or +4 tomes used

What feedback do you have? I am about to begin the reincarnation process now. I want to catch any oversights before I reincarnate this toon.

Code:
Character Plan by DDO Character Planner Version 3.12 BETA
DDO Character Planner Home Page

Alakaun Barit'tar
Level 20 Lawful Good Warforged Male
(20 Wizard) 
Hit Points: 302
Spell Points: 1605 
BAB: 10\10\15\20
Fortitude: 13
Reflex: 16
Will: 11

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(34 Point)       (Level 1)             (Level 20)
Strength              8                    10
Dexterity             8                    10
Constitution         20                    24
Intelligence         18                    30
Wisdom                6                     8
Charisma              8                    10

Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               1                    11
Bluff                -1                     0
Concentration         9                    30
Diplomacy            -1                     0
Disable Device        n/a                  n/a
Haggle               -1                    11
Heal                 -2                    -1
Hide                 -1                     0
Intimidate           -1                     0
Jump                  0                    11
Listen               -2                    -1
Move Silently        -1                     0
Open Lock            n/a                    n/a
Perform              n/a                    n/a
Repair                8                    32
Search                4                    10
Spot                  0                    10
Swim                 -1                     0
Tumble                0                     9
Use Magic Device      1                    11

Level 1 (Wizard)
Feat: (Selected) Insightful Reflexes
Feat: (Wizard Bonus) Maximize Spell
Feat: (Past Life) Past Life: Sorcerer


Level 2 (Wizard)


Level 3 (Wizard)
Feat: (Selected) Past Life: Arcane Prodigy


Level 4 (Wizard)


Level 5 (Wizard)
Feat: (Wizard Bonus) Extend Spell


Level 6 (Wizard)
Feat: (Selected) Toughness


Level 7 (Wizard)


Level 8 (Wizard)


Level 9 (Wizard)
Feat: (Selected) Spell Focus: Necromancy


Level 10 (Wizard)
Feat: (Wizard Bonus) Heighten Spell


Level 11 (Wizard)


Level 12 (Wizard)
Feat: (Selected) Quicken Spell


Level 13 (Wizard)


Level 14 (Wizard)


Level 15 (Wizard)
Feat: (Wizard Bonus) Empower Spell
Feat: (Selected) Spell Penetration


Level 16 (Wizard)


Level 17 (Wizard)


Level 18 (Wizard)
Feat: (Selected) Greater Spell Focus: Necromancy


Level 19 (Wizard)


Level 20 (Wizard)
Feat: (Wizard Bonus) Greater Spell Penetration
Enhancement: Wizard Master of Magic
Enhancement: Wizard Improved Empowering I
Enhancement: Wizard Improved Heightening I
Enhancement: Wizard Improved Maximizing I
Enhancement: Wizard Improved Quickening I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Racial Toughness IV
Enhancement: Wizard Lineage of Elements I
Enhancement: Wizard Elemental Manipulation I
Enhancement: Wizard Elemental Manipulation II
Enhancement: Wizard Elemental Manipulation III
Enhancement: Wizard Elemental Manipulation IV
Enhancement: Wizard Spell Penetration I
Enhancement: Wizard Spell Penetration II
Enhancement: Wizard Energy of the Scholar I
Enhancement: Wizard Energy of the Scholar II
Enhancement: Wizard Energy of the Scholar III
Enhancement: Wizard Energy of the Scholar IV
Enhancement: Wizard Intelligence I
Enhancement: Wizard Intelligence II
Enhancement: Wizard Intelligence III
Enhancement: Warforged Constitution I
Enhancement: Warforged Constitution II
Enhancement: Warforged Damage Reduction I
Enhancement: Warforged Damage Reduction II
Enhancement: Warforged Damage Reduction III
Enhancement: Warforged Inscribed Armor I